{"product_id":"computer-animation-and-social-agents-9789819500994","title":"Computer Animation and Social Agents","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e.- Speech-Driven 3D Facial Animation with Regional Attention for Style Capture.\u003c\/p\u003e\u003cp\u003e.- Perspective Matters: Investigating the Effects of Vibrotactile Mode Design on User Experience in Action-Role Playing Game and Media.\u003c\/p\u003e\u003cp\u003e.- Exploring Cultural Heritage with AR: The TAM Case Study of Nvshu.\u003cbr\u003e\u003cbr\u003e.- Motion Style Transfer: Methods, Challenges, and Future Directions.\u003cbr\u003e\u003cbr\u003e.- ReDACT: Reconstructing Detailed Avatar with Controllable Texture.\u003cbr\u003e\u003cbr\u003e.- ShadowCraft-NeRF: Occlusion and Shadow Mitigation via SAM-Guided NeRF.\u003cbr\u003e\u003cbr\u003e.- Hybrid-Granularity Image-Music Retrieval Using Contrastive Learning between Images and Music.\u003cbr\u003e\u003cbr\u003e.- Text-driven Tree Modeling via CLIP-based Optimization.\u003cbr\u003e\u003cbr\u003e.- Virtual Guides and Crowd Behaviors: Understanding Evacuation Decision-Making in Virtual Reality.\u003cbr\u003e\u003cbr\u003e.- Visualizing the Invisible: An Efficient Framework for Microscopic Visualization.\u003cbr\u003e\u003cbr\u003e.- A Design Study on Contextual and Interactive Serious Games for Children’s Learning of Chinese Character Culture.\u003cbr\u003e\u003cbr\u003e.- Potential Representation Learning for Visible-Infrared Person Re-Identification in Virtual Surveillance Systems.\u003cbr\u003e\u003cbr\u003e.- Improving Fidelity of Close Social Interaction Animations in Social VR with a Machine Learning-based Refinement Framework.\u003cbr\u003e\u003cbr\u003e.- Simulation of Ball Levitation with SPH.\u003cbr\u003e\u003cbr\u003e.- Summon Arcane: An AI-Driven Pixel Art Game with Interactive Narrative and Immersive Summoning Experience.\u003cbr\u003e\u003cbr\u003e.- STA-TAD: Spatial-Temporal Adapter on ViT for Temporal Action Detection.\u003cbr\u003e\u003cbr\u003e.- User Interface for Controlling Crowd in Metaverse Using Spatial Controller.\u003cbr\u003e\u003cbr\u003e.- Immersion Discrepancies in Educational Serious Games Among Children's Age Groups.\u003cbr\u003e\u003cbr\u003e.- Unsupervised Salient Object Detection with Pseudo-Labels Refinement.\u003cbr\u003e\u003cbr\u003e.- Intelligent Compilation System for Chinese Character Animation Based on Dynamic Data Sets.\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Default Title","offer_id":53212848456023,"sku":"9789819500994","price":64.99,"currency_code":"GBP","in_stock":true}],"url":"https:\/\/bookcurl.com\/products\/computer-animation-and-social-agents-9789819500994","provider":"Book Curl","version":"1.0","type":"link"}