{"product_id":"creating-highquality-vegetation-for-games-9781032785646","title":"Creating HighQuality Vegetation for Games","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eThis is a start-to-finish guide on how to build high-quality vegetation for video games. The book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments.\u003c\/p\u003e\u003cp\u003eChapters cover everything from planning and gathering references, creating natural-looking ground cover with lots of variety, and building trees procedurally, as well as how to set up a realistic wind shader before combining all assets into a scene in Unreal Engine 5.\u003c\/p\u003e\u003cp\u003eThis book will be of interest to all beginner and aspiring environment, and vegetation artists looking to learn how to create high-quality vegetation, as well as more experienced artists looking to hone their craft.\u003c\/p\u003e","brand":"CRC Press","offers":[{"title":"Default Title","offer_id":51019219468631,"sku":"9781032785646","price":46.54,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781032785646.jpg?v=1750779609","url":"https:\/\/bookcurl.com\/products\/creating-highquality-vegetation-for-games-9781032785646","provider":"Book Curl","version":"1.0","type":"link"}