{"product_id":"automated-lighting-9781138850903","title":"Automated Lighting","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eAutomated Lighting: The Art and Science of Moving and Color-Changing Lights\u003c\/em\u003e, Third Edition (formerly \u003ci\u003eAutomated Lighting: The Art and Science of Moving Light\u003c\/i\u003e)\u003ci\u003e \u003c\/i\u003econtinues to be the most trusted text for working and aspiring lighting professionals. Now in its third edition, it has been fully updated to reflect the vast changes in stage and studio luminairiesincluding LEDs, switch-mode power supplies, optics, networking, Ethernet-based protocols like Art-Net and sACN, wireless DMX, and much more. Its written in clear, easy-to-understand language and includes enough detailed information to benefit for the most experienced technicians, programmers, and designers. Additional content and resources are provided at the author''s website www.automatedlighting.pro. \u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eAcknowledgements\u003c\/p\u003e\u003cp\u003ePreface\u003c\/p\u003e\u003cp\u003eSection 1: Introduction\u003c\/p\u003e\u003cp\u003eChapter 1 Stage Lighting in the Third Millennium\u003c\/p\u003e\u003cp\u003eStage lighting Technology\u003c\/p\u003e\u003cp\u003eWait, What Just Happened?\u003c\/p\u003e\u003cp\u003eChapter 2 Foundations\u003c\/p\u003e\u003cp\u003eThe Genesis of the Automated Lighting Industry\u003c\/p\u003e\u003cp\u003eSynchronicity\u003c\/p\u003e\u003cp\u003e\"If We Can Make It Change Color . . .\"\u003c\/p\u003e\u003cp\u003eThe Black Hole\u003c\/p\u003e\u003cp\u003eFor Sale: Automated Lighting\u003c\/p\u003e\u003cp\u003eSue Me, Sue You Blues\u003c\/p\u003e\u003cp\u003eThe Future of Stage Lighting\u003c\/p\u003e\u003cp\u003eChapter 3 Stage Lighting Systems Overview\u003c\/p\u003e\u003cp\u003eSystems Overview\u003c\/p\u003e\u003cp\u003eRigging Systems\u003c\/p\u003e\u003cp\u003eAluminum Structures\u003c\/p\u003e\u003cp\u003eTheatrical Rigging\u003c\/p\u003e\u003cp\u003eRigging Hardware\u003c\/p\u003e\u003cp\u003ePower Distribution Systems\u003c\/p\u003e\u003cp\u003eThe Supply\u003c\/p\u003e\u003cp\u003eDisconnect Switch\u003c\/p\u003e\u003cp\u003eFeeder Cable\u003c\/p\u003e\u003cp\u003eDistribution Panels and Portable Power Distribution Units (PPDUs)\u003c\/p\u003e\u003cp\u003eOvercurrent Protection\u003c\/p\u003e\u003cp\u003eDimmers\u003c\/p\u003e\u003cp\u003eBranch Circuits or Final Circuits\u003c\/p\u003e\u003cp\u003eConnectors\u003c\/p\u003e\u003cp\u003eWorldwide Electrical Safety and Wiring Codes\u003c\/p\u003e\u003cp\u003eCompliance\u003c\/p\u003e\u003cp\u003eWire Gauges\u003c\/p\u003e\u003cp\u003eData Distribution Systems\u003c\/p\u003e\u003cp\u003eData Cables\u003c\/p\u003e\u003cp\u003eData Splitters\u003c\/p\u003e\u003cp\u003eData Amplifiers\u003c\/p\u003e\u003cp\u003eGateways\u003c\/p\u003e\u003cp\u003eData Terminators\u003c\/p\u003e\u003cp\u003eRing Protection\u003c\/p\u003e\u003cp\u003eDMX