{"title":"User interface design and usability Books","description":"","products":[{"product_id":"user-experience-design-9781350021709","title":"User Experience Design","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eApplicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental concepts and methods to apply when designing for the user experience.   Covering essential topics from user research and experience design to aesthetics, standards and prototyping, User Experience Design explains why user-centered methods are now essential to ensuring the success of a wide range of design projects.   This second edition includes important new topics including; digital service standards, onboarding and scenario mapping. There are now 12 hands-on activities designed to help you start exploring basic UX tasks such as visualising the user journey and recognising user interface patterns.   Filled with straightforward explanations and examples from around the world, this book is an essential primer for students and non-designers needing an introduction to contemporary UX thinking and common approaches. Designed specifically for newcomers to UX Design, the co\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003eGavin and Peter offer fundamental and practical insights into design thinking for those of us passionate about crafting experiences for people. * Daniel Yates, Product Designer at ThoughtWorks, Australia *\u003cbr\u003eThe authors do a great job at breaking down the core parts of UX and making them easily digestible. A worthy addition to the bookshelf of anyone looking to break into the field of UX. * Chris Gibbons, Principal UX Developer at Auto Trader, UK *\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eOverview Introduction  1. What is User Experience Design? - Designing interactive experiences - Life’s experiences - Activity #1 - The Big Picture - Scenario - Hints - Roles in User Experience Design (UX) - Today’s Multidisciplinary Teams - Methods and background - Stakeholders - Activity #2 - Designing for others - Activity  2. Users - User research - The user’s world - Co-experience - Activity #3 - Listening and learning - Emotional Responses - Memory - Fallibility - Expectation - Motivation - Activity #4 - The journey concept - Outcomes  3. Experience Design - Competitive advantage - Brands - Productivity - Activity #5 - Quantifying sentiment - Fun - Usability - Simplicity - Challenge - Feedback - Gestalt Theory - Semiotics - Narrative - Constraints - Activity #6 - Recognizing intuition - Outcomes  4. Design Process - The life of a project - User involvement - Personas - Scenarios - Activity #7 - Scenario Mapping - Design requirements - Communication and planning - Design Standards - Digital Service Standards - Activity #8 - A Design Problem - Conclusion  5. Design Constraints - Aesthetics - Meeting the requirements - Semantic Design - Design patterns - Activity #9 - Recognising UI patterns - Layout - Responsive Design - Image - Type - Accessibility - Activity #10 - Onboarding  6. Mindset and Toolset - Platforms and technologies - Communications and Organisations - Empathy - Ideation - Problem Solving - The first right solution - Activity #11 - Visualising Data - Maps and flows - Working with users - Prototypes - Mock-ups - Activity #12 - Simple Prototyping - Evaluating tools and resources - Choice - Conclusion  Further Reading Books Websites","brand":"Bloomsbury Publishing PLC","offers":[{"title":"Default Title","offer_id":48738580627799,"sku":"9781350021709","price":22.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781350021709.jpg?v=1723812141"},{"product_id":"web-and-digital-for-graphic-designers-9781350027558","title":"Web and Digital for Graphic Designers","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eCreative web design requires knowledge from across the design and technical realms, and it can seem like a daunting task working out where to get started.   In this book the authors take you through all you need to know about designing for the web and digital, from initial concepts and client needs, through layout and   typography to basic coding, e-commerce and working with different platforms.  The companion website provides step-by-step tutorial videos, HTML\/CSS styling tips and links to useful resources to really help you get to grips with all the aspects of web design.  Working alongside the text are interviews with international designers and critical commentaries looking at best practice and theoretical considerations.   Written for graphic designers, this book delivers more than just an instruction manual  it provides a complete overview of designing for the   web.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003ci\u003eWeb and Digital for Graphic Designers\u003c\/i\u003e is a welcome and much needed addition to the canon of graphic design textbooks. It is visually rich and packed with essential advice from experienced practitioners. It takes the reader through all aspects of web and digital design, including theoretical perspectives, the design process, technical application, and all the while demystifying complex terminology. The authors have done an expert job of making the title both clear and comprehensive, while ensuring it is as accessible as possible. This is an essential title for any contemporary graphic designer or design student. -- Nigel Ball, University of Suffolk, UK\u003cbr\u003eUnlike any book that is out there now. -- Jill Woodruff-Gerald, Hennepin College, USA\u003cbr\u003e\u003ci\u003eWeb and Digital for Graphic Designers\u003c\/i\u003e is for anyone who wants an in-depth view of graphic design, its history, and its practical application. I found the book to be extremely well organized with very thorough yet concise content. I especially enjoyed the chapter on coding because it's something I've always wanted to learn more about, and the authors did a superb job making such a complex topic easy to comprehend. Another great feature is that the authors include a Q\u0026amp;A from a handful of industry professionals that gives an added perspective of the industry. Kudos, very well done!! -- Amanda Lasser, Pratt Institute, USA\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e1. Designing for digital  2. The process   3. Designing for the web and platforms  4. Web 2.0  5. Rich content  6: The roles  7. Coding (\u0026amp; mark up) languages  8. What’s next?  References  Index","brand":"Bloomsbury Publishing PLC","offers":[{"title":"Default Title","offer_id":48738581217623,"sku":"9781350027558","price":26.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781350027558.jpg?v=1720049542"},{"product_id":"design-and-digital-interfaces-9781350068278","title":"Design and Digital Interfaces","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003ci\u003eAre digital interfaces controlling more than we realise? Can designers take responsibility, and should they?\u003c\/i\u003eFrom domestic appliances like Siri and Amazon Echo, to large scale Facebook manipulation and Google search prediction, digital interfaces are ubiquitous in everyday life and their influences affect how people live, feel and behave.  As they grow in complexity and increase integration into our lives we need to address the social, ethical, political and aesthetic responsibilities of those designing and creating the computer systems all around us.  Through discussion with cutting-edge designers and thinkers and with international examples, the authors explain how we need an expanded aesthetic, critical and ethical awareness on the part of designers willing to act with sensitivity and understanding towards the people they design for and with.  This critical take on the process and implications of interface design looks beyond the mechanics of making, and into the techno-politi\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003ci\u003eDesign and Digital Interfaces\u003c\/i\u003e is reader-friendly by module, chapter, or jumping to the color-coded content most relevant to the reader’s interests ... [an] elegantly designed, innovative, and powerful book. * Society for Technical Communication *\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eList of Figures List of Contributors Preface  \u003cb\u003eIntroduction: What are digital interfaces? \u003c\/b\u003e Technological Interfaces Cultural Interfaces Historical Interfaces What does an interface designer do? Theoretical Perspectives and Frameworks  \u003cb\u003e1. Complexity and Fragmentation\u003c\/b\u003e Fragmented distribution Fragmented devices Fragmented attention Technological approaches Design approaches Research Methods  \u003cb\u003e2. Social Interfaces\u003c\/b\u003e Design for Social Impact Soft Interfaces: Healthcare and Loneliness Accessibility: Democratization of Tools Collaborative Interfaces: Beyond Western-Centrism Interfaces for Sociality Constructing Social Identities  \u003cb\u003e3. Legal and Political Interfaces\u003c\/b\u003e Political Interfaces Entangled Interfaces The Political Action of Interfaces A History of Critical Practice Openness and Access Inscrutability and Opacity Critical Interfaces  \u003cb\u003e4. Ethical Interfaces\u003c\/b\u003e Design as exploitation Unforeseen consequences Legislation Ethical legibility Ethical design cultures Futuring ethical principles Ethical designers  \u003cb\u003e5. Aesthetic Interfaces\u003c\/b\u003e Aesthetics and the Senses Cultural aesthetics and meaning Aesthetics for use Aesthetics for Empathy  \u003cb\u003e6. Uncertainty, Deviance and Futures\u003c\/b\u003e Embracing Uncertainty Science-Fiction and Design Design Fiction Design Imaginaries Deviant Interfaces  \u003cb\u003e7. Interviews\u003c\/b\u003e Anab Jain Dan Lockton Mushon Zer-Aviv Sarah Gold  Glossary References Index  Acknowledgements","brand":"Bloomsbury Publishing PLC","offers":[{"title":"Default Title","offer_id":48738584887639,"sku":"9781350068278","price":26.99,"currency_code":"GBP","in_stock":true}]},{"product_id":"practicebased-design-research-9781350080409","title":"Practicebased Design Research","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003ci\u003ePractice-Based Design Research\u003c\/i\u003e provides a companion to masters and PhD programs in design research through practice.  The contributors address a range of models and approaches to practice-based research, consider relationships between industry and academia, researchers and designers, discuss initiatives to support students and faculty during the research process, and explore how students'' experiences of undertaking practice-based research has impacted their future design and research practice. The text is illustrated throughout with case study examples by authors who have set up, taught or undertaken practice-based design research, in a range of national and institutional contexts.