{"product_id":"gamification-for-business-9780749487836","title":"Gamification for Business","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eSune Gudiksen\u003c\/b\u003e is associate professor in design and innovation management at Design School Kolding, Denmark. He has a PhD in co-creation through game tools and is the co-founder of GameBridges, a company that focuses on improving business innovation and performance through games. Gudiksen is also the founder of the Biz Games community platform. \u003cb\u003eJake Inlove\u003c\/b\u003e is the co-founder of GameBridges where he is also the game designer and illustrator. He is also an innovation consultant.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eSection - ONE: Seven obstinate organizational challenges;\u003c\/li\u003e\n\u003cli\u003e\u003cul\u003e\n\u003cli\u003eChapter - 01: Challenge 1 – Breaking down silos;\u003c\/li\u003e\n\u003cli\u003eChapter - 02: Challenge 2 – Bursting out of the blah, blah, blah;\u003c\/li\u003e\n\u003cli\u003eChapter - 03: Challenge 3 – Closing the gap between theory and practice;\u003c\/li\u003e\n\u003cli\u003eChapter - 04: Challenge 4 – Mitigating the clash between ongoing operations and innovation;\u003c\/li\u003e\n\u003cli\u003eChapter - 05: Challenge 5 – Untangling complex problems;\u003c\/li\u003e\n\u003cli\u003eChapter - 06: Challenge 6 – Shaking up the roles we play;\u003c\/li\u003e\n\u003cli\u003eChapter - 07: Challenge 7 – Bolstering trustworthy relations;\u003c\/li\u003e\n\u003c\/ul\u003e\u003c\/li\u003e\n\u003cli\u003eSection - TWO: A series of business game examples;\u003c\/li\u003e\n\u003cli\u003e\u003cul\u003e\n\u003cli\u003eChapter - 08: The Acid Test – An in-game demonstration of the learning cycle;\u003c\/li\u003e\n\u003cli\u003eChapter - 09: Add value – Know your customer;\u003c\/li\u003e\n\u003cli\u003eChapter - 10: Align – Implementing organizational values;\u003c\/li\u003e\n\u003cli\u003eChapter - 11: Bizzbuilder – How to sustainably grow a professional services business;\u003c\/li\u003e\n\u003cli\u003eChapter - 12: Business branching – Balancing ongoing operations and innovation initiatives;\u003c\/li\u003e\n\u003cli\u003eChapter - 13: Changesetter – Leading change;\u003c\/li\u003e\n\u003cli\u003eChapter - 14: Changeskills – Implementation of change through a game of guiding questions;\u003c\/li\u003e\n\u003cli\u003eChapter - 15: Exploring change – Mastering change and transformation;\u003c\/li\u003e\n\u003cli\u003eChapter - 16: Innovate or dinosaur – A collaborative innovation game;\u003c\/li\u003e\n\u003cli\u003eChapter - 17: Innovation diamond learning game – Creating an innovative mindset;\u003c\/li\u003e\n\u003cli\u003eChapter - 18: Leadership development simulations – From the best of intentions to real-life balance ;\u003c\/li\u003e\n\u003cli\u003eChapter - 19: Linkxs – Team collaboration simulation;\u003c\/li\u003e\n\u003cli\u003eChapter - 20: Managing your sales business – Improve results through effective management of your team;\u003c\/li\u003e\n\u003cli\u003eChapter - 21: Ocean of culture – A dialogue tool for developing the organization’s culture;\u003c\/li\u003e\n\u003cli\u003eChapter - 22: Pitch perfect – Reversing the sales process;\u003c\/li\u003e\n\u003cli\u003eChapter - 23: Public professional – Know the effect on your communication;\u003c\/li\u003e\n\u003cli\u003eChapter - 24: Stakeholder Management – Moving people while building positive relationships;\u003c\/li\u003e\n\u003cli\u003eChapter - 25: Strategic Derby – Rapid strategic foresight with instant feedback on potential competitor moves;\u003c\/li\u003e\n\u003cli\u003eChapter - 26: Tango – A pivotal element in change to develop leadership culture;\u003c\/li\u003e\n\u003cli\u003eChapter - 27: The meeting design game – A dialogue tool to improve the process of planning and designing meetings and conferences;\u003c\/li\u003e\n\u003cli\u003eChapter - 28: The way forward – Develop and communicate a coherent strategy;\u003c\/li\u003e\n\u003cli\u003eChapter - 29: Quick games – Power-up group dynamics;\u003c\/li\u003e\n\u003c\/ul\u003e\u003c\/li\u003e\n\u003cli\u003eSection - THREE: A core understanding of business games;\u003c\/li\u003e\n\u003cli\u003e\u003cul\u003e\n\u003cli\u003eChapter - 30: Structure in business games – Five cores;\u003c\/li\u003e\n\u003cli\u003eChapter - 31: Facilitation in business games – A flow between progression and emergence;\u003c\/li\u003e\n\u003cli\u003eChapter - 32: The history and future of business games from a Dutch perspective – Understanding and influencing complex systems;\u003c\/li\u003e\n\u003cli\u003eChapter - 33: The history and future of business games from a UK perspective – Encourage novel, imaginative and subversive thinking;\u003c\/li\u003e\n\u003cli\u003eChapter - 34: The history and future of business games from a Nordic perspective – Towards New Nordic management\u003c\/li\u003e\n\u003c\/ul\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Kogan Page Ltd","offers":[{"title":"Default Title","offer_id":49083587756375,"sku":"9780749487836","price":87.75,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780749487836.jpg?v=1725549410","url":"https:\/\/bookcurl.com\/products\/gamification-for-business-9780749487836","provider":"Book Curl","version":"1.0","type":"link"}