Connectors\u003c\/p\u003e\u003cp\u003eControl Systems\u003c\/p\u003e\u003cp\u003eLighting Controllers\u003c\/p\u003e\u003cp\u003ePC-Based Controllers\u003c\/p\u003e\u003cp\u003eDedicated Controllers\u003c\/p\u003e\u003cp\u003ePlayback Units\u003c\/p\u003e\u003cp\u003eRemote Focus Units\u003c\/p\u003e\u003cp\u003ePreset Stations\u003c\/p\u003e\u003cp\u003eMedia Servers\u003c\/p\u003e\u003cp\u003eRedundant Backup and Automatic Failover Systems\u003c\/p\u003e\u003cp\u003eLuminaires\u003c\/p\u003e\u003cp\u003eElectrical Systems\u003c\/p\u003e\u003cp\u003eElectronic Systems\u003c\/p\u003e\u003cp\u003eElectromechanical Systems\u003c\/p\u003e\u003cp\u003eMechanical Systems\u003c\/p\u003e\u003cp\u003eOptical Systems\u003c\/p\u003e\u003cp\u003eCommunications Systems\u003c\/p\u003e\u003cp\u003eSECTION 2 Electricity and Electronics \u003c\/p\u003e\u003cp\u003eChapter 4 Circuits\u003c\/p\u003e\u003cp\u003eElectrical Current, Voltage, Resistance, Power, and Energy\u003c\/p\u003e\u003cp\u003eCircuits\u003c\/p\u003e\u003cp\u003eCurrent Convention \u003c\/p\u003e\u003cp\u003eWater and Electricity—Bad Mix, Good Analogy \u003c\/p\u003e\u003cp\u003eOhm’s Law\u003c\/p\u003e\u003cp\u003ePractice Problems \u003c\/p\u003e\u003cp\u003eReactance\u003c\/p\u003e\u003cp\u003eImpedance\u003c\/p\u003e\u003cp\u003eDC Power \u003c\/p\u003e\u003cp\u003ePractice Problems\u003c\/p\u003e\u003cp\u003ePower Factor\u003c\/p\u003e\u003cp\u003eAC Power\u003c\/p\u003e\u003cp\u003eApparent Power\u003c\/p\u003e\u003cp\u003ePractice Problems \u003c\/p\u003e\u003cp\u003eAnswers to Practice Problems\u003c\/p\u003e\u003cp\u003eChapter 5 Electrical Planning and Preparation\u003c\/p\u003e\u003cp\u003eLaying Out the Lighting System\u003c\/p\u003e\u003cp\u003eCircuiting\u003c\/p\u003e\u003cp\u003eConnectors\u003c\/p\u003e\u003cp\u003eChapter 6 Power Supplies\u003c\/p\u003e\u003cp\u003eArc Lamp Power Supplies\u003c\/p\u003e\u003cp\u003eSwitch-Mode Power Supplies\u003c\/p\u003e\u003cp\u003eRectification and Filtering\u003c\/p\u003e\u003cp\u003ePulse-Width Modulation\u003c\/p\u003e\u003cp\u003eVoltage Transformation\u003c\/p\u003e\u003cp\u003eTransformer Taps\u003c\/p\u003e\u003cp\u003eHigh Frequency Filtering\u003c\/p\u003e\u003cp\u003eFeedback\u003c\/p\u003e\u003cp\u003ePower Factor\u003c\/p\u003e\u003cp\u003ePros and Cons of SMPSs\u003c\/p\u003e\u003cp\u003eMagnetic Ballast Power Supplies\u003c\/p\u003e\u003cp\u003eLED Drivers\u003c\/p\u003e\u003cp\u003eLED Connections\u003c\/p\u003e\u003cp\u003eLamp Control\u003c\/p\u003e\u003cp\u003eEMI Filtering\u003c\/p\u003e\u003cp\u003eLamp Cutoff Switch\u003c\/p\u003e\u003cp\u003eChapter 7 Overcurrent, Overvoltage, and Overtemperature Protection\u003c\/p\u003e\u003cp\u003eElectric Fuses\u003c\/p\u003e\u003cp\u003eFuse Ratings\u003c\/p\u003e\u003cp\u003eVoltage Rating\u003c\/p\u003e\u003cp\u003eSpeed of Operation\u003c\/p\u003e\u003cp\u003eTemperature Sensing and Thermal Protection\u003c\/p\u003e\u003cp\u003eSurge