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003eThis unique collection offers profound insights, exemplary cases and practical guidance for practice-based design research as it expands worldwide. A major contribution to the field, this book is essential for supervisors, researchers, teachers and students of doctoral education in design. * Ramia Mazé, Professor of Design at Aalto University, Finland *\u003cbr\u003eDesign has an increasingly important role to play in material, social, economic, and technological change and design research needs to change accordingly. This book describes the theory and the practice of practice-based design research and is an exciting and timely contribution to the field. I think it will become an essential reference point not only for future practice-based design researchers, but for all design researchers. * Peter Lloyd, Professor of Design at the University of Brighton and Vice Chair of the Design Research Society, UK *\u003cbr\u003e\u003ci\u003ePractice Based Design Research \u003c\/i\u003ebravely challenges conventional forms doctoral scholarship through the specular agency of the design disciplines. It is an essential resource – both diverse and critical – for reconceptualising the knowledge economy, not just in design but as design. * Stephen Loo, Professor of Architecture at the University of Tasmania, Australia *\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e1. Introducing Practice Based Design Research \u003ci\u003eLaurene Vaughan\u003c\/i\u003e   \u003cb\u003ePart 1: Exploring Different Models and Approaches to Doctoral Education in Design\u003c\/b\u003e 2. Designer\/Practitioner\/Researcher \u003ci\u003eLaurene Vaughan\u003c\/i\u003e 3. Locating New Knowledge in an Unacknowledged Discourse \u003ci\u003eBonne Zabolotney\u003c\/i\u003e 4. Post-Normal Design Research: The Role of Practice-based Research in the Era of Neoliberal Risk \u003ci\u003eCameron Tonkinwise\u003c\/i\u003e   \u003cb\u003ePart 2: Socio-cultural Impacts of the Design PhD in Practice \u003c\/b\u003e 5. Designing the PhD curriculum in the design disciplines \u003ci\u003eHenry Mainsah, Andrew Morrison, Jonny Aspen and Cheryl E. Ball\u003c\/i\u003e 6. Doctoral Training for Practitioners: ADAPTr (Architecture, Design and Art Practice research) a European Commission Marie Curie Initial Training Network \u003ci\u003eRichard Blythe and Marcello Stamm\u003c\/i\u003e\u003ci\u003e?\u003c\/i\u003e 7. Knowledge Exchange through the Design PhD \u003ci\u003eBen Dalton, Tom Simmons and Teal Triggs\u003c\/i\u003e\u003ci\u003e?\u003c\/i\u003e 8. Educating the Reflective Design Researcher  \u003ci\u003ePelle Ehn and Peter Ullmark\u003c\/i\u003e\u003ci\u003e?\u003c\/i\u003e 9. Building theory through design  \u003ci\u003eThomas Markussen\u003c\/i\u003e   \u003cb\u003ePart 3: Structures for Supporting Design Phd Programs \u003c\/b\u003e 10. Design (research) practice \u003ci\u003eThomas Binder and Eva Brandt\u003c\/i\u003e 11. Embracing the literacies of design as means and mode of dissemination \u003ci\u003eLaurene Vaughan\u003c\/i\u003e 12. Ten green bottles: Reflecting on the exegesis in the thesis by compilation model  \u003ci\u003eAndrew Morrison\u003c\/i\u003e   \u003cb\u003ePart 4: Graduate Reflections on the Design Phd in Practice \u003c\/b\u003e 13. When Words Won’t Do: Resisting the impoverishment of knowledge  \u003ci\u003ePia Ednie\u003c\/i\u003e\u003ci\u003e-\u003c\/i\u003e\u003ci\u003eBrown\u003c\/i\u003e 14. Before, during and after a PhD: Curating as a generative and collaborative process of infrastructuring \u003ci\u003eKatherine Moline\u003c\/i\u003e\u003ci\u003e?\u003c\/i\u003e 15. The researcherly designer\/the designerly researcher \u003ci\u003eJoyce Yee\u003c\/i\u003e 16. Make Happen: Sense-making the affordances of a practice-based Phd in design \u003ci\u003eLisa Grocott\u003c\/i\u003e 16. From Paratexts to Primary Texts: Shifting from a commercial to a research focused design practice \u003ci\u003eZoë Sadokierski\u003c\/i\u003e 17. From practice to practice-led research: Challenges and rewards \u003ci\u003eNeal Haslem\u003c\/i\u003e 18. Grokking the Swamp: Adventures in the Practical Abyss, and Back Again \u003ci\u003eJeremy Yuille\u003c\/i\u003e","brand":"Bloomsbury Publishing PLC","offers":[{"title":"Default Title","offer_id":48738585968983,"sku":"9781350080409","price":27.54,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781350080409.jpg?v=1720049560"},{"product_id":"modular-design-frameworks-9781484216873","title":"Modular Design Frameworks","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cdiv\u003e\u003c\/div\u003e\u003cdiv\u003e\n\u003cp\u003eLearn the basic principles of modular design, and then put them into action to create sites that are easy to use, look great, and can be adapted within the context of your business needs.\u003c\/p\u003e\n\u003cp\u003eWith author James Cabrera-one of the thought leaders in the modular-design movement-you''ll create a single, scalable project for a sample nameplate site and then adapt that same project to work successfully as a portfolio site, an e-commerce site, and finally as a news\/publishing content site. Along the way, you''ll learn the scientific approach to devising a sound and scalable design strategy, followed by establishing a basic foundation using various criteria relevant to that type of site. As each chapter progresses, you''ll add new concepts appropriate for the project type.  \u003c\/p\u003e\n\u003cp\u003eModular web and app design isn''t just for so-called creatives. It''s a teachable science with principles that can be replicated in a creative manner. 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In this thought-provoking book, authors Jonathan Shariat and Cynthia Savard Saucier explain how poorly designed products can anger, sadden, exclude, and even kill people who use them.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":48739718201687,"sku":"9781491923610","price":25.59,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781491923610.jpg?v=1720052984"},{"product_id":"rxjava-for-android-developers-9781617293368","title":"RxJava for Android Developers","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003e\u003c\/b\u003e\u003cp\u003e\u003cb\u003eDESCRIPTION\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eIn today's world, user interfaces have to be highly dynamic,\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003easynchronous, and reliable. 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And developers\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003espend less time tracing obscure problems and more time focusing on\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003ewhat their code should be doing.\u003ci\u003e\u003c\/i\u003e\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cb\u003e\u003ci\u003eGrokking Reactive User Interfaces \u003c\/i\u003eteaches programmers a new way of \u003c\/b\u003e\u003cp\u003e\u003cb\u003ethinking about programs and data as well as how to build robust and\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eextensible user interfaces. This well-illustrated book presents lots of\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003econcrete, real-world problems and then shows how FRP helps to solve\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003ethem. It begins by looking at examples that get readers into the mindset\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eof data flows and goes on to introduce the concept of a View Model.\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eReaders also learn how FRP enables them to better manage change and\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eintroduce new features. The final part of this book focuses on higherlevel\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eapplication design concerns and strategies as you look at\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003earchitectural approaches and frameworks that work well with FRP\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003ethinking.\u003c\/b\u003e\u003c\/p\u003e \u003cb\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/b\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003e\u003cb\u003eKEY FEATURES\u003c\/b\u003e \u003c\/b\u003e\u003cp\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e• Provides lots of illustrations and real-life app examples\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e• Teaches a new way of thinking about programs and data\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e• Using FRP in day-to-day programming\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e• Teaches how to handle increasing complexity in UIs\u003c\/b\u003e\u003c\/p\u003e \u003cb\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/b\u003e\u003cp\u003e\u003cb\u003e\u003cb\u003eAUDIENCE\u003c\/b\u003e\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e\u003cb\u003eReaders should have a basic understanding of mobile UI development and\u003c\/b\u003e\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e\u003cb\u003ebe familiar with traditional object-oriented programming paradigms.\u003c\/b\u003e\u003c\/b\u003e\u003c\/p\u003e \u003cb\u003e\u003cb\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/b\u003e\u003c\/b\u003e\u003cp\u003e\u003cb\u003e\u003cb\u003e\u003cb\u003eABOUT THE TECHNOLOGY\u003c\/b\u003e\u003c\/b\u003e\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e\u003cb\u003e\u003cb\u003eFRP offers a new way to construct applications so that they respond directly\u003c\/b\u003e\u003c\/b\u003e\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003e\u003cb\u003e\u003cb\u003eto change. 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He is CEO of cxpartners, an experience design consultancy based in the United Kingdom that helps organizations located all over the world to plan, create, and manage elegant services that their customers love.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003ePart 1 Why are we here?\u003c\/p\u003e \u003cp\u003ePart 2 Setting a vision\u003c\/p\u003e \u003cp\u003ePart 3 Strategies for simplicity\u003c\/p\u003e \u003cp\u003ePart 4 Remove\u003c\/p\u003e \u003cp\u003ePart 5 Organize\u003c\/p\u003e \u003cp\u003ePart 6 Hide\u003c\/p\u003e \u003cp\u003ePart 7 Displace\u003c\/p\u003e \u003cp\u003ePart 8 Before we go\u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864171753815,"sku":"9780134777603","price":999.99,"currency_code":"GBP","in_stock":false}]},{"product_id":"design-thinking-for-tech-9780137933037","title":"Design Thinking for Tech","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eGeorge Anderson\u003c\/strong\u003e is a program director for Microsoft and an adjunct professor and guest lecturer for several universities. George holds Stanford Innovation \u0026amp; Entrepreneurship as well as Innovation Leadership credentials, PMI's Wicked Problem Solving and Prosci's Change Practitioner certifications, an MBA with a focus in Human Resource Management, and a PhD in Applied Management and Decision Sciences.