{"product_id":"comics-for-film-games-and-animation-9780240823782","title":"Comics for Film Games and Animation","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eComics industry insider Tyler Weaver teaches you how to expand your story, panel by panel. Make your transmedia storyworld come alive with the gems in this book: you'll find history, interviews with comics luminaries, and spotlights on comics we all know and love, all in this key guide and website.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eINTRODUCTION   WHAT IS TRANSMEDIA?   COMICS: THE CREATION   EVOLUTION OF A MEDIUM  . The Pre-Golden Age. The Golden Age (1938-1956) . The Silver Age (1956-1970). The Bronze Age: (1970 - 1985). The Future  CONVERGENCE: BRINGING IT ALL TOGETHER  . Mythologies, shared continuities, and story exploration. Integration of Comics into Your Storyworld. Fan immersion   fan culture - how do comics grab their fans? What is it about them that creates such a following? CONCLUSION","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":49400388649303,"sku":"9780240823782","price":37.99,"currency_code":"GBP","in_stock":true}],"url":"https:\/\/bookcurl.com\/products\/comics-for-film-games-and-animation-9780240823782","provider":"Book Curl","version":"1.0","type":"link"}