Suppression\u003c\/p\u003e\u003cp\u003eVoltage Clamping Devices\u003c\/p\u003e\u003cp\u003eChapter 8 Digital Electronics\u003c\/p\u003e\u003cp\u003eBinary Numbering\u003c\/p\u003e\u003cp\u003ePractice Problems\u003c\/p\u003e\u003cp\u003eOffsets\u003c\/p\u003e\u003cp\u003eDIP-Switch Conventions\u003c\/p\u003e\u003cp\u003ePractice Problems\u003c\/p\u003e\u003cp\u003eHexadecimal Numbers\u003c\/p\u003e\u003cp\u003ePractice Problems\u003c\/p\u003e\u003cp\u003eDigital Electronics\u003c\/p\u003e\u003cp\u003eThe First Computer Bug\u003c\/p\u003e\u003cp\u003eElectronic Switching\u003c\/p\u003e\u003cp\u003eData Transmission\u003c\/p\u003e\u003cp\u003eChapter 9 Digital Hardware and Software\u003c\/p\u003e\u003cp\u003eThe Central Processing Unit\u003c\/p\u003e\u003cp\u003eMemory\u003c\/p\u003e\u003cp\u003eFirmware\u003c\/p\u003e\u003cp\u003eFirmware Updates\u003c\/p\u003e\u003cp\u003eSection 3 Electro-Mechanical and Mechanical Systems\u003c\/p\u003e\u003cp\u003eChapter 10 Electro-Mechanical Systems\u003c\/p\u003e\u003cp\u003eStepper Motors\u003c\/p\u003e\u003cp\u003eHybrid Stepper Motors\u003c\/p\u003e\u003cp\u003eSingle Phase Excitation Mode\u003c\/p\u003e\u003cp\u003eDual-Phase Excitation Mode\u003c\/p\u003e\u003cp\u003eHalf Step Excitation\u003c\/p\u003e\u003cp\u003eMicrostepping\u003c\/p\u003e\u003cp\u003eResonance\u003c\/p\u003e\u003cp\u003eStepper Motor Control Systems\u003c\/p\u003e\u003cp\u003ePosition Sensing and Encoding\u003c\/p\u003e\u003cp\u003eMechanical Stops\u003c\/p\u003e\u003cp\u003eOptical Sensing\u003c\/p\u003e\u003cp\u003eHall Effect Sensors\u003c\/p\u003e\u003cp\u003ePosition Encoding\u003c\/p\u003e\u003cp\u003eQuadrature Encoding\u003c\/p\u003e\u003cp\u003eAbsolute Encoding\u003c\/p\u003e\u003cp\u003eChapter 11 Mechanical Systems\u003c\/p\u003e\u003cp\u003eMaterials\u003c\/p\u003e\u003cp\u003eAluminum\u003c\/p\u003e\u003cp\u003eStainless Steel\u003c\/p\u003e\u003cp\u003ePlastics\u003c\/p\u003e\u003cp\u003eGlass\u003c\/p\u003e\u003cp\u003eFused Quartz\u003c\/p\u003e\u003cp\u003eOptical glass\u003c\/p\u003e\u003cp\u003eMetal Finishes\u003c\/p\u003e\u003cp\u003eFasteners\u003c\/p\u003e\u003cp\u003eThread Standards\u003c\/p\u003e\u003cp\u003ePreventing Vibrational Loosening\u003c\/p\u003e\u003cp\u003eGears\u003c\/p\u003e\u003cp\u003eBelts\u003c\/p\u003e\u003cp\u003eSection 4 Optical Systems\u003c\/p\u003e\u003cp\u003eChapter 12 Light Sources\u003c\/p\u003e\u003cp\u003eThe Visible Spectrum\u003c\/p\u003e\u003cp\u003eColor Temperature\u003c\/p\u003e\u003cp\u003eGreen\/Magenta Balance\u003c\/p\u003e\u003cp\u003eColor Rendering\u003c\/p\u003e\u003cp\u003eColor Quality Scale\u003c\/p\u003e\u003cp\u003eTM-30\u003c\/p\u003e\u003cp\u003eLuminous Efficacy\u003c\/p\u003e\u003cp\u003eLumen Depreciation\u003c\/p\u003e\u003cp\u003eLamp Life Ratings\u003c\/p\u003e\u003cp\u003eLED Operation\u003c\/p\u003e\u003cp\u003eColor LEDs\u003c\/p\u003e\u003cp\u003eWhite Light LEDs\u003c\/p\u003e\u003cp\u003eMulti-Color LEDs\u003c\/p\u003e\u003cp\u003eLED