{"product_id":"artsit-interactivity-and-game-creation-9783031972560","title":"ArtsIT Interactivity and Game Creation","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e.- \u003cstrong\u003eAmplifying Creativity: Exploring Digital Musical Interfaces\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.-  Embodied learning and the role of Extended Digital Musical Instruments.\u003c\/p\u003e\u003cp\u003e.-  Love in Action: Gamifying Public Video Cameras for Fostering Social Relationships in Real World.\u003c\/p\u003e\u003cp\u003e.-  From Knobs to Whole Body: Dance with Feedback.\u003c\/p\u003e\u003cp\u003e.- Sound effects in media: A comparative analysis of recorded and synthetic samples in live-action and animation.\u003c\/p\u003e\u003cp\u003e.-  The Taxonomy of a Clarinet Tangible Acoustic Interface.\u003c\/p\u003e\u003cp\u003e.- Multi-Track MusicLDM: Towards Versatile Music Generation with Latent Diffusion Model.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eIlluminating Realities: Creating immersive spaces to promote mindfulness and wellbeing\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.-  Creating Generative Data-driven Aesthetics based on Brain Wave Data.\u003c\/p\u003e\u003cp\u003e.- Adaptive Virtual Reality Meditation for Adults with ADHD.\u003c\/p\u003e\u003cp\u003e.- Challenges and Opportunities for Designing Digital Communication Interfaces for Persons with Partial Locked-in Syndrome.\u003c\/p\u003e\u003cp\u003e.- Tapping into touch preferences and individual behaviours: assessing and improving the HandsOn mobile app.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003ePosters\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.-  Ethics in Artificial Intelligence: Ensuring Integrity in Research and Media.\u003c\/p\u003e\u003cp\u003e.- Virtual Reality vs. Augmented Virtuality in Fire Extinguishing Training.\u003c\/p\u003e\u003cp\u003e.-  EN-JOIN: Exploring Inclusive Visuals for a Game to Give Perspective on Energy Communities.\u003c\/p\u003e\u003cp\u003e.-  Solace: Integrating Western and Emirati Poetic Traditions to Reimagine Narrative Poetry in VR.\u003c\/p\u003e\u003cp\u003e.- A teacher’s perception of the co-creation and personalisation of an Immersive Web Environment.\u003c\/p\u003e\u003cp\u003e.-  Exploring Adaptability of Miniature Painting to New Media.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eDemos\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- Ocean Pulse: Integrating Psychology, Technology, and Creative Practice for Transformative Experiences.\u003c\/p\u003e\u003cp\u003e.-  ”Giving Plants a Voice”: an Interactive Installation on Khaleeji Music and Nature.\u003c\/p\u003e\u003cp\u003e.-  Making Beshbarmak: Games for Central Asian Cultural Heritage.\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Default Title","offer_id":53195499995479,"sku":"9783031972560","price":64.99,"currency_code":"GBP","in_stock":true}],"url":"https:\/\/bookcurl.com\/products\/artsit-interactivity-and-game-creation-9783031972560","provider":"Book Curl","version":"1.0","type":"link"}