\u003c\/p\u003e \u003cp\u003eAs a program director, George assembles and leads global tech teams that help organizations transform themselves. George's architects and consultants provide the technology and business skills necessary to design and develop business-enabling technology solutions, and George and his project managers provide the leadership, governance, and communications necessary to deliver those solutions.\u003c\/p\u003e \u003cp\u003eIn these ways, George's teams solve problems that drive meaningful change and measurable value. George knows first-hand the power of thinking and executing differently t\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eForeword\u003c\/p\u003e \u003cp\u003ePreface\u003c\/p\u003e \u003cp\u003ePrologue\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003ePART I: Design Thinking Basics\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 1:\u003c\/strong\u003e Design Thinking Explained\u003c\/p\u003e \u003cp\u003eThinking Slower to Deliver Faster\u003c\/p\u003e \u003cp\u003eA Process for Progress: Popular Design Thinking Models\u003c\/p\u003e \u003cp\u003eOur Design Thinking Model for Tech\u003c\/p\u003e \u003cp\u003eThe Battle Between Perfection and Time\u003c\/p\u003e \u003cp\u003eThe What: Techniques and Exercises\u003c\/p\u003e \u003cp\u003eThe How: The Design Thinking Cycle for Progress\u003c\/p\u003e \u003cp\u003eThe When: Ambiguity, Complexity, and Uncertainty\u003c\/p\u003e \u003cp\u003eThe Why: Better Practices and Faster Outcomes\u003c\/p\u003e \u003cp\u003eThe Who: Design Thinking by Technology Role\u003c\/p\u003e \u003cp\u003eDesign Thinking in Action: Real-world Tech Examples\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Lessons Learned the Hard Way\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 2:\u003c\/strong\u003e A Design Thinking Model for Tech\u003c\/p\u003e \u003cp\u003eHuman-Centered Thinking\u003c\/p\u003e \u003cp\u003eDesign Thinking in Four Phases\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Exclusively Left to Right\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 3:\u003c\/strong\u003e Design Thinking for Small Audiences\u003c\/p\u003e \u003cp\u003eDesign Thinking for Me\u003c\/p\u003e \u003cp\u003eLearning More Quickly\u003c\/p\u003e \u003cp\u003eThinking and Problem Solving\u003c\/p\u003e \u003cp\u003eCoping with Ambiguity\u003c\/p\u003e \u003cp\u003ePrioritizing Next Best Steps for Uncertainty\u003c\/p\u003e \u003cp\u003eExecuting More Effectively\u003c\/p\u003e \u003cp\u003eWhat Not to Do: This Isn't for Me\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 4:\u003c\/strong\u003e Resilient and Sustainable Teams\u003c\/p\u003e \u003cp\u003eDesign Thinking for Tech Team Alignment\u003c\/p\u003e \u003cp\u003eDesign Thinking for Sustainable Teams\u003c\/p\u003e \u003cp\u003eResponsibly Operating at Speed\u003c\/p\u003e \u003cp\u003eWhat Not to Do: The Archipelago Effect\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 5:\u003c\/strong\u003e Visible and Visual Teamwork\u003c\/p\u003e \u003cp\u003eMaking Teamwork Visible and Visual\u003c\/p\u003e \u003cp\u003eTools for Visual Collaboration\u003c\/p\u003e \u003cp\u003eExecuting a Design Thinking Exercise\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Keeping It All Inside\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkbook\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003ePART II: Understanding Broadly\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 6:\u003c\/strong\u003e Understanding the Lay of the Land\u003c\/p\u003e \u003cp\u003eListening and Understanding\u003c\/p\u003e \u003cp\u003eAssessing the Broader Environment\u003c\/p\u003e \u003cp\u003eUnderstanding and Articulating Value\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Ignore the Culture Fractals\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 7:\u003c\/strong\u003e Connecting with the Right People\u003c\/p\u003e \u003cp\u003eA Framework for Finding and Prioritizing People\u003c\/p\u003e \u003cp\u003eExercises for Stakeholder Mapping and Prioritization\u003c\/p\u003e \u003cp\u003eExercises and Techniques for Engaging Stakeholders\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Stick to the Happy Path\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkbook\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 8:\u003c\/strong\u003e Learning and Empathizing\u003c\/p\u003e \u003cp\u003eFrom Stakeholders to Personas\u003c\/p\u003e \u003cp\u003eThree Types of Empathy\u003c\/p\u003e \u003cp\u003eA 360-Degree Model for Empathizing\u003c\/p\u003e \u003cp\u003eA Recipe for Empathizing\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Ignore the 20 Percent\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 9:\u003c\/strong\u003e Identifying the Right Problem\u003c\/p\u003e \u003cp\u003eIdentifying and Understanding a Problem\u003c\/p\u003e \u003cp\u003eThree Exercises for Problem Identification\u003c\/p\u003e \u003cp\u003eTechniques and Exercises for Problem Validation\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Jump In! (to the Wrong Problem)\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003ePART III: Thinking Differently\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 10:\u003c\/strong\u003e Introduction to Thinking Differently\u003c\/p\u003e \u003cp\u003eIdeation and Thinking for Problem Solving\u003c\/p\u003e \u003cp\u003eDivergent and Convergent Thinking\u003c\/p\u003e \u003cp\u003eWarm-ups for Thinking Differently\u003c\/p\u003e \u003cp\u003eTechniques for Clearing the Mind\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Stay Convergent!\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 11: \u003c\/strong\u003eGuardrails for Thinking Creatively\u003c\/p\u003e \u003cp\u003eConstraints and Guardrails\u003c\/p\u003e \u003cp\u003eSimple Guardrails for Thinking Differently\u003c\/p\u003e \u003cp\u003eExercises for Thinking Through Risks\u003c\/p\u003e \u003cp\u003eCrazy Techniques for Extreme Thinking\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Avoid the Silly-Sounding Stuff\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 12:\u003c\/strong\u003e Exercises for Increasing Creativity\u003c\/p\u003e \u003cp\u003eCreativity and Thinking\u003c\/p\u003e \u003cp\u003eTechniques and Exercises for Creative Thinking\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Concluding Thinking Too Early\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 13:\u003c\/strong\u003e Exercises for Reducing Uncertainty\u003c\/p\u003e \u003cp\u003eNext-Step Thinking for Uncertain Situations\u003c\/p\u003e \u003cp\u003eReducing Uncertainty and Ambiguity\u003c\/p\u003e \u003cp\u003eWorking Through Uncertainty and What's Next\u003c\/p\u003e \u003cp\u003eWhat Not to Do: The Brute-Force Path\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 14:\u003c\/strong\u003e Thinking for Problem Solving\u003c\/p\u003e \u003cp\u003eFrom Ideas to Potential Solutions\u003c\/p\u003e \u003cp\u003eVisual Exercises for Problem Solving\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Skimp on Brainstorming\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003ePART IV: Delivering Value\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 15:\u003c\/strong\u003e Cross-Teaming and Communicating for Outcomes\u003c\/p\u003e \u003cp\u003eCross-Boundary Teaming for Collaboration\u003c\/p\u003e \u003cp\u003eTechniques for Working Across Teams\u003c\/p\u003e \u003cp\u003eTechniques for Communications Challenges\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Using Words When a Picture Is Needed\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 16:\u003c\/strong\u003e Prototyping and Solutioning by Doing\u003c\/p\u003e \u003cp\u003eThe Prototyping and Solutioning Mindset\u003c\/p\u003e \u003cp\u003eMaking Progress versus Solving the Entire Problem\u003c\/p\u003e \u003cp\u003eTechniques for Making Planned Progress\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Ignoring the Inverse Power Law\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 17:\u003c\/strong\u003e Solutioning Small and Fast\u003c\/p\u003e \u003cp\u003eThe Progress Mindset: Showing Up and Starting Small\u003c\/p\u003e \u003cp\u003eRealizing Value Through Objectives and Key Results\u003c\/p\u003e \u003cp\u003eStarting Small and Delivering Fast\u003c\/p\u003e \u003cp\u003eTechniques for Delivering and Executing to Think\u003c\/p\u003e \u003cp\u003eFor a Limited Time Only\u003c\/p\u003e \u003cp\u003eWhat Not to Do: The Forever MVP\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 18:\u003c\/strong\u003e Delivering Value at Velocity\u003c\/p\u003e \u003cp\u003eDelivery Techniques for Increasing Value Velocity\u003c\/p\u003e \u003cp\u003eTeam Considerations for Velocity\u003c\/p\u003e \u003cp\u003eChange Control Considerations for Velocity\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Shrink Sprints to Speed Up\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003ePART V: Iterating for Progress\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 19:\u003c\/strong\u003e Testing for Validation\u003c\/p\u003e \u003cp\u003eThe Testing Mindset\u003c\/p\u003e \u003cp\u003eTraditional Types of Testing\u003c\/p\u003e \u003cp\u003eTesting Techniques for Learning and Validating\u003c\/p\u003e \u003cp\u003eTesting Tools for Feedback\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Automate Everything\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 20:\u003c\/strong\u003e Feedback for Continuous Improvement\u003c\/p\u003e \u003cp\u003eSimple Feedback Techniques\u003c\/p\u003e \u003cp\u003eStrategic Feedback and Reflection Techniques\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Wait for Late Feedback\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 21:\u003c\/strong\u003e Deploying for Progress\u003c\/p\u003e \u003cp\u003eAvoiding Perfection Traps\u003c\/p\u003e \u003cp\u003eNovel Techniques for Making Progress\u003c\/p\u003e \u003cp\u003eEdge Case Techniques for Deploying and Realizing Value\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Deploying Too Soon\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 22:\u003c\/strong\u003e Operating at Scale\u003c\/p\u003e \u003cp\u003eTechniques and Exercises for Effective Scaling\u003c\/p\u003e \u003cp\u003eOperational Resiliency Techniques\u003c\/p\u003e \u003cp\u003eTechniques for Sustaining Systems and Value\u003c\/p\u003e \u003cp\u003eWhat Not to Do: The Scale versus Features Mandate\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 23:\u003c\/strong\u003e Making Change Sticky\u003c\/p\u003e \u003cp\u003eChange Management and Adoption\u003c\/p\u003e \u003cp\u003eThe Four-Phase Change Process\u003c\/p\u003e \u003cp\u003eMethods for Creating Awareness\u003c\/p\u003e \u003cp\u003eTechniques for Providing Purpose\u003c\/p\u003e \u003cp\u003eDriving Readiness Through Design Thinking\u003c\/p\u003e \u003cp\u003eFour Techniques for Adopting Change\u003c\/p\u003e \u003cp\u003eTechniques for Timing Change\u003c\/p\u003e \u003cp\u003eWhat Not to Do: Change Management Can Wait\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eHour 24:\u003c\/strong\u003e Design Thinking for Project Velocity\u003c\/p\u003e \u003cp\u003eProject Management