{"product_id":"artsit-interactivity-and-game-creation-9783031972539","title":"ArtsIT Interactivity and Game Creation","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e.- \u003cstrong\u003eArt \u0026amp; Games\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- A Novel Web-Based Tool for Modelling, Visualising, and Generating Interactions in Interactive Art.\u003c\/p\u003e\u003cp\u003e.-  Multisensory Floral Clock: Enhanced Multisensory Timekeeping with Technological Design.\u003c\/p\u003e\u003cp\u003e.- Live Coding and Power of Performing Arts.\u003c\/p\u003e\u003cp\u003e.- Participatory Media Art Documentation: The Relaunch of the Archive of Digital Art (ADA).\u003c\/p\u003e\u003cp\u003e.- Techniques for Incorporating Humor in Game Design.\u003c\/p\u003e\u003cp\u003e.- Design and Development of a Serious game as a social critique of the public transportation in Ciudad Juárez, Chihuahua.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eTechnical\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.-  Analyzing Aesthetics of Arabic Handwriting through Hand Kinematics.\u003c\/p\u003e\u003cp\u003e.-  A Study on Reducing Communication-bound Apprehension in Web Meeting Using Facial Expression Deformation.\u003c\/p\u003e\u003cp\u003e.- Leader-follower Human-Cobot Improvised Dance using Motion Capture Systems.\u003c\/p\u003e\u003cp\u003e.- Exploring Everyday Environment Shadow Display Concepts in Immersive VR.\u003c\/p\u003e\u003cp\u003e.-  Research on the Effects of Art Lighting on Creative Work.\u003c\/p\u003e\u003cp\u003e.- Comparing Spatial Audio Recordings from Commercially Available 360-degree Video Cameras.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eEducation\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.-  What makes teaching Design challenging? An analysis of Design Education challenges in the age of AI.\u003c\/p\u003e\u003cp\u003e.- Validating AI-Generated Stimuli for Assessing Implicit Weight Bias.\u003c\/p\u003e\u003cp\u003e.- 5 Applying Strategic Design Thinking in Branding: Insights from Third-Year Visual Communication Students’ Case Studies.\u003c\/p\u003e\u003cp\u003e.-  Increasing outgroup liking through empathy: the catalyzing role of background music in narrative videos of immigrant students.\u003c\/p\u003e\u003cp\u003e.- Educational Escape Museum with IoT, animation and creative writing elements.\u003c\/p\u003e\u003cp\u003e.- \u003cstrong\u003eCo-Creativity in multi-modal interaction with generative AI\u003c\/strong\u003e.\u003c\/p\u003e\u003cp\u003e.- Human-Centered LLM-Agent User Interface: A Position Paper.\u003c\/p\u003e\u003cp\u003e.- Evaluation of the Impact of Artificial Intelligence onCreative Narration for Enhancing the Ideation Process at the Individual Level.\u003c\/p\u003e\u003cp\u003e.-  Generative AI in Museums: Design Concepts for an Accessible Digital Mediation Station for a Renaissance Altar.\u003c\/p\u003e\u003cp\u003e.-  Creativity and Visual Communication from Machine to Musician: Sharing a Score through a Robotic Camera.\u003c\/p\u003e\u003cp\u003e.- Being the Artificial Player: Good Practices in Collective Human-Machine Music Improvisation.\u003c\/p\u003e\u003cp\u003e.-  Evaluating Co-Creativity using Total Information Flow.\u003c\/p\u003e","brand":"Springer","offers":[{"title":"Default Title","offer_id":53195499929943,"sku":"9783031972539","price":64.99,"currency_code":"GBP","in_stock":true}],"url":"https:\/\/bookcurl.com\/products\/artsit-interactivity-and-game-creation-9783031972539","provider":"Book Curl","version":"1.0","type":"link"}