Light Engines\u003c\/p\u003e\u003cp\u003eLED Binning\u003c\/p\u003e\u003cp\u003eGas Arc Lamps\u003c\/p\u003e\u003cp\u003eArc Lamp Anatomy\u003c\/p\u003e\u003cp\u003eStarting an arc Lamp\u003c\/p\u003e\u003cp\u003eHot Restrike Lamps\u003c\/p\u003e\u003cp\u003eThe Effects of Lamp Strikes\u003c\/p\u003e\u003cp\u003eTesting Arc Lamps\u003c\/p\u003e\u003cp\u003eArc Lamp Spectral Distribution\u003c\/p\u003e\u003cp\u003eArc Lamp Hazards\u003c\/p\u003e\u003cp\u003eProper Disposal of Arc Lamps\u003c\/p\u003e\u003cp\u003eMercury Spills\u003c\/p\u003e\u003cp\u003eIncandescent Lamps\u003c\/p\u003e\u003cp\u003eIncandescence\u003c\/p\u003e\u003cp\u003eGas Fill\u003c\/p\u003e\u003cp\u003eHalogen Lamps\u003c\/p\u003e\u003cp\u003eDimming Incandescent Lamps\u003c\/p\u003e\u003cp\u003eLamp Handling Precautions\u003c\/p\u003e\u003cp\u003eLamp Cooling\u003c\/p\u003e\u003cp\u003eHeat Sinks\u003c\/p\u003e\u003cp\u003eFans\u003c\/p\u003e\u003cp\u003eActive Cooling\u003c\/p\u003e\u003cp\u003eChapter 13 The Optical Path\u003c\/p\u003e\u003cp\u003eSpecular Reflection\u003c\/p\u003e\u003cp\u003eLED Primary Optics\u003c\/p\u003e\u003cp\u003eConventional Reflector Geometry\u003c\/p\u003e\u003cp\u003eParabolic Reflectors\u003c\/p\u003e\u003cp\u003eElliptical Reflectors\u003c\/p\u003e\u003cp\u003eSpherical Reflectors\u003c\/p\u003e\u003cp\u003eReflector Materials\u003c\/p\u003e\u003cp\u003eUltraviolet and Infrared Filters\u003c\/p\u003e\u003cp\u003eOptical Thin-Film Filters\u003c\/p\u003e\u003cp\u003eThe Deposition Process\u003c\/p\u003e\u003cp\u003eThin-Film Interference\u003c\/p\u003e\u003cp\u003eFilter Types\u003c\/p\u003e\u003cp\u003eColor Wheels\u003c\/p\u003e\u003cp\u003eSubtractive Color Mixing\u003c\/p\u003e\u003cp\u003eAdditive Color Mixing\u003c\/p\u003e\u003cp\u003eColor Temperature Correction\u003c\/p\u003e\u003cp\u003eGobos\u003c\/p\u003e\u003cp\u003eMetal Gobos\u003c\/p\u003e\u003cp\u003eGlass Gobos\u003c\/p\u003e\u003cp\u003eDiffusion\u003c\/p\u003e\u003cp\u003eIris\u003c\/p\u003e\u003cp\u003eAnimation Effects\u003c\/p\u003e\u003cp\u003eBeam Shapers\u003c\/p\u003e\u003cp\u003eFraming Shutters\u003c\/p\u003e\u003cp\u003eEffects\u003c\/p\u003e\u003cp\u003eSecondary Lenses\u003c\/p\u003e\u003cp\u003eSpherical Aberrations\u003c\/p\u003e\u003cp\u003eChromatic Aberration\u003c\/p\u003e\u003cp\u003eAnti-Reflective Coatings\u003c\/p\u003e\u003cp\u003eFirst Surface Mirrors\u003c\/p\u003e\u003cp\u003eSection 5 Communications\u003c\/p\u003e\u003cp\u003eChapter 14 DMX\u003c\/p\u003e\u003cp\u003eThe DMX Physical Layer\u003c\/p\u003e\u003cp\u003eThe Transceiver\u003c\/p\u003e\u003cp\u003eData Cable\u003c\/p\u003e\u003cp\u003eDMX Over CAT 5\u003c\/p\u003e\u003cp\u003eDMX Connectors\u003c\/p\u003e\u003cp\u003eBuilding a DMX Data Network\u003c\/p\u003e\u003cp\u003eData Termination\u003c\/p\u003e\u003cp\u003eSelf-Terminating Fixtures\u003c\/p\u003e\u003cp\u003eWireless DMX\u003c\/p\u003e\u003cp\u003eDMX512-A Data Protocol\u003c\/p\u003e\u003cp\u003eBidirectional