{"product_id":"digital-sketching-9781119640769","title":"Digital Sketching","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cb\u003eLearn to apply new digital design technologies at your own firm with this practical and insightful resource\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003ci\u003eDigital Sketching: Computer-Aided Conceptual Design\u003c\/i\u003e delivers a comprehensive and insightful examination of how architects and other design professionals can best use digital design technology to become better designers. Celebrated professional, professor, and author John Bacus provides readers with practical and timely information on emerging digital design technologies and their effect on professional practice.\u003c\/p\u003e \u003cp\u003eBy focusing on the big picture, this rigorous survey of conceptual design technology offers professionals realistic strategies for reclaiming time for design in the ever increasing speed of project delivery. This book helps architects (and others like them) learn to use digital sketching techniques to be better designers, right from the project's very first sketch.\u003c\/p\u003e \u003cp\u003eAs part of the groundbreaking Practical Revolutions series of books, \u0026lt;\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003ePrologue ix\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 1 Sketching For Conceptual Design 1\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eIntroduction 1\u003c\/p\u003e \u003cp\u003eCreative Rigor in Design 1\u003c\/p\u003e \u003cp\u003eHow Do You \"Design\"? 3\u003c\/p\u003e \u003cp\u003eDesign Starts in the Studio 5\u003c\/p\u003e \u003cp\u003eHow to Sketch 6\u003c\/p\u003e \u003cp\u003eSketching Digitally 10\u003c\/p\u003e \u003cp\u003eBe the Designer 12\u003c\/p\u003e \u003cp\u003eIt (Really) Isn’t about the Tools 14\u003c\/p\u003e \u003cp\u003eStay Agile 19\u003c\/p\u003e \u003cp\u003eVersion Control Systems 31\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 2 The Elements of Design 33\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eDesigning the Elephant 34\u003c\/p\u003e \u003cp\u003eThe Measurement of Space 35\u003c\/p\u003e \u003cp\u003eThe Qualities o f Space 40\u003c\/p\u003e \u003cp\u003eGeometry and Form 44\u003c\/p\u003e \u003cp\u003eFreeform Curves 52\u003c\/p\u003e \u003cp\u003eSurface 56\u003c\/p\u003e \u003cp\u003eBuilding Objects and Other Higher-Order Primitives 64\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 3 Representations of Space 71\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eDescriptive Geometry 73\u003c\/p\u003e \u003cp\u003eArchitectural Scale 76\u003c\/p\u003e \u003cp\u003eCutting Planes 79\u003c\/p\u003e \u003cp\u003eOrthographic Projection 80\u003c\/p\u003e \u003cp\u003ePlans 80\u003c\/p\u003e \u003cp\u003eElevations and Vertical Sections 82\u003c\/p\u003e \u003cp\u003eOblique Projection 83\u003c\/p\u003e \u003cp\u003ePerspective Projection 88\u003c\/p\u003e \u003cp\u003eCinematic Perspective 92\u003c\/p\u003e \u003cp\u003eFree Perspective 93\u003c\/p\u003e \u003cp\u003eStereoscopic Perspective 95\u003c\/p\u003e \u003cp\u003eUnfolded Projections 98\u003c\/p\u003e \u003cp\u003eSketching in Diagrams 101\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 4 Sketching In 2D 105\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eYour Sketchbook 105\u003c\/p\u003e \u003cp\u003eSketching with Purpose 106\u003c\/p\u003e \u003cp\u003eLet’s Get Sketching. . . 110\u003c\/p\u003e \u003cp\u003ePhysical Sketching 110\u003c\/p\u003e \u003cp\u003eMaterials for Physical Sketching 114\u003c\/p\u003e \u003cp\u003eCarry a Sketchbook, Really 115\u003c\/p\u003e \u003cp\u003eTools for Digital Sketching 116\u003c\/p\u003e \u003cp\u003ePhysical and Digital Together 120\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 5 Sketching In 3D 123\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eThere Is No Hiding in Models 123\u003c\/p\u003e \u003cp\u003eBenefits of Sketch Modeling 123\u003c\/p\u003e \u003cp\u003ePhysical Modeling 127\u003c\/p\u003e \u003cp\u003eDigital Modeling 132\u003c\/p\u003e \u003cp\u003eHow 3D Modeling Actually Works 138\u003c\/p\u003e \u003cp\u003eSketching Lines in 3D 141\u003c\/p\u003e \u003cp\u003eSketching Surfaces in 3D 144\u003c\/p\u003e \u003cp\u003eSketching Forms in 3D 14 7\u003c\/p\u003e \u003cp\u003eAssembling 3D Models from Parts 150\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 6 Sketching In Code 157\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eRules-Based Design 157\u003c\/p\u003e \u003cp\u003eMaterials for Digital Sketching 159\u003c\/p\u003e \u003cp\u003eGetting Started with Programming 162\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 7 From Sketch to Production 185\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eSketching for Presentation 185\u003c\/p\u003e \u003cp\u003eSketching for BIM 189\u003c\/p\u003e \u003cp\u003eBIM Levels of Development 191\u003c\/p\u003e \u003cp\u003eSketching in LoD 100 BIM 193\u003c\/p\u003e \u003cp\u003eSketching for Construction 198\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 8 Epilogue 205\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eTechnology Is Incremental – Even Revolutionary Technology 205\u003c\/p\u003e \u003cp\u003eComputation Is Powerful, But It Isn’t Limitless 206\u003c\/p\u003e \u003cp\u003eAn Imaginary Scenario about Construction 20 7\u003c\/p\u003e \u003cp\u003eHow Close Is This Future in 2020? 208\u003c\/p\u003e \u003cp\u003eAppendix A What Computer Should I Buy? 211\u003c\/p\u003e \u003cp\u003eAppendix B Integrated Development Environments (Ides) For Architects 223\u003c\/p\u003e \u003cp\u003eAppendix C Sketching In Virtual Reality 227\u003c\/p\u003e \u003cp\u003eBibliography 233\u003c\/p\u003e \u003cp\u003eIndex 237\u003c\/p\u003e","brand":"John Wiley \u0026 Sons Inc","offers":[{"title":"Default Title","offer_id":49407106777431,"sku":"9781119640769","price":999.99,"currency_code":"GBP","in_stock":false}],"url":"https:\/\/bookcurl.com\/products\/digital-sketching-9781119640769","provider":"Book Curl","version":"1.0","type":"link"}