Velocity\u003c\/p\u003e \u003cp\u003eLeadership and Governance\u003c\/p\u003e \u003cp\u003eStakeholders and Expectations\u003c\/p\u003e \u003cp\u003eDevelopment Approach\u003c\/p\u003e \u003cp\u003eRisk Management\u003c\/p\u003e \u003cp\u003eSchedule Management\u003c\/p\u003e \u003cp\u003eManaging Scope\u003c\/p\u003e \u003cp\u003eDelivery and Quality\u003c\/p\u003e \u003cp\u003eCommunications and Collaboration\u003c\/p\u003e \u003cp\u003eWhat Not to Do: No Courage, No Future\u003c\/p\u003e \u003cp\u003eSummary\u003c\/p\u003e \u003cp\u003eWorkshop\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eAppendix A:\u003c\/strong\u003e Case Study Quiz Answers\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eAppendix B:\u003c\/strong\u003e Summary of Design Thinking Techniques and Exercises\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eAppendix C:\u003c\/strong\u003e Design Thinking in Action (by the Hour)\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eReferences\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003e9780137933037    TOC    10\/10\/2022\u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864176865623,"sku":"9780137933037","price":30.39,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780137933037.jpg?v=1722270752"},{"product_id":"delivering-data-analytics-9781398602946","title":"Delivering Data Analytics","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eNicholas Kelly\u003c\/b\u003e is a principal at G\u0026amp;K Consulting, based in Bonney Lake, Washington. He is a leader in analytics adoption having designed and developed dashboards for some of the world's largest companies, from global banks to Formula 1 teams. He is a frequent speaker at international conferences, has trained thousands of professionals in data visualization and analytics adoption and is the inventor of the Dashboard Wireframe Kit\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\"Over the many years I have worked in data analytics the field has grown significantly. It's no longer enough to deliver accurate numbers and charts: we need to consider business value, governance, adoption, story-telling and even corporate culture. Nick Kelly's book covers all that ground and more.\" * Donald Farmer, Principle, Tree Hive Strategy *\u003cbr\u003e\"Achieving real business impact with data goes far beyond technical considerations - you must focus on the human considerations. Through practical examples and real-world stories, Nick has crafted a book that will teach you to capitalize on the human side of data analytics and deliver business-changing results.\" * David Langer, Founder, Dave on Data *\u003cbr\u003e\"If you are looking to build an analytic capability or wondering how to improve one, this book covers the why what and how in a down to earth narrative. If you want to fast track from lessons learned and get your program running from the get-go, read this book first.\" * Akihiko Katayama, Chief Technology Officer, BaronsAI *\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\u003cli\u003e\u003cul\u003e\n\u003cli\u003eChapter - 01: Insight mindset;\u003c\/li\u003e\n\u003cli\u003eChapter - 02: Strategy and planning;\u003c\/li\u003e\n\u003cli\u003eChapter - 03: UX principles;\u003c\/li\u003e\n\u003cli\u003eChapter - 04: Requirements gathering;\u003c\/li\u003e\n\u003cli\u003eChapter - 05: Data assessment;\u003c\/li\u003e\n\u003cli\u003eChapter - 06: The agile process;\u003c\/li\u003e\n\u003cli\u003eChapter - 07: Storytelling;\u003c\/li\u003e\n\u003cli\u003eChapter - 08: Crafting the vision;\u003c\/li\u003e\n\u003cli\u003eChapter - 09: Managing change;\u003c\/li\u003e\n\u003cli\u003eChapter - 10: Adoption and ownership;\u003c\/li\u003e\n\u003cli\u003eChapter - 11: Training and documentation;\u003c\/li\u003e\n\u003cli\u003eChapter - 12: Launch\u003c\/li\u003e\n\u003c\/ul\u003e\u003c\/li\u003e\u003c\/ul\u003e","brand":"Kogan Page Ltd","offers":[{"title":"Default Title","offer_id":48866638233943,"sku":"9781398602946","price":31.34,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781398602946.jpg?v=1722279584"},{"product_id":"datadriven-design-9781449334833","title":"DataDriven Design","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eThis practical guide shows you how to conduct data-driven A\/B testing for making design decisions on everything from small tweaks to large-scale UX concepts. 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Finally, the book dives into React integration topics, like unit testing and isomorphic JavaScript with Express.js, and Gulp.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e\u003cb\u003eKey Features: \u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e·    Uses videos to supplement learning\u003c\/p\u003e \u003cp\u003e·    Chock full of examples\u003c\/p\u003e \u003cp\u003e·    Gets readers using React quickly\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eThis book is for web developers who have some JavaScript experience.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e\u003cb\u003eAbout the Technology: \u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eReact is a JavaScript library developed for one main reason—to build reusable UI components that present ever-changing data. React emerged from Instagram and is now used by Facebook, Asana, Khan Academy, and Atom among many more.\u003c\/p\u003e","brand":"Manning Publications","offers":[{"title":"Default Title","offer_id":48886898196823,"sku":"9781617293344","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781617293344.jpg?v=1722542081"},{"product_id":"humancentered-ai-9780192845290","title":"HumanCentered AI","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eThe remarkable progress in algorithms for machine and deep learning have opened the doors to new opportunities, and some dark possibilities. However, a bright future awaits those who build on their working methods by including HCAI strategies of design and testing. As many technology companies and thought leaders have argued, the goal is not to replace people, but to empower them by making design choices that give humans control over technology.In Human-Centered AI, Professor Ben Shneiderman offers an optimistic realist''s guide to how artificial intelligence can be used to augment and enhance humans'' lives. This project bridges the gap between ethical considerations and practical realities to offer a road map for successful, reliable systems. Digital cameras, communications services, and navigation apps are just the beginning. Shneiderman shows how future applications will support health and wellness, improve education, accelerate business, and connect people in reliable, safe, and trustworthy ways that respect human values, rights, justice, and dignity.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003eThe book will be of interest to anyone interested in AI-including software engineers, designers, computer scientists, policymakers and philosophers -- and our future. Its writing style is accessible, and consequently can be read by both experts and novices. It may also be useful for pedagogical purposes. * Gloria Andrada, Metascience *\u003cbr\u003edoes a great job in promoting HCAI, putting human and societal needs center stage in the design and application of AI, and in presenting and discussing several very practical ideas * Marc Steen, Prometheus *\u003cbr\u003eYour new book, Human-Centered AI, is the most balanced, pragmatic and optimistic analysis of artificial intelligence that I've read. You lay out a comprehensive guide to building reliable, safe, and trustworthy applications that feature both high levels of human control and high levels of automation. A critical part of your argument is that if we want to achieve a flourishing and humane future it's essential for us to understand that computers are not in fact people, and vice versa. * John Dalton, Fidelity Center for Applied Technology Newsletter *\u003cbr\u003eThe authors approach could not be more important as a moral and normative position on the development of the field, and should be taken as a starting point for public policy discussion... the book is essential reading and its fundamental argument constitutes a moral imperative. * David Lorimer, Paradigm Explorer *\u003cbr\u003eA focus on developing AI that helps people will dissolve much of the fear of lost jobs and machine control... Few books on AI discuss the importance to good design of applying the right sort of pressure to the corporate owners of AI systems to push them into social fairness. This one does. * Wendy Grossman, ZDNet *\u003cbr\u003eThis book combines persuasive arguments with catchy lists and phrases it also is meticulously researched with extensive citations and well-written for a broad audience , HCI News\u003cbr\u003eThis expert believes we can create AI systems that can have both high levels of automation and human control... Shneiderman provides guidelines covering visual design, previews of expected actions, audit trails, near-miss and failure reviews, and others that can help ensure reliability, safety, and trustworthiness. Basically, by acknowledging the limits of both human and artificial intelligence, designers and developers of automated products can find the right division of labor between humans and AI. * Ben Dickson, thenextweb.com *\u003cbr\u003ethe book [is] especially relevant to AI researchers and developers...Expanding the variety of inputs into AI design will be essential to achieving Shneiderman's transformative vision of a more human-and humane-future. * Angelique Taylor, Issues in Science \u0026amp; Technology *\u003cbr\u003eThe book is well-structured and a delight to read. The coverage is comprehensive. But it will be controversial. AI scientists and engineers, and anyone concerned about the scientific, social, ethical, legal or philosophical impacts of AI should engage with the theses of Human-Centered AI, even if it is to contest them at times. * Alan Mackworth, University of British Columbia, Canada *\u003cbr\u003eFrom design metaphors to the much needed governance structures, this new book by Ben Shneiderman is a tour de force into the increasingly important topic of human-centred AI. Going beyond the many benefits and dark possibilities, the book provides a fresh vision of AI as a supertool for human wellbeing. A must read. * Virginia Dignum, Umeå University, Sweden *\u003cbr\u003eIntellectually re-positioning the practice of AI is the most important social movement of our age. Human-Centered AI is a moral imperative. The graveyard of AI products is replete with well-intended systems centered on the technology. Don't make the same mistake—adopt an HCAI mindset. * Sean McGregor, Founder and Project Lead, the AI Incident Database (Partnership on AI), USA *\u003cbr\u003eFor many years, the debate surrounding AI has been all about a dystopian or utopian-driven future. Ben Shneiderman, in his informative and timely new book presents a fresh look on the future of AI; one that considers how to empower and augment humans rather than automate and replace them. Throughout the book, that is illustrated with convincing case studies, he presents a new discourse that rethinks the benefits of AI advances from a human perspective. A truly trailblazing work that is both provocative and persuasive, inviting academics, policy-makers, industry researchers and the general public to engage with a new, forward-thinking paradigm of where humans meet AI. * Yvonne Rogers, University College London, UK *\u003cbr\u003eA critical call for AI to be human-centered...offers insightful lessons and practical takeaways. * Avi Parush, Management and Business Review *\u003cbr\u003eHuman-Centered AI makes a case for AI systems that amplify and extend human abilities and performance. * Gloria Andrada, Metascience *\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003ePart I: What Is Artificial Intelligence? 