{"product_id":"from-pinballs-to-pixels-9781476689371","title":"From Pinballs to Pixels","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e   From early classics like \u003ci\u003eContact\u003c\/i\u003e to marvels like \u003ci\u003eHigh Speed\u003c\/i\u003e, gaming publisher Williams dazzled arcade goers with its diverse range of quality pinball games. The age of video games catapulted the company into legend with blockbusters like \u003ci\u003eDefender\u003c\/i\u003e and \u003ci\u003eJoust\u003c\/i\u003e, and by the end of the 1980s it was the largest coin-op publisher in North America. Williams'' acquisition of Bally\/Midway began a period of hits that included \u003ci\u003eMortal Kombat\u003c\/i\u003e and \u003ci\u003eNBA Jam\u003c\/i\u003e, as well as the best-selling pinball machine of all time, \u003ci\u003eThe Addams Family\u003c\/i\u003e.\u003c\/p\u003e\u003cp\u003e   The history of Williams spans nearly six decades and is filled with great games, huge gambles and technical innovations that impacted every aspect of pinball and arcade video games. With interviews of 40+ former designers and executives from Williams\/Bally\/Midway, as well as information from hundreds of contemporaneous news reports and documents, this book presents a never-before-seen chronology of how the small \u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003c\/li\u003e\n\u003cli\u003eAcknowledgments\u003c\/li\u003e\n\u003cli\u003ePreface\u003c\/li\u003e\n\u003cli\u003e1. More Than Just Marbles and Pins\u003c\/li\u003e\n\u003cli\u003e2. The Edison of Pinball\u003c\/li\u003e\n\u003cli\u003e3. When Harry Met Sammy\u003c\/li\u003e\n\u003cli\u003e4. Winds of Change Blow Through Chicago\u003c\/li\u003e\n\u003cli\u003eGorgar (December 1979)\u003c\/li\u003e\n\u003cli\u003e5. A Solid State of Affairs\u003c\/li\u003e\n\u003cli\u003eFirepower (February 1980)\u003c\/li\u003e\n\u003cli\u003eBlack Knight (November 1980)\u003c\/li\u003e\n\u003cli\u003e6. Welcome to the Video Age\u003c\/li\u003e\n\u003cli\u003eDefender (March 1981)\u003c\/li\u003e\n\u003cli\u003eStargate (October 1981)\u003c\/li\u003e\n\u003cli\u003e7. Heroes of the Golden Age\u003c\/li\u003e\n\u003cli\u003eMake Trax (November 1981)\u003c\/li\u003e\n\u003cli\u003eHyperball (December 1981)\t\u003c\/li\u003e\n\u003cli\u003eConquest (1982: Unreleased)\u003c\/li\u003e\n\u003cli\u003eRobotron 2084 (June 1982)\u003c\/li\u003e\n\u003cli\u003eJoust (July 1982)\u003c\/li\u003e\n\u003cli\u003eMoon Patrol (September 1982)\u003c\/li\u003e\n\u003cli\u003e8. Crashed … But Not Burned\t\u003c\/li\u003e\n\u003cli\u003eDefender Pinball (December 1982)\t\u003c\/li\u003e\n\u003cli\u003eSinistar (February 1983)\t\u003c\/li\u003e\n\u003cli\u003eJoust Pinball (April 1983)\t\u003c\/li\u003e\n\u003cli\u003eBlaster (December 1983)\t\u003c\/li\u003e\n\u003cli\u003eThe Bigger They Are…\t\u003c\/li\u003e\n\u003cli\u003eStar Rider (February 1984)\t\u003c\/li\u003e\n\u003cli\u003e 9. It's Always Darkest…\u003c\/li\u003e\n\u003cli\u003eSpace Shuttle Pinball Adventure (December 1984)\u003c\/li\u003e\n\u003cli\u003e10. A New Dawn\u003c\/li\u003e\n\u003cli\u003eSorcerer (March 1985)\t\u003c\/li\u003e\n\u003cli\u003eHigh Speed (January 1986)\u003c\/li\u003e\n\u003cli\u003ePin*Bot (October 1986)\u003c\/li\u003e\n\u003cli\u003eJoust 2: Survival of the Fittest (December 1986)\u003c\/li\u003e\n\u003cli\u003e­F-14 Tomcat (March 