{"product_id":"beginning-python-games-development-second-edition-9781484209714","title":"Beginning Python Games Development Second Edition","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003e\u003c\/em\u003e\u003cem\u003e\u003c\/em\u003e\u003cem\u003eBeginning Python Games Development, Second Edition\u003c\/em\u003e teaches you how to create compelling games using Python and the PyGame games development library.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e1. Introducing Python\u003c\/p\u003e\u003cp\u003e2. Exploring Python\u003c\/p\u003e\u003cp\u003e3. Introducing Pygame\u003c\/p\u003e\u003cp\u003e4. Creating Visuals\u003c\/p\u003e\u003cp\u003e5. Making Things Move\u003c\/p\u003e\u003cp\u003e6. Accepting User Input\u003c\/p\u003e\u003cp\u003e7. Take Me to Your Leader\u003c\/p\u003e\u003cp\u003e8. Moving into the Third Dimension\u003c\/p\u003e\u003cp\u003e9. Exploring the Third Dimension\u003c\/p\u003e\u003cp\u003e10. Making Things Go Boom\u003c\/p\u003e\u003cp\u003e11. Lights, Camera, Action!\u003c\/p\u003e\u003cp\u003e12. Setting the Scene with OpenGL\u003c\/p\u003e\u003cp\u003eAppendix A: Game Object Reference\u003c\/p\u003e\u003cp\u003eAppendix B: Packaging Your Game\u003c\/p\u003e","brand":"Apress","offers":[{"title":"Default Title","offer_id":51770108182871,"sku":"9781484209714","price":61.74,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781484209714.jpg?v=1758724270","url":"https:\/\/bookcurl.com\/products\/beginning-python-games-development-second-edition-9781484209714","provider":"Book Curl","version":"1.0","type":"link"}