1: Dreams and Nightmares 2: Alchemy, Astrology, and AI: Lessons from the Past 3: Jobs, Jobs, Jobs! 4: Stories that Shape the Future: Self-Efficacy and Control 5: Getting Beyond AI to Human-Centered Thinking Part II: Human-Centered AI: Empowering People, Expanding Possibilities 6: Introduction 7: Defining Reliable, Safe And Trustworthy Systems 8: Two-Dimensional Framework for RST Systems 9: Prometheus Principles and Examples 10: Skeptic's Corner Part III: AI's Two Grand Goals: Human Emulation and Useful Applications 11: Introduction 12: Two Goals for AI Researchers and Developers 13: Intelligent Agent and Powerful Tool 14: Simulated Teammate and Tele-Operated Device 15: Autonomous System and Supervisory Control 16: Humanoid Robots and Mechanical-Like Appliances 17: Skeptic's Corner Part IV: Governance Structures for Human-Centered AI 18: Introduction 19: Reliable Systems Based on Software Engineering Practices 20: Safety Culture Through Business Management Strategies 21: Trustworthy Certification by Independent Oversight 22: Skeptic's Corner Part V: Where Do We Go from Here? 23: Stopping AI-Driven Misinformation and Criminals 24: Supporting Environmental Protection, Social Justice And Human Rights 25: Compassion in Caring for Our Older Adults 26: Beyond Robots: Notbots and Newbots 27: Frontier Thinking to Chart the Future Notes Bibliography Index","brand":"Oxford University Press","offers":[{"title":"Default Title","offer_id":49083378762071,"sku":"9780192845290","price":22.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780192845290.jpg?v=1725548736"},{"product_id":"3d-user-interfaces-9780134034324","title":"3D User Interfaces","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eJOSEPH J. LAVIOLA, JR\u003c\/b\u003e., Associate Professor of Computer Science, directs the Interactive Systems and User Experience Research Cluster of Excellence at the University of Central Florida. \u003cbr\u003e \u003cbr\u003e \u003cb\u003eERNST KRUIJFF\u003c\/b\u003e, Interim Professor for Computer Graphics and Interactive Systems at the Institute of Visual Computing, Bonn-Rhein-Sieg University of Applied Sciences, leads the 3DMi group's design of multisensory 3D user interfaces. \u003cbr\u003e \u003cbr\u003e \u003cb\u003eRYAN P. McMAHAN\u003c\/b\u003e, Associate Professor of Computer Science at UT Dallas, directs its Future Immersive Virtual Environments (FIVE) Lab. \u003cbr\u003e \u003cbr\u003e \u003cb\u003eDOUG A. BOWMAN\u003c\/b\u003e, Professor of Computer Science at Virginia Tech, directs its 3D Interaction Research Group and Center for Human-Computer Interaction. 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System Control    \u003c\/li\u003e\n\u003cli\u003e    \u003cstrong\u003ePart V: Designing and Developing 3D User Interfaces\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    10. Strategies for Designing and Developing 3D User Interfaces   \u003c\/li\u003e\n\u003cli\u003e    11. Evaluation of 3D User Interfaces    \u003c\/li\u003e\n\u003cli\u003e    \u003cstrong\u003ePart V: The Future of 3D User Interfaces\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    12. The Future of 3D Interfaces   \u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":49369127715159,"sku":"9780134034324","price":46.54,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780134034324.jpg?v=1730128502"},{"product_id":"rethinking-virtual-places-9780253058348","title":"Rethinking Virtual Places","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003ePerfect for humanities scholars fascinated by the potential of virtual space, \u003ci\u003eRethinking Virtual Places\u003c\/i\u003e challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\"An essential contribution to a very current topic.\"—Marc Aurel Schnabel, Victoria University of Wellington\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eForeword\u003cbr\u003eAcknowledgments\u003cbr\u003eIntroduction: Rethinking Virtual Places\u003cbr\u003e1. 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In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":49372169240919,"sku":"9781491961100","price":16.99,"currency_code":"GBP","in_stock":true}]},{"product_id":"rethinking-virtual-places-9780253058355","title":"Rethinking Virtual Places","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003ePerfect for humanities scholars fascinated by the potential of virtual space, \u003ci\u003eRethinking Virtual Places\u003c\/i\u003e challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\"An essential contribution to a very current topic.\"—Marc Aurel Schnabel, Victoria University of Wellington\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eForeword\u003cbr\u003eAcknowledgments\u003cbr\u003eIntroduction: Rethinking Virtual Places\u003cbr\u003e1. A Potted History of Virtual Reality\u003cbr\u003e2. Dead, Dying, Failed Worlds\u003cbr\u003e3. Architecture: Places Without People\u003cbr\u003e4. Theories of Place \u0026amp; Cyberspace\u003cbr\u003e5. Rats \u0026amp; Goosebumps: Mind, Body \u0026amp; Embodiment\u003cbr\u003e6. Games are not Interactive Places\u003cbr\u003e7. Do Serious Gamers Learn From Place?\u003cbr\u003e8. Cultural Places\u003cbr\u003e9. Evaluating Sense of Place, Virtual Places \u0026amp; Virtual Worlds\u003cbr\u003e10. Place-Making Interfaces \u0026amp; Platforms\u003cbr\u003eConclusion: Dwelling, Culture, Care\u003cbr\u003eGlossary\u003cbr\u003eIndex\u003c\/p\u003e","brand":"Indiana University Press","offers":[{"title":"Default Title","offer_id":49400610423127,"sku":"9780253058355","price":25.19,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780253058355.jpg?v=1730471103"},{"product_id":"the-elements-of-voice-first-style-9781098119591","title":"The Elements of Voice First Style","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eDesigned as a companion to books about conversational voice design, this guide includes important details regarding eyes-free, hands-free, voice-only interfaces delivered by Amazon Echo, Google Nest, and a variety of in-car experiences.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":49406792270167,"sku":"9781098119591","price":23.19,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781098119591.jpg?v=1730497125"},{"product_id":"user-experience-design-9781119829201","title":"User Experience Design","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eIgniting business growth through UX In an increasingly digital world, users are rewarding products and services that provide them with a good experience and punishing those that don't  with their wallets. Organizations realize they need to adapt quickly but don't know how or where to start. InUser Experience Design: A Practical Playbook to Fuel Business Growth,UXReactorco-Founder SatyamKantamnenidistills 25 years of industry experience into a pragmatic approach to help organizations advance in the highly competitive and rapidly changing digital world. You'll discover: Why putting users at the center of strategy leads to an almost unfair competitive advantageWays to build an organizational system that delivers a superior user experience that is replicable, consistent, and scalableCommon shortfalls that prevent organizations from reaping the value of experience design27 proven plays from theUXReactorplaybook to put concepts into practiceGame planning examples to execute at different levels of an organization A comprehensiveand practical book for everyone involved in the transformation  business leaders, design leaders, product managers, engineers, and designers User Experience Design: A Practical Playbook to Fuel Business Growthis also an ideal blueprint for current andprospective UX practitioners seeking to improve their skills and further their careers.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cb\u003ePart 1 – Play to win\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eChapter 1 CASE STUDY OF ALTEDUKATION\u003c\/p\u003e \u003cp\u003eGoing digital is not the sole determinant of great outcomes\u003c\/p\u003e \u003cp\u003eChapter 2 INTRODUCTION\u003c\/p\u003e \u003cp\u003eMerging roles of business, technology, and design\u003c\/p\u003e \u003cp\u003eChapter 3 THE USER EXPERIENCE PROBLEM\u003c\/p\u003e \u003cp\u003eUnderstanding this problem is half the battle\u003c\/p\u003e \u003cp\u003eChapter 4 EXPERIENCE VALUE CHAIN\u003c\/p\u003e \u003cp\u003eCreating business value by solving the user experience problem\u003c\/p\u003e \u003cp\u003eChapter 5 BUSINESS INSANITY\u003c\/p\u003e \u003cp\u003eDoing the same thing and expecting a different result\u003c\/p\u003e \u003cp\u003eChapter 6 TWO CASE STUDIES OF EXPERIENCE TRANSFORMATION\u003c\/p\u003e \u003cp\u003eLearning from the leaders\u003c\/p\u003e \u003cp\u003eChapter 7 GETTING THE SYSTEM RIGHT\u003c\/p\u003e \u003cp\u003eImplementing four elements of a winning system\u003c\/p\u003e \u003cp\u003eChapter 8 MINDSETS OF A USER-CENTRIC ORGANIZATION\u003c\/p\u003e \u003cp\u003eWhat can we learn from a 15th century polymath\u003c\/p\u003e \u003cp\u003eChapter 9 THE EXPERIENCE DESIGN PROCESS\u003c\/p\u003e \u003cp\u003eCreating a structure that facilitates success\u003c\/p\u003e \u003cp\u003eChapter 10 GETTING THE RIGHT PEOPLE RIGHT\u003c\/p\u003e \u003cp\u003eAligning skills, roles, and personnel in a user-centric organization\u003c\/p\u003e \u003cp\u003eChapter 11 THE TRANSFORMATION STARTS WITH YOU\u003c\/p\u003e \u003cp\u003ePreparing yourself to lead the charge\u003c\/p\u003e \u003cp\u003e\u003cb\u003ePart 2 27 PLAYS TO PRACTICE\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eChapter 12 HOW TO NAVIGATE THE PLAYBOOK\u003c\/p\u003e \u003cp\u003eCreating your own learning journey based on your intent\u003c\/p\u003e \u003cp\u003eChapter 13 HOW TO READ A PLAY\u003c\/p\u003e \u003cp\u003eUnderstanding the mindful way of getting to your intent\u003c\/p\u003e \u003cp\u003eChapter 14 USER EMPATHY PLAY\u003c\/p\u003e \u003cp\u003eHow do I develop enough understanding to truly empathize with my user?\u003c\/p\u003e \u003cp\u003eChapter 15 INTRODUCTION - EXPERIENCE STRATEGY\u003c\/p\u003e \u003cp\u003eBuilding the right scaffolding for a user-centric organization\u003c\/p\u003e \u003cp\u003eChapter 16 CULTURE DESIGN PLAY\u003c\/p\u003e \u003cp\u003eHow do I foster a user-first organizational environment?