Communication\u003c\/p\u003e\u003cp\u003eChapter 15 Remote Device Management (RDM)\u003c\/p\u003e\u003cp\u003eRDM Overview\u003c\/p\u003e\u003cp\u003eThe RDM Physical Layer\u003c\/p\u003e\u003cp\u003eRDM Discovery\u003c\/p\u003e\u003cp\u003eRDM Get and Set Commands\u003c\/p\u003e\u003cp\u003ePractical RDM\u003c\/p\u003e\u003cp\u003eChapter 16 Ethernet-Based Lighting Control\u003c\/p\u003e\u003cp\u003eEthernet\u003c\/p\u003e\u003cp\u003eTypes of Ethernet\u003c\/p\u003e\u003cp\u003eEthernet Cabling\u003c\/p\u003e\u003cp\u003eTransmission Distances\u003c\/p\u003e\u003cp\u003eNetwork Switches\u003c\/p\u003e\u003cp\u003eIP Addresses\u003c\/p\u003e\u003cp\u003eRoutable Versus Non-Routable IP Addresses\u003c\/p\u003e\u003cp\u003eSubnet Masks\u003c\/p\u003e\u003cp\u003eDHCP\u003c\/p\u003e\u003cp\u003eArt-Net\u003c\/p\u003e\u003cp\u003eStreaming ACN (sACN)\u003c\/p\u003e\u003cp\u003eDMX Universe Capability\u003c\/p\u003e\u003cp\u003eTroubleshooting Ethernet-Based Protocols\u003c\/p\u003e\u003cp\u003eSection 6 Maintenance, Troubleshooting, and Repair\u003c\/p\u003e\u003cp\u003eChapter 17 Maintenance, Troubleshooting, and Repair\u003c\/p\u003e\u003cp\u003ePrecautions and Hazards\u003c\/p\u003e\u003cp\u003eShock Protection\u003c\/p\u003e\u003cp\u003eEye and Skin Protection\u003c\/p\u003e\u003cp\u003eCommon Sources of Failure: Heat, Shock, Age\u003c\/p\u003e\u003cp\u003eFixture Test\u003c\/p\u003e\u003cp\u003eError Logs\u003c\/p\u003e\u003cp\u003eLamp Replacement and Alignment\u003c\/p\u003e\u003cp\u003eCalibration\u003c\/p\u003e\u003cp\u003eUpdating Software\u003c\/p\u003e\u003cp\u003ePreventive Maintenance\u003c\/p\u003e\u003cp\u003eVisual Inspection\u003c\/p\u003e\u003cp\u003eInternal Cleaning\u003c\/p\u003e\u003cp\u003eCleaning Fans and Filters\u003c\/p\u003e\u003cp\u003eCleaning the Optics\u003c\/p\u003e\u003cp\u003eHousekeeping\u003c\/p\u003e\u003cp\u003eLubrication\u003c\/p\u003e\u003cp\u003eSpare Parts\u003c\/p\u003e\u003cp\u003eTroubleshooting\u003c\/p\u003e\u003cp\u003eTroubleshooting Procedures\u003c\/p\u003e\u003cp\u003eFixture Won’t Power Up\u003c\/p\u003e\u003cp\u003eFixture Won’t Respond to DMX Control Signal\u003c\/p\u003e\u003cp\u003eFixture Won’t Respond to Ethernet-based Control Signal (Art-Net or sACN)\u003c\/p\u003e\u003cp\u003eLamp Won’t Strike\u003c\/p\u003e\u003cp\u003eGeneral Troubleshooting Procedures\u003c\/p\u003e\u003cp\u003eCommon Failures\u003c\/p\u003e\u003cp\u003ePrinted Circuits Boards\u003c\/p\u003e\u003cp\u003eMotor Drive Chips\u003c\/p\u003e\u003cp\u003ePower Supplies\u003c\/p\u003e\u003cp\u003ePower Factor Correction Capacitors\u003c\/p\u003e\u003cp\u003eFasteners\u003c\/p\u003e\u003cp\u003eSensors\u003c\/p\u003e\u003cp\u003eSection 7 Lighting Console Setup and Programming\u003c\/p\u003e\u003cp\u003eChapter 18 Lighting Console and FOH Setup\u003c\/p\u003e\u003cp\u003ePower Requirements\u003c\/p\u003e\u003cp\u003eUninterruptable Power Supplies\u003c\/p\u003e\u003cp\u003ePhysical