{"product_id":"humancomputer-interaction-design-and-research-9783031808319","title":"HumanComputer Interaction. Design and Research","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003e.- Track - Game Design.\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e.- Dichotomy of Game Design and Gaming Practice: Examining Gaming Toxicity and Online Gaming Communities in India.\u003c\/p\u003e\u003cp\u003e.- How does Games User Research measure and guide haptic experience design? A Critical Review.\u003c\/p\u003e\u003cp\u003e.- Gamified Pathway'- A Framework for Enhancing User Journeys.\u003c\/p\u003e\u003cp\u003e.- Dhar-Pakad' - Raising awareness about cleanliness and sustainable responsibilities through interactive board game design.\u003c\/p\u003e\u003cp\u003e.- Branch Master: A Binary Search Tree Based Board Game.\u003c\/p\u003e\u003cp\u003e.- Right Turn: A Cybersecurity Serious Game with a Scenario-based Assessment.\u003c\/p\u003e\u003cp\u003e.- Voice User Interface for Designing Inclusive Games for Children with Visual Impairment and Sighted Pupils.\u003c\/p\u003e\u003cp\u003e.- Gamifying Mental Well-Being Assessment: a new approach for college-going students using the 'oxford happiness questionnaire'.\u003c\/p\u003e\u003cp\u003e.- A Methodological Discourse on Second-Order Nature in Board Games.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e.- Track - Student Research Consortium .\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e.- Virtual and Human Influencers: Examining the Dimensions of Authenticity, Reliability, and Innovation in Consumer Perception.\u003c\/p\u003e\u003cp\u003e.- Chordex: A Wearable Chorded Keyboard for Malayalam.\u003c\/p\u003e\u003cp\u003e.-\u003cem\u003eThe role of social media in fostering social movements: assessing user experience (UX) elements for effective mobilization in Bangladeshi digital activism.\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003e.- \u003c\/em\u003eKey Dimensions for Human-Robot Interaction in XR for Rescue Robots.\u003c\/p\u003e\u003cp\u003e.- User Experience for Inclusion: Analysis of WCAG 2.2 in Pharmacy App for Visually Impaired Group.\u003c\/p\u003e\u003cp\u003e.- Enhancing Dining Experiences with Augmented Reality and Olfactory Technology.\u003c\/p\u003e\u003cp\u003e.- Exploration of Gesture-Based Text Input System for Indic Languages.\u003c\/p\u003e\u003cp\u003e.- Integration of Social Design with ICT to Promote Sustainability.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e.- Track - Posters and Demos.\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e.- ARoma: Augmented Reality Olfactory Menu Application.\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e.- Asynchronously or Synchronously?: Key Insights of Doing Co-Design of Technology with a Vulnerable Population Online.\u003c\/p\u003e\u003cp\u003e.- Camera-based ASL Alphabet Recognition Using Hand Landmark Features.\u003c\/p\u003e\u003cp\u003e.- Eyecare for all, a service design approach.\u003c\/p\u003e\u003cp\u003e.- Absent Networks: Finding Wellness Through Shared Interests.\u003c\/p\u003e\u003cp\u003e.- Designing an Accessible Music Device for the Elderly: Enhancing Usability, Entertainment, and Well-being.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e.- Track - Artworks and Installations.\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e.- Raising Awareness of the Significance of Awadhi Mother Tongue among Young Adults Via Exhibition Design.\u003c\/p\u003e\u003cp\u003e.- Dreamcatcher - a real-time generative art studying subconscious imageries.\u003c\/p\u003e\u003cp\u003e.- Feeling Lonely -with 20 others: the Visualization of Loneliness Using Gen AI and Digital Narratives.\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Default Title","offer_id":53195434525015,"sku":"9783031808319","price":64.99,"currency_code":"GBP","in_stock":true}],"url":"https:\/\/bookcurl.com\/products\/humancomputer-interaction-design-and-research-9783031808319","provider":"Book Curl","version":"1.0","type":"link"}