1987)\u003c\/li\u003e\n\u003cli\u003e11. A Rose by Any Other Name … Still Makes Games\t\u003c\/li\u003e\n\u003cli\u003eLast Man Standing\t\u003c\/li\u003e\n\u003cli\u003eBanzai Run (May 1988)\u003c\/li\u003e\n\u003cli\u003eTaxi (August 1988)\t 174\u003c\/li\u003e\n\u003cli\u003eNarc (December 1988)\u003c\/li\u003e\n\u003cli\u003eArch Rivals (May 1989)\u003c\/li\u003e\n\u003cli\u003e12. License to Thrill\u003c\/li\u003e\n\u003cli\u003eElvira and the Party Monsters (September 1989)\u003c\/li\u003e\n\u003cli\u003e13. A New Golden Age\u003c\/li\u003e\n\u003cli\u003eSmash TV (April 1990)\u003c\/li\u003e\n\u003cli\u003ePigskin 621 A.D. (August 1990)\u003c\/li\u003e\n\u003cli\u003eFunHouse (November 1990)\u003c\/li\u003e\n\u003cli\u003eHigh Impact Football (December 1990)\u003c\/li\u003e\n\u003cli\u003eThe Machine: Bride of Pin*Bot (February 1991)\u003c\/li\u003e\n\u003cli\u003eTerminator 2: Judgment Day Pinball (July 1991)\u003c\/li\u003e\n\u003cli\u003eTerminator 2: Judgment Day (November 1991)\u003c\/li\u003e\n\u003cli\u003eTotal Carnage (January 1992)\u003c\/li\u003e\n\u003cli\u003eThe Addams Family (March 1992)\u003c\/li\u003e\n\u003cli\u003eFish Tales (October 1992)\u003c\/li\u003e\n\u003cli\u003eMortal Kombat (October 1992)\u003c\/li\u003e\n\u003cli\u003e14. The Candle That Burns Twice as Bright…\u003c\/li\u003e\n\u003cli\u003eWhite Water (January 1993)\u003c\/li\u003e\n\u003cli\u003eTwilight Zone (April 1993)\u003c\/li\u003e\n\u003cli\u003eNBA Jam (April 1993)\u003c\/li\u003e\n\u003cli\u003eRevolution X (May 1994)\u003c\/li\u003e\n\u003cli\u003eThe Pinball Circus (1994: Unreleased)\u003c\/li\u003e\n\u003cli\u003eIndiana Jones: The Pinball Adventure (August 1993)\u003c\/li\u003e\n\u003cli\u003eStar Trek: The Next Generation Pinball (November 1993)\u003c\/li\u003e\n\u003cli\u003eCruis'n USA (November 1994)\u003c\/li\u003e\n\u003cli\u003eTheatre of Magic (March 1995)\u003c\/li\u003e\n\u003cli\u003eWMS Shoots for the Extra Ball\t\u003c\/li\u003e\n\u003cli\u003e15. The End Is the Beginning … Is the End\t\u003c\/li\u003e\n\u003cli\u003eTales of the Arabian Nights (May 1996)\t\u003c\/li\u003e\n\u003cli\u003eWar Gods (August 1996)\t\u003c\/li\u003e\n\u003cli\u003e­Power-Up Baseball (1996: Unreleased)\t\u003c\/li\u003e\n\u003cli\u003eMedieval Madness (June 1997)\t\u003c\/li\u003e\n\u003cli\u003eMonster Bash (July 1998)\u003c\/li\u003e\n\u003cli\u003e16. A Skill Shot for the New Millennium\t\u003c\/li\u003e\n\u003cli\u003eRevenge from Mars (March 1999)\t\u003c\/li\u003e\n\u003cli\u003eStar Wars: Episode 1 Pinball (June 1999)\t\u003c\/li\u003e\n\u003cli\u003e17. No Credit, No Continue\t\u003c\/li\u003e\n\u003cli\u003e18. One Last Round at the Arcade\t\u003c\/li\u003e\n\u003cli\u003eHydro Thunder (March 1999)\t\u003c\/li\u003e\n\u003cli\u003eThe Grid (August 2000)\t\u003c\/li\u003e\n\u003cli\u003e19. A Legacy Worth Preserving\t\u003c\/li\u003e\n\u003cli\u003eChapter Notes\t\u003c\/li\u003e\n\u003cli\u003eReferences\u003c\/li\u003e\n\u003cli\u003eIndex\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"McFarland \u0026 Co Inc","offers":[{"title":"Default Title","offer_id":51040509034839,"sku":"9781476689371","price":34.19,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781476689371.jpg?v=1750946965","url":"https:\/\/bookcurl.com\/products\/from-pinballs-to-pixels-9781476689371","provider":"Book Curl","version":"1.0","type":"link"}