Configuration\u003c\/p\u003e\u003cp\u003eConsole Configuration Settings\u003c\/p\u003e\u003cp\u003eSetting Up a DMX System\u003c\/p\u003e\u003cp\u003eSetting Up the Network\u003c\/p\u003e\u003cp\u003eConfiguring the Console\u003c\/p\u003e\u003cp\u003eSetting Up an Ethernet Network\u003c\/p\u003e\u003cp\u003eTesting the Network\u003c\/p\u003e\u003cp\u003eSetting Up a Console for Art-Net Output\u003c\/p\u003e\u003cp\u003ePort-Address\u003c\/p\u003e\u003cp\u003eCasting\u003c\/p\u003e\u003cp\u003eSetting Up a Console to Output sACN\u003c\/p\u003e\u003cp\u003ePort Monitoring\u003c\/p\u003e\u003cp\u003eBackup and Tracking\u003c\/p\u003e\u003cp\u003eMIDI and MSC\u003c\/p\u003e\u003cp\u003eTimecode\u003c\/p\u003e\u003cp\u003eChapter 19 Lighting Console Programming\u003c\/p\u003e\u003cp\u003eImportant Concepts\u003c\/p\u003e\u003cp\u003eDMX Universes\u003c\/p\u003e\u003cp\u003eTracking Versus Preset\u003c\/p\u003e\u003cp\u003eMove Fade Versus State\u003c\/p\u003e\u003cp\u003ePrecedence\u003c\/p\u003e\u003cp\u003ePriority and Assert\u003c\/p\u003e\u003cp\u003eUser Input\u003c\/p\u003e\u003cp\u003eSyntax\u003c\/p\u003e\u003cp\u003eThe Programmer\u003c\/p\u003e\u003cp\u003eLooks, Scenes, and Cues\u003c\/p\u003e\u003cp\u003eBasic Programming\u003c\/p\u003e\u003cp\u003ePatch the fixtures\u003c\/p\u003e\u003cp\u003eCreate fixture groups\u003c\/p\u003e\u003cp\u003eCreate presets and palettes\u003c\/p\u003e\u003cp\u003eRecord cues\u003c\/p\u003e\u003cp\u003ePlay back cues\u003c\/p\u003e\u003cp\u003eHighlight\u003c\/p\u003e\u003cp\u003eTiming\u003c\/p\u003e\u003cp\u003eFade Time or Crossfade Time\u003c\/p\u003e\u003cp\u003eFade In Time\u003c\/p\u003e\u003cp\u003eFade Out Time\u003c\/p\u003e\u003cp\u003eWait Time\u003c\/p\u003e\u003cp\u003eDelay Time\u003c\/p\u003e\u003cp\u003eFollow-on Time\u003c\/p\u003e\u003cp\u003ePart Cues\u003c\/p\u003e\u003cp\u003ePoint Cues\u003c\/p\u003e\u003cp\u003eBlocking Cues\u003c\/p\u003e\u003cp\u003eMark Cues\u003c\/p\u003e\u003cp\u003eStoring Specific Parameters or Fixtures \u003c\/p\u003e\u003cp\u003eBacking Up\u003c\/p\u003e\u003cp\u003ePre-visualization and Off-Line Editing\u003c\/p\u003e\u003cp\u003eProgram Blocking\u003c\/p\u003e\u003cp\u003ePre-show Preparation\u003c\/p\u003e\u003cp\u003eRig Check\u003c\/p\u003e\u003cp\u003eBusking\u003c\/p\u003e\u003cp\u003ePerfecting the Craft\u003c\/p\u003e\u003cp\u003eChapter 20 Lighting Design Software\u003c\/p\u003e\u003cp\u003eCAD\u003c\/p\u003e\u003cp\u003eCAD Workflow\u003c\/p\u003e\u003cp\u003eFile Formats\u003c\/p\u003e\u003cp\u003eCAD Libraries\u003c\/p\u003e\u003cp\u003eData and Attributes\u003c\/p\u003e\u003cp\u003eInstrument type\u003c\/p\u003e\u003cp\u003ePower consumption in watts\u003c\/p\u003e\u003cp\u003ePurpose\u003c\/p\u003e\u003cp\u003ePosition\u003c\/p\u003e\u003cp\u003eUnit number\u003c\/p\u003e\u003cp\u003eColor\u003c\/p\u003e\u003cp\u003eDimmer\u003c\/p\u003e\u003cp\u003eChannel\u003c\/p\u003e\u003cp\u003eDMX universe\u003c\/p\u003e\u003cp\u003eDMX