\u003c\/p\u003e \u003cp\u003eChapter 17 SHARED EMPATHY PLAY\u003c\/p\u003e \u003cp\u003eHow do I grow the collective empathy of my organization?\u003c\/p\u003e \u003cp\u003eChapter 18 EXPERIENCE ECOSYSTEM PLAY\u003c\/p\u003e \u003cp\u003eHow do I build a seamless experience for the user across the entire ecosystem?\u003c\/p\u003e \u003cp\u003eChapter 19 EXPERIENCE ROADMAP PLAY\u003c\/p\u003e \u003cp\u003eHow do I create a roadmap centered around the experience of a user?\u003c\/p\u003e \u003cp\u003eChapter 20 EXPERIENCE VISION PLAY\u003c\/p\u003e \u003cp\u003eHow do I create an experience vision that activates my organization?\u003c\/p\u003e \u003cp\u003eChapter 21 HIRING PLAY\u003c\/p\u003e \u003cp\u003eHow do I hire Experience Practitioners?\u003c\/p\u003e \u003cp\u003eChapter 22 CAREER LADDER PLAY\u003c\/p\u003e \u003cp\u003eHow do I enable Experience Practitioners to grow professionally in their careers?\u003c\/p\u003e \u003cp\u003eChapter 23 EXPERIENCE TRANSFORMATION PROGRAM PLAY\u003c\/p\u003e \u003cp\u003eHow do I build a robust program around Experience Transformation?\u003c\/p\u003e \u003cp\u003eChapter 24 INTRODUCTION - USER RESEARCH INSIGHTS\u003c\/p\u003e \u003cp\u003eBuilding and activating the portfolio of insights\u003c\/p\u003e \u003cp\u003eChapter 25 PICKING A RESEARCH METHOD PLAY\u003c\/p\u003e \u003cp\u003eHow do I know which method to use to gather insights?\u003c\/p\u003e \u003cp\u003eChapter 26 RESEARCH RECRUITMENT PLAY\u003c\/p\u003e \u003cp\u003eHow do I recruit the right participants for user research?\u003c\/p\u003e \u003cp\u003eChapter 27 RESEARCH QUALITY PLAY\u003c\/p\u003e \u003cp\u003eHow do I ensure rigor in my user research?\u003c\/p\u003e \u003cp\u003eChapter 28 EXPERIENCE METRICS PLAY\u003c\/p\u003e \u003cp\u003eHow do I measure the success and quality of my user’s experience?\u003c\/p\u003e \u003cp\u003eChapter 29 INSIGHTS CURATION PLAY\u003c\/p\u003e \u003cp\u003eHow do I consolidate and leverage research insights?\u003c\/p\u003e \u003cp\u003eChapter 30 USER RESEARCH PROGRAM PLAY\u003c\/p\u003e \u003cp\u003eHow do I run an effective research program?\u003c\/p\u003e \u003cp\u003eChapter 31 INTRODUCTION - PRODUCT THINKING\u003c\/p\u003e \u003cp\u003eBuilding a system to identify, prioritize and coordinate the right problems\u003c\/p\u003e \u003cp\u003eChapter 32 EXPERIENCE BENCHMARKING PLAY\u003c\/p\u003e \u003cp\u003eHow do I define baseline and “best-in-class” product experiences?\u003c\/p\u003e \u003cp\u003eChapter 33 EXPERIENCE DESIGN BRIEF PLAY\u003c\/p\u003e \u003cp\u003eHow do I align for success at the beginning of the design phase?\u003c\/p\u003e \u003cp\u003eChapter 34 DESIGN PROBLEMS AND OPPORTUNITIES PLAY\u003c\/p\u003e \u003cp\u003eHow do I decide what are the right problems to solve?\u003c\/p\u003e \u003cp\u003eChapter 35 PRODUCT EXPERIENCE PLANNING PLAY\u003c\/p\u003e \u003cp\u003eHow do I ensure the delivery of a great product experience?\u003c\/p\u003e \u003cp\u003eChapter 36 CROSS-FUNCTIONAL COLLABORATION PLAY\u003c\/p\u003e \u003cp\u003eHow do I collaborate across the organization to drive seamless and informed product experience design?\u003c\/p\u003e \u003cp\u003eChapter 37 PRODUCT THINKING PROGRAM PLAY\u003c\/p\u003e \u003cp\u003eHow do I catalyze great product experiences?\u003c\/p\u003e \u003cp\u003eChapter 38 INTRODUCTION - EXPERIENCE DESIGN DOING\u003c\/p\u003e \u003cp\u003eBuilding an effective “solutioning” rhythm in your organization\u003c\/p\u003e \u003cp\u003eChapter 39 WORKFLOW DESIGN PLAY\u003c\/p\u003e \u003cp\u003eHow do I systematically optimize and design experiences?\u003c\/p\u003e \u003cp\u003eChapter 40 DETAILED DESIGN PLAY\u003c\/p\u003e \u003cp\u003eHow do I hone in on effective and quality designs?\u003c\/p\u003e \u003cp\u003eChapter 41 EXPERIENCE DESIGN REVIEW PLAY\u003c\/p\u003e \u003cp\u003eHow should an experience design review be run?\u003c\/p\u003e \u003cp\u003eCHAPTER 42 DESIGN SYSTEM PLAY\u003c\/p\u003e \u003cp\u003eHow do I build and scale experience designs with high consistency\u003c\/p\u003e \u003cp\u003eand quality?\u003c\/p\u003e \u003cp\u003eCHAPTER 43 DESIGN QUALITY ASSURANCE (QA) PLAY\u003c\/p\u003e \u003cp\u003eHow do I test the quality of the delivered vs. engineered experience\u003c\/p\u003e \u003cp\u003edesigns?\u003c\/p\u003e \u003cp\u003eCHAPTER 44 EXPERIENCE DESIGN DOING PROGRAM PLAY\u003c\/p\u003e \u003cp\u003eHow do I run an effective Experience Design Doing Program?\u003c\/p\u003e \u003cp\u003e\u003cb\u003ePart 3 Gametime\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eChapter 45 A BUSINESS LEADER’S GAME PLAN\u003c\/p\u003e \u003cp\u003eContrasting the journey of two leaders in different business contexts\u003c\/p\u003e \u003cp\u003eChapter 46 A DESIGN LEADER’S GAME PLAN\u003c\/p\u003e \u003cp\u003eTwo journeys: Mature bv.d vs. Immature bv.d\u003c\/p\u003e \u003cp\u003eChapter 47 A DESIGN PRACTITIONER’S GAME PLAN\u003c\/p\u003e \u003cp\u003eA journey of a successful experience strategist\u003c\/p\u003e \u003cp\u003eChapter 48 A NEWBIE PRACTITIONER’S GAME PLAN\u003c\/p\u003e \u003cp\u003eThe successful transition of an architect and a communication major\u003c\/p\u003e \u003cp\u003eChapter 49 A DESIGN COLLABORATOR’S GAME PLAN\u003c\/p\u003e \u003cp\u003eA product manager and an engineers journey to becoming awesome collaborators\u003c\/p\u003e \u003cp\u003eChapter 50 THE EXPERIENCE PRACTITIONER’S MANIFESTO\u003c\/p\u003e \u003cp\u003eA practitioner’s commitment to designing an awesome user experience\u003c\/p\u003e \u003cp\u003eChapter 51 THE LEADING BY EXPERIENCE MANIFESTO -\u003c\/p\u003e \u003cp\u003eA leader’s commitment to driving business value through user experience design\u003c\/p\u003e \u003cp\u003eINDEX\u003c\/p\u003e","brand":"John Wiley \u0026 Sons Inc","offers":[{"title":"Default Title","offer_id":49407165071703,"sku":"9781119829201","price":22.09,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781119829201.jpg?v=1730498399"},{"product_id":"delivering-data-analytics-9781398602977","title":"Delivering Data Analytics","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eNicholas Kelly\u003c\/b\u003e is a principal at G\u0026amp;K Consulting, based in Bonney Lake, Washington. He is a leader in analytics adoption having designed and developed dashboards for some of the world's largest companies, from global banks to Formula 1 teams. He is a frequent speaker at international conferences, has trained thousands of professionals in data visualization and analytics adoption and is the inventor of the Dashboard Wireframe Kit\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\"Over the many years I have worked in data analytics the field has grown significantly. It's no longer enough to deliver accurate numbers and charts: we need to consider business value, governance, adoption, story-telling and even corporate culture. Nick Kelly's book covers all that ground and more.\" * Donald Farmer, Principle, Tree Hive Strategy *\u003cbr\u003e\"Achieving real business impact with data goes far beyond technical considerations - you must focus on the human considerations. Through practical examples and real-world stories, Nick has crafted a book that will teach you to capitalize on the human side of data analytics and deliver business-changing results.\" * David Langer, Founder, Dave on Data *\u003cbr\u003e\"If you are looking to build an analytic capability or wondering how to improve one, this book covers the why what and how in a down to earth narrative. If you want to fast track from lessons learned and get your program running from the get-go, read this book first.\" * Akihiko Katayama, Chief Technology Officer, BaronsAI *\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\u003cli\u003e\u003cul\u003e\n\u003cli\u003eChapter - 01: Insight mindset;\u003c\/li\u003e\n\u003cli\u003eChapter - 02: Strategy and planning;\u003c\/li\u003e\n\u003cli\u003eChapter - 03: UX principles;\u003c\/li\u003e\n\u003cli\u003eChapter - 04: Requirements gathering;\u003c\/li\u003e\n\u003cli\u003eChapter - 05: Data assessment;\u003c\/li\u003e\n\u003cli\u003eChapter - 06: The agile process;\u003c\/li\u003e\n\u003cli\u003eChapter - 07: Storytelling;\u003c\/li\u003e\n\u003cli\u003eChapter - 08: Crafting the vision;\u003c\/li\u003e\n\u003cli\u003eChapter - 09: Managing change;\u003c\/li\u003e\n\u003cli\u003eChapter - 10: Adoption and ownership;\u003c\/li\u003e\n\u003cli\u003eChapter - 11: Training and documentation;\u003c\/li\u003e\n\u003cli\u003eChapter - 12: Launch\u003c\/li\u003e\n\u003c\/ul\u003e\u003c\/li\u003e\u003c\/ul\u003e","brand":"Kogan Page Ltd","offers":[{"title":"Default Title","offer_id":49407733432663,"sku":"9781398602977","price":87.3,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781398602977.jpg?v=1730500359"},{"product_id":"bootstrap-9781449343910","title":"Bootstrap","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eDiscover how easy it is to design killer interfaces and responsive websites with the Bootstrap framework. This practical book gets you started building pages with Bootstrap's HTML\/CSS-based tools and design templates right away. You'll also learn how to extend your app with interactive features, using its suite of jQuery plugins.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":49408547815767,"sku":"9781449343910","price":14.39,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781449343910.jpg?v=1730503293"},{"product_id":"mobile-design-pattern-gallery-9781449363635","title":"Mobile Design Pattern Gallery","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eWhen you're under pressure to produce a well-designed, easy-to-navigate mobile app, there's no time to reinvent the wheel - and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":49408548831575,"sku":"9781449363635","price":32.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781449363635.jpg?v=1730503296"},{"product_id":"interaction-design-9781474232395","title":"Interaction Design","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cb\u003eJamie Steane\u003c\/b\u003e is the Head of Visual Communication and Interactive Media Design at Northumbria University, UK.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eJoyce Yee\u003c\/b\u003e is Programme Leader and Senior Lecturer for the BA (Hons) Interactive Media Design at Northumbria University, UK.