{"product_id":"immersive-storytelling-and-spectatorship-in-theatre-museums-and-video-games-9781032593043","title":"Immersive Storytelling and Spectatorship in","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003ci\u003eImmersive Storytelling and Spectatorship in Theatre, Museums, and Video Games\u003c\/i\u003e is the first volume to explore immersion as it is experienced in all three of these storytelling forms: the theatre, museums and historic sites, and video games. It theorizes what it means for a work to be called immersive and how immersion impacts audience experience in each of these modes.\u003c\/p\u003e\u003cp\u003eThe presentation of story is deepened when it involves the spectator in an immersive way. Author Kelly I. Aliano concentrates on the central idea that the use of immersion in each medium allows the story being told to feel present for the spectator. It puts them at the center of the experience, making its events for and about them. Throughout, the book discusses how immersion is employed to make narrative feel more resonant and relevant for the audience. Analyzing the impact of offering a first-hand experience of story events, this book looks at how immersive storytelling can highlight the ways in which we\u003c\/p\u003e","brand":"Taylor \u0026 Francis","offers":[{"title":"Default Title","offer_id":51019132993879,"sku":"9781032593043","price":37.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781032593043.jpg?v=1750779410","url":"https:\/\/bookcurl.com\/products\/immersive-storytelling-and-spectatorship-in-theatre-museums-and-video-games-9781032593043","provider":"Book Curl","version":"1.0","type":"link"}