address\u003c\/p\u003e\u003cp\u003eCircuit number\u003c\/p\u003e\u003cp\u003eCircuit name\u003c\/p\u003e\u003cp\u003eNumber of channels\u003c\/p\u003e\u003cp\u003eFrame size\u003c\/p\u003e\u003cp\u003eField angles\u003c\/p\u003e\u003cp\u003eBeam angles\u003c\/p\u003e\u003cp\u003eLuminous Flux\u003c\/p\u003e\u003cp\u003eCenter beam luminous intensity\u003c\/p\u003e\u003cp\u003eWeight\u003c\/p\u003e\u003cp\u003eAccessories\u003c\/p\u003e\u003cp\u003eProtocol\u003c\/p\u003e\u003cp\u003eDMX Mode or Personality\u003c\/p\u003e\u003cp\u003eIP address\u003c\/p\u003e\u003cp\u003eSubnet mask\u003c\/p\u003e\u003cp\u003eArt-Net net\u003c\/p\u003e\u003cp\u003eArt-Net subnet\u003c\/p\u003e\u003cp\u003eLighting Paperwork\u003c\/p\u003e\u003cp\u003eFixture or instrument schedules\u003c\/p\u003e\u003cp\u003ePanel schedules\u003c\/p\u003e\u003cp\u003eDimmer schedules\u003c\/p\u003e\u003cp\u003eShop order\u003c\/p\u003e\u003cp\u003eSoftware Applications\u003c\/p\u003e\u003cp\u003eRendering\u003c\/p\u003e\u003cp\u003eOff-line Editors\u003c\/p\u003e\u003cp\u003eVisualization\u003c\/p\u003e\u003cp\u003eFly-Throughs\u003c\/p\u003e\u003cp\u003eWorkflow\u003c\/p\u003e\u003cp\u003eSection 8 Convergence of Lighting and Video\u003c\/p\u003e\u003cp\u003eChapter 21 Media Servers and Pixel Mapping\u003c\/p\u003e\u003cp\u003eMedia Server Hardware\u003c\/p\u003e\u003cp\u003eLayers\u003c\/p\u003e\u003cp\u003eContent Library\u003c\/p\u003e\u003cp\u003eResolution of Media\u003c\/p\u003e\u003cp\u003eFile Formats and Codecs\u003c\/p\u003e\u003cp\u003eCodecs\u003c\/p\u003e\u003cp\u003eScaling\u003c\/p\u003e\u003cp\u003eFrame Rate\u003c\/p\u003e\u003cp\u003eInterlacing\u003c\/p\u003e\u003cp\u003eAspect Ratio\u003c\/p\u003e\u003cp\u003eBitrate\u003c\/p\u003e\u003cp\u003eParameters\u003c\/p\u003e\u003cp\u003eFile Folder\u003c\/p\u003e\u003cp\u003eFile Selection\u003c\/p\u003e\u003cp\u003ePlay\u003c\/p\u003e\u003cp\u003eIn Point, Out Point\u003c\/p\u003e\u003cp\u003ePlayback Speed\u003c\/p\u003e\u003cp\u003eRotate (X, Y, Z)\u003c\/p\u003e\u003cp\u003ePosition (X, Y, Z)\u003c\/p\u003e\u003cp\u003eIntensity\u003c\/p\u003e\u003cp\u003eOpacity\u003c\/p\u003e\u003cp\u003eCrossfade\u003c\/p\u003e\u003cp\u003eBlend\u003c\/p\u003e\u003cp\u003eColor (hue, saturation, contrast)\u003c\/p\u003e\u003cp\u003eCrop\u003c\/p\u003e\u003cp\u003eMask\u003c\/p\u003e\u003cp\u003eTiling\u003c\/p\u003e\u003cp\u003eAudio\u003c\/p\u003e\u003cp\u003eStrobe\u003c\/p\u003e\u003cp\u003eEdge Blending\u003c\/p\u003e\u003cp\u003eKeystone\u003c\/p\u003e\u003cp\u003ePixel Mapping\u003c\/p\u003e\u003cp\u003eCITP\u003c\/p\u003e\u003cp\u003eOff-Line Editors\u003c\/p\u003e\u003cp\u003eIndex\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":51019533517143,"sku":"9781138850903","price":49.39,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781138850903.jpg?v=1750780551","url":"https:\/\/bookcurl.com\/products\/automated-lighting-9781138850903","provider":"Book Curl","version":"1.0","type":"link"}