{"product_id":"introduction-to-game-programming-using-processing-9781032386133","title":"Introduction to Game Programming using Processing","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eThis is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers readers to do basic programming, prototyping, game creation, and other highly interactive applications, all from scratch and without any prior programming knowledge.\u003c\/p\u003e\u003cp\u003eUsing the popular programming language \u003ci\u003eProcessing\u003c\/i\u003e, this book describes, explains, and demonstrates the basic and general programming principles and mechanisms used in typical game algorithms and concrete game projects. Chapters cover basic graphics, text output, loops, data types and variables, movement, time, audio and sound, debugging, classes and objects, event-based programming, real-time input controls, computer speed compensation, animation, tiling, scrolling, collision detection, basic AI, and much more. Additional support materials such as code examples and demo programs are available to download from the book's webpage: \u003ca href=\"https:\/\/dace.de\/gameswithprocessing\" tar\u003e\u003c\/a\u003e\u003c\/p\u003e","brand":"CRC Press","offers":[{"title":"Default Title","offer_id":51019022205271,"sku":"9781032386133","price":44.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781032386133.jpg?v=1750779066","url":"https:\/\/bookcurl.com\/products\/introduction-to-game-programming-using-processing-9781032386133","provider":"Book Curl","version":"1.0","type":"link"}