{"product_id":"humancomputer-interaction-9783031913273","title":"HumanComputer Interaction","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e.- \u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eA Maturity Model for Evaluating the Use of Artificial Intelligence in the Context of Industry 4.0.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eA methodological overview about hand tracking and cognitive influences in virtual reality.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eA usable usability test: a practical and visual approach for carrying out moderate usability testing.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eAdvancing AI Incidents Classification: Leveraging LLMs with Strategic Prompting.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- Bibliometric Analysis: The need for collaboration in the context of children diagnosed with autism spectrum disorder.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eCharacterization of interactive multimedia experiences in inclusive school contexts considering learning analytics.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eDevelopment of a Low-Cost Myoelectric Prosthesis for Upper Limbs Using Rapid Prototyping Aimed at the Brazilian Scenario: An Initial Study.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eDevelopment of a wearable device for use in gametherapy sessions for rehabilitation of manual function.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eEvaluation Heuristics to Improve Usability in Ecommerce Platforms.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eEvaluation process application of playability and fun in pervasive game experiences oriented to older adults.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eExploring Accessibility: The First Interaction of Visually Impaired Users with the UNAD Virtual Campus.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eExploring the Feasibility of Virtual Reality in Post-Stroke Rehabilitation: Medical Perspectives on Motion Health VR.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eFinancial fraud detection through the application of machine learning techniques with an anomaly-based approach.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eGamified interactive multimedia experiences in the organizational context: a systematic review.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003cspan lang=\"EN-US\" style=\"font-size: 11.0pt; line-height: 107%; font-family: 'Calibri',sans-serif; mso-ascii-theme-font: minor-latin; mso-fareast-font-family: 'Times New Roman'; mso-fareast-theme-font: minor-fareast; mso-hansi-theme-font: minor-latin; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: ES-CO; mso-bidi-language: AR-SA; mso-bidi-font-weight: bold;\"\u003eGuide for strengthening the building of shared understanding in requirements engineering activities.\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e\u003cspan lang=\"EN-US\" style=\"font-size: 11.0pt; line-height: 107%; font-family: 'Calibri',sans-serif; mso-ascii-theme-font: minor-latin; mso-fareast-font-family: 'Times New Roman'; mso-fareast-theme-font: minor-fareast; mso-hansi-theme-font: minor-latin; mso-bidi-font-family: 'Times New Roman'; mso-ansi-language: EN-US; mso-fareast-language: ES-CO; mso-bidi-language: AR-SA; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eHola: Proposal of a social network for interaction and socialization of people with Autism Spectrum Disorder.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eImmersive representation of an artwork for people with visual impairment: A systematic mapping of the literature.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eMeasure of Coolness on the Blind User Experience.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eNavegue Fácil: Promoting Web Accessibility Targeted at the Older Adults’ Population.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003ePrompt Engineering-Based Video Prototyping for Immersive Interaction Design: Limits, Opportunities and Perspectives.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eSign Language to Colombian Formal Language Translator Software.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eSME users in Industry 4.0 Study of the Metalworking Industry in Argentina.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eThermo Racing: Multimedia System for support learning the first and second law of thermodynamic.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eUsability and accessibility evaluation in small software development companies: a bibliometric analysis.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eVideogames and addiction: Strategies for a Healthy Gameplay.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003e.- \u003c\/span\u003e\u003cspan lang=\"EN-US\" style=\"mso-ansi-language: EN-US; mso-bidi-font-weight: bold;\"\u003eWriting UX requirements in acceptance criteria: a case study in startups.\u003c\/span\u003e\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Default Title","offer_id":53195477811543,"sku":"9783031913273","price":123.49,"currency_code":"GBP","in_stock":true}],"url":"https:\/\/bookcurl.com\/products\/humancomputer-interaction-9783031913273","provider":"Book Curl","version":"1.0","type":"link"}