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eIntroduction                                                                                                       Welcome to an upside-down world                                                                                      \u003c\/b\u003e  \u003cb\u003e1. Interactive Products                                                                                    \u003c\/b\u003e       Discover Days That Are Always Different With The National Trust App         Magnificent Menders Game                                                                                                          Workshop: Making It Real                                                                                                         \u003cb\u003e2. Digital Services                                                                                           \u003c\/b\u003e       Simplifying A Visa Application Service                                                                                         A World Class Airport Experience                                                                                                 Your Bank In Your Pocket                                                                                                              Workshop: Guided Discussions                                                                                                \u003cb\u003e3. Invisible Systems                                                                                          \u003c\/b\u003e       Overwatch: From Drone to Phone                                                                                               NExTWORK: Youth Employment Service                                                                                 \u003cb\u003e4. Immersive Experiences                                                                                 \u003c\/b\u003e       Experiencing The Blue Planet                                                                                                        Learning About Synthetic Biology                                                                                                 Workshop: A Memorable Experience                                                                                      \u003cb\u003e5.Virtual Identities                                                                                          \u003c\/b\u003e       Rebranding BBC Newsbeat                                                                                                            Oi – The Sound Of A Brand                                                                                                      \u003cb\u003e6. Pervasive Promotions                                                                                  \u003c\/b\u003e       A Modern Retelling Of The Past                                                                                                    Mapping The Nation’s Favourite Places                                                                                                                                                                                                                                            \u003cb\u003eConclusion                                                                                                  \u003c\/b\u003e \u003cb\u003e        Glossary                                                                                                                                                                   Bibliography\u003c\/b\u003e","brand":"Bloomsbury Publishing PLC","offers":[{"title":"Default Title","offer_id":49408811565399,"sku":"9781474232395","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781474232395.jpg?v=1730504296"},{"product_id":"designing-voice-user-interfaces-9781491955413","title":"Designing Voice User Interfaces","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eWhether you're designing a mobile app, a toy, or a device such as a home assistant, this practical book guides you through basic VUI design principles, helps you choose the right speech recognition engine, and shows you how to measure your VUI's performance and improve upon it.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":49409191739735,"sku":"9781491955413","price":25.59,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781491955413.jpg?v=1730505859"},{"product_id":"product-research-rules-9781492049470","title":"Product Research Rules","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eIn this practical book, Aras Bilgen, C. Todd Lombardo, and Michael Connors demonstrate how your entire team can conduct effective product research within a couple of weeks--easily, cheaply, and without compromising quality.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":49409194295639,"sku":"9781492049470","price":33.74,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781492049470.jpg?v=1730505874"},{"product_id":"human-computer-interactions-in-transport-9781848212794","title":"Human-Computer Interactions in Transport","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eThe human-computer interactions are more and more present in our everyday life, and lead to many conceptual and methodological problems for the designers and evaluators of interactive systems. This book is about Human-Computer Interaction in Transport domain, in which the traveler becomes a user of information systems, particularly before and during the travel(s). This book will focus on traveler information and personalized systems, using a human-centered design approach.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eIntroduction xiii  \u003cp\u003eAcknowledgements xix\u003c\/p\u003e \u003cp\u003eChapter 1. Principles, Issues and Viewpoints of Traveler Information in a Multimodal Context 1\u003cbr\u003e Guillaume USTER\u003c\/p\u003e \u003cp\u003e1.1. Introduction 1\u003c\/p\u003e \u003cp\u003e1.2. A complexity that must be mastered 2\u003c\/p\u003e \u003cp\u003e1.3. Multimodal information 5\u003c\/p\u003e \u003cp\u003e1.4. The viatic concept: accompany the traveler 8\u003c\/p\u003e \u003cp\u003e1.5. Other traveler information-based representative research projects in a multimodal context 10\u003c\/p\u003e \u003cp\u003e1.6. Viewpoints 16\u003c\/p\u003e \u003cp\u003e1.7. Bibliography 17\u003c\/p\u003e \u003cp\u003eChapter 2. User Needs Analysis Methodology for the Design of Traveler Information Systems 21\u003cbr\u003e Pierre MORIZET-MAHOUDEAUX, Annette VALENTIN and Assia MOULOUDI\u003c\/p\u003e \u003cp\u003e2.1.Introduction 21\u003c\/p\u003e \u003cp\u003e2.2. Traveler information: a pluridisciplinary matter 22\u003c\/p\u003e \u003cp\u003e2.3. The example of the P@ss-ITS project 23\u003c\/p\u003e \u003cp\u003e2.4. RAMSES methodology for the collection, analysis and modeling of user needs 24\u003c\/p\u003e \u003cp\u003e2.5. RAMSES in the context of the P@ss-ITS project 35\u003c\/p\u003e \u003cp\u003e2.6. Conclusion 45\u003c\/p\u003e \u003cp\u003e2.7. Bibliography 46\u003c\/p\u003e \u003cp\u003eChapter 3. A Generic Method for Personalizing Interactive Systems: Application to Traveler Information 51\u003cbr\u003e Mourad ABED, Abdouroihamane ANLI, Christophe KOLSKI and Emmanuelle GRISLIN\u003c\/p\u003e \u003cp\u003e3.1.Introduction 51\u003c\/p\u003e \u003cp\u003e3.2. Personalization in HCI: examples of existing approaches, at the origin of the approach proposed 52\u003c\/p\u003e \u003cp\u003e3.3. PerMet: method for the development of personalized information systems 57\u003c\/p\u003e \u003cp\u003e3.4. PerSyst: personalization system supporting the PerMet method 62\u003c\/p\u003e \u003cp\u003e3.5. Application to the public transport of people: itinerary search 65\u003c\/p\u003e \u003cp\u003e3.6. Discussion about the possibility of generalization relative to personalization 84\u003c\/p\u003e \u003cp\u003e3.7. Conclusion 86\u003c\/p\u003e \u003cp\u003e3.8. Bibliography 87\u003c\/p\u003e \u003cp\u003eChapter 4. A Formal Framework for Design and Validation of Multimodal Interactive Systems in Transport Domain 93\u003cbr\u003e Linda MOHAND OUSSAÏD, Nadjet KAMEL, Idir AÏT SADOUNE, Yamine AÏT AMEUR, Mohamed AHMED NACER\u003c\/p\u003e \u003cp\u003e4.1. Introduction 93\u003c\/p\u003e \u003cp\u003e4.2. Concepts of multimodality 94\u003c\/p\u003e \u003cp\u003e4.3. Formal design 97\u003c\/p\u003e \u003cp\u003e4.4. Use of formal methods for input multimodality 100\u003c\/p\u003e \u003cp\u003e4.5. Use of formal methods for output multimodality 109\u003c\/p\u003e \u003cp\u003e4.6. Conclusion 124\u003c\/p\u003e \u003cp\u003e4.7. Bibliography 125\u003c\/p\u003e \u003cp\u003eChapter 5. From Human-machine Interaction to Cooperation: Towards the Integrated Copilot 129\u003cbr\u003e Thierry BELLET, Jean-Michel HOC, Serge BOVERIE and Guy BOY\u003c\/p\u003e \u003cp\u003e5.1. Introduction 129\u003c\/p\u003e \u003cp\u003e5.2. Copiloting and human-machine cooperation: context and stakes for the automobile 131\u003c\/p\u003e \u003cp\u003e5.3. Three realizations of cooperative devices for the purposes of automobile copiloting 135\u003c\/p\u003e \u003cp\u003e5.4. Discussion: towards an “intelligent” and “integrated” copilot 146\u003c\/p\u003e \u003cp\u003e5.5. Conclusion 150\u003c\/p\u003e \u003cp\u003e5.6. Acknowledgements 151\u003c\/p\u003e \u003cp\u003e5.7. Bibliography 152\u003c\/p\u003e \u003cp\u003eChapter 6. ICT and New Human-machine Interactions for Trucks and Buses of the Future: e-Truck and e-Bus Perspectives 157\u003cbr\u003e Bertrand DAVID, René CHALON and Bernard FAVRE\u003c\/p\u003e \u003cp\u003e6.1. Introduction 157\u003c\/p\u003e \u003cp\u003e6.2. Trucks in the context of ICT 159\u003c\/p\u003e \u003cp\u003e6.3. Informational context of the truck 160\u003c\/p\u003e \u003cp\u003e6.4. Bus in the context of ICT 161\u003c\/p\u003e \u003cp\u003e6.5. Principles of IMERA and HMTD 163\u003c\/p\u003e \u003cp\u003e6.6. RAE (real augmented environment) for e-Trucks and e-Buses 163\u003c\/p\u003e \u003cp\u003e6.7. HMI (Human-Machine Interface) needs for the e-Truck and e-Bus 165\u003c\/p\u003e \u003cp\u003e6.8. Mobile Learning from e-Truck and e-Bus perspectives 168\u003c\/p\u003e \u003cp\u003e6.9. ICT in city delivery 171\u003c\/p\u003e \u003cp\u003e6.10. ICT in the dynamic management of road networks 178\u003c\/p\u003e \u003cp\u003e6.11. Examples of initiatives and projects in direct or indirect link with the e-Truck and e-Bus concepts 183\u003c\/p\u003e \u003cp\u003e6.12. Conclusion 196\u003c\/p\u003e \u003cp\u003e6.13. Bibliography 198\u003c\/p\u003e \u003cp\u003eChapter 7. User-centered Approach to Design an Adaptive Truck Driving Assistance: Detection of Vulnerable Users in Urban Areas 203\u003cbr\u003e Annick MAINCENT, Hélène TATTEGRAIN, Marie-Pierre BRUYAS and Arnaud BONNARD\u003c\/p\u003e \u003cp\u003e7.1. Introduction 203\u003c\/p\u003e \u003cp\u003e7.2. Methodological principles for an anthropocentric design 205\u003c\/p\u003e \u003cp\u003e7.3. Contextual analyses in natural situations 209\u003c\/p\u003e \u003cp\u003e7.4. Specification of the assistance 214\u003c\/p\u003e \u003cp\u003e7.5. Development and integration of assistance solutions on a driving simulator 218\u003c\/p\u003e \u003cp\u003e7.6. Evaluation of solutions on a driving simulator 224\u003c\/p\u003e \u003cp\u003e7.7. Conclusions and viewpoints 229\u003c\/p\u003e \u003cp\u003e7.8. Bibliography 230\u003c\/p\u003e \u003cp\u003eChapter 8. Menu Sonification in an Automotive Media Center: Design and Evaluation 233\u003cbr\u003e Nicolas MISDARIIS, Julien TARDIEU, Sabine LANGLOIS and Séverine LOISEAU\u003c\/p\u003e \u003cp\u003e8.1. General context 233\u003c\/p\u003e \u003cp\u003e8.2. Specifications of the problem: identification of functions 235\u003c\/p\u003e \u003cp\u003e8.3. State of the art 239\u003c\/p\u003e \u003cp\u003e8.4. Method of sound design: hybrid model for the sonification of a hierarchical menu 250\u003c\/p\u003e \u003cp\u003e8.5. Evaluation protocols: general evaluation methods 255\u003c\/p\u003e \u003cp\u003e8.6. Methodology adopted for evaluation of the system and initial results 265\u003c\/p\u003e \u003cp\u003e8.7. Discussion and perspectives 274\u003c\/p\u003e \u003cp\u003e8.8. Bibliography 278\u003c\/p\u003e \u003cp\u003eChapter 9. Consideration of the Travel Time Experience in the Conceptual Models of Personalized Interactive Applications 283\u003cbr\u003e Arnaud BROSSARD, Mourad ABED, Christophe KOLSKI and Guillaume USTER\u003c\/p\u003e \u003cp\u003e9.1. Transport: a field with particular needs in terms of personalization of information 283\u003c\/p\u003e \u003cp\u003e9.2. The modeling of applications and consideration of the needs of users in the context of personalizing interactive applications 284\u003c\/p\u003e \u003cp\u003e9.3. Specificities in the field of transport in the framework of a method of modeling personalized interactive applications 290\u003c\/p\u003e \u003cp\u003e9.4. Application of the method 299\u003c\/p\u003e \u003cp\u003e9.5. Conclusion 306\u003c\/p\u003e \u003cp\u003e9.6. Bibliography 306\u003c\/p\u003e \u003cp\u003eChapter 10. Towards New Interactive Displays in Stations and Airports 311\u003cbr\u003e Christophe JACQUET, Yacine BELLIK and Yolaine BOURDA\u003c\/p\u003e \u003cp\u003e10.1. Introduction 311\u003c\/p\u003e \u003cp\u003e10.2. Related work 313\u003c\/p\u003e \u003cp\u003e10.3. Targeted characteristics of the system 314\u003c\/p\u003e \u003cp\u003e10.4. The KUP model 315\u003c\/p\u003e \u003cp\u003e10.5. Agent architecture 320\u003c\/p\u003e \u003cp\u003e10.6. Allocation and instantiation in KUP 321\u003c\/p\u003e \u003cp\u003e10.7. Implementation 324\u003c\/p\u003e \u003cp\u003e10.8. Experiments 325\u003c\/p\u003e \u003cp\u003e10.9. Conclusions and perspectives 339\u003c\/p\u003e \u003cp\u003e10.10. Bibliography 340\u003c\/p\u003e \u003cp\u003eChapter 11. Transport: a Fertile Ground for the Plasticity of User Interfaces 343\u003cbr\u003e Gaëlle CALVARY, Audrey SERNA, Christophe KOLSKI and Joëlle COUTAZ\u003c\/p\u003e \u003cp\u003e11.1. Introduction 343\u003c\/p\u003e \u003cp\u003e11.2. Evolution of human-computer interaction 344\u003c\/p\u003e \u003cp\u003e11.3. User interface plasticity: user viewpoint 352\u003c\/p\u003e \u003cp\u003e11.4. User interface plasticity: system viewpoint 355\u003c\/p\u003e \u003cp\u003e11.5. Towards a problem space for the implementation of plastic user interfaces 358\u003c\/p\u003e \u003cp\u003e11.6. Conclusion and perspectives 363\u003c\/p\u003e \u003cp\u003e11.7. Acknowledgements 364\u003c\/p\u003e \u003cp\u003e11.8. Bibliography 364\u003c\/p\u003e \u003cp\u003eList of Authors 369\u003c\/p\u003e \u003cp\u003eIndex 373\u003c\/p\u003e","brand":"ISTE Ltd and John Wiley \u0026 Sons Inc","offers":[{"title":"Default Title","offer_id":49413709431127,"sku":"9781848212794","price":135.8,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781848212794.jpg?v=1730521120"},{"product_id":"plug-and-play-visual-subgraph-query-interfaces-9783031161612","title":"Plug-and-Play Visual Subgraph Query Interfaces","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eThis book details recent developments in the emerging area of plug-and-play (PnP) visual subgraph query interfaces (VQI). These PnP interfaces are grounded in the principles of human-computer interaction (HCI) and cognitive psychology to address long-standing limitations to bottom-up search capabilities in graph databases using traditional graph query languages, which often require domain experts and specialist programmers. This book explains how PnP interfaces go against the traditional mantra of VQI construction by taking a data-driven\u003ci\u003e \u003c\/i\u003eapproach and giving end users the freedom to easily and quickly construct and maintain a VQI for any data sources without resorting to coding. The book walks readers through the intuitive PnP interface that uses templates where the underlying graph repository represents the socket and user-specified requirements represent the plug. Hence, a PnP interface enables an end user to change the socket (\u003ci\u003ei.e., \u003c\/i\u003egraph repository) or the plug (\u003ci\u003ei.e., \u003c\/i\u003erequirements) as necessary to automatically and effortlessly generate VQIs. The book argues that such a data-driven paradigm creates several benefits, including superior support for visual subgraph query construction, significant reduction in the manual cost of constructing and maintaining a VQI for any graph data source, and portability of the interface across diverse sources and querying applications. This book provides a comprehensive introduction to the notion of PnP interfaces, compares it to its classical manual counterpart, and reviews techniques for automatic construction and maintenance of these new interfaces. In synthesizing current research on plug-and-play visual subgraph query interface management, this book gives readers a snapshot of the state of the art in this topic as well as future research directions.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eChapter 1 - The Future is Democratized Graphs.- Chapter 2 - Background.- Chapter 3 - The World of Visual Graph Query Interfaces: An Overview.- Chapter 4 - Plug-and-Play Visual Subgraph Query Interfaces.- Chapter 5 - The Building Block of PnP Interfaces: Canned Patterns.- Chapter 6 - Pattern Selection for Graph Databases.- Chapter 7 - Pattern Selection for Large Networks.- Chapter 8 - Maintenance of Patterns.- Chapter 9 - The Road Ahead.\u003cp\u003e\u003c\/p\u003e","brand":"Springer International Publishing AG","offers":[{"title":"Default Title","offer_id":49415690617175,"sku":"9783031161612","price":33.24,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783031161612.jpg?v=1730527803"},{"product_id":"design-science-research-for-a-new-society-society-5-0-18th-international-conference-on-design-science-research-in-information-systems-and-technology-desrist-2023-pretoria-south-africa-may-31-june-2-2023-proceedings-9783031328077","title":"Design Science Research for a New Society:","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eThis book constitutes the proceedings of the 18th International Conference on Design Science Research in Information Systems and Technology, DESRIST 2023, which was held in Pretoria, South Africa, from May 31–June 2, 2023.\u003cbr\u003eThe 29 full papers presented in this volume were carefully reviewed and selected from 81 submissions. The papers are organized in the following topical sections: Design-oriented Research for Society 5.0 (Theme Track); Design of Systems Using Emerging Technologies; Human-Centered Artificial Intelligence (HCAI); Healthcare Systems and Quality of Life; Innovation and Entrepreneurship; Emerging DSR Methods and Processes; Education and DRS; Human Safety and Cybersecurity; Co-Desing and Collective Creativity for Addressing Grand Challenges; and Sustainability and Responsible Design.\u003cp\u003e\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eDesign-oriented Research for Society 5.0 (Theme \u003c\/b\u003e\u003cb\u003eTrack).- \u003c\/b\u003ez-Commerce: A data-minimizing one-click checkout solution.- Enabling the Evaluation of Production Scheduling Algorithms in Complex Production Environments using Individually Deployable Scheduling Services.- Toward Cross-company Value Generation from Data: Design Principles for Developing and Operating Data Sharing Communities.- Neuro-Adaptive System to Evaluate Product Recommendations in the Context of E-Commerce.- Measuring the Actual Oce Workspace Utilization in a Desk Sharing Environment based on IoT Sensors.- \u003cb\u003eDesign of Systems Using Emerging Technologies.- \u003c\/b\u003eIntroduction to the Design of Systems Using Emerging Technologies Track.- Designing an Augmented Reality Authoring Tool to Support Complex Tasks. A Design Science Study using Cognitive Load Theory.- \u003cb\u003eHuman-Centered Artificial Intelligence (HCAI).- \u003c\/b\u003eIntroduction to the Human-Centered Artificial Intelligence (HCAI) Track.- Giving DIAnA more TIME? Guidance for the Design of XAI- Based Medical Decision Support Systems.- A Conceptual Model for Labeling in Reinforcement Learning Systems: A Value Co-Creation Perspective.- \u003cb\u003eHealthcare Systems and Quality of Life.- \u003c\/b\u003eIntroduction to the Healthcare Systems and Quality of Life Track.- Guiding the development of interoperable health information systems: A conceptual IT governance framework.- Persuasive blood donation app design for individualist and collectivist cultures.- \u003cb\u003eInnovation and Entrepreneurship.- \u003c\/b\u003eIntroduction to the Innovation and Entrepreneurship Track.- Scaling Sustainable Entrepreneurship for Impact: Design Knowledge for the Use of Digital Technologies.- Data Product Canvas - A visual inquiry tool supporting data product design.- Design Principles for National Innovation Agencies in Social Market Economies.- How To Invest In The Future Of Food: An Exploration Design Science Project.- \u003cb\u003eEmerging DSR Methods and Processes.- \u003c\/b\u003eIntroduction to the Emerging DSR Methods and Processes Track.- Design Science Research: Progression, Schools of Thought and Research Themes.- Conducting Design Science Research in Society 5.0? An Explainable Artificial Intelligence Research Methodology.- DEKNOWSE { A DEsign KNOWledge SEarch Engine.- Empowering Recommender Systems in ITSM: A Pipeline Reference Model for AI-based Textual Data Quality Enrichment.- \u003cb\u003eEducation and DRS.- \u003c\/b\u003eIntroduction to the Education and DSR Track.- Inquiry Frameworks for Research Question Scoping in DSR: A realization for ChatGPT.- Design of an Augmented Reality App for primary school students which visualizes length units to promote the conversion of units.- Know the Knowledge of your Students: A Flexible Analytics Tool for Student Exercises.- Designing Pedagogical Conversational Agents for Achieving Common Ground.- Training Computational Thinking as a Key Skill Set for Design Science Researchers.- \u003cb\u003eHuman Safety and Cybersecurity.- \u003c\/b\u003eIntroduction to the Human Safety and Cybersecurity Track.- Designing Business Processes for Comprehensive Industrial IoT Security Management.- \u003cb\u003eCo-Desing and Collective Creativity for Addressing Grand Challenges.- \u003c\/b\u003eIntroduction to the Co-Design and Collective Creativity for Addressing Grand Challenges Track.- What Does The Factory?s Suggestion Box Reveal? An analysis of the design capabilities of a train maintenance centre from its idea management system.- Operationalising Co-design: Development of an ICT platform to Facilitate Stakeholder Engagement in Water Sensitive Design.- Co-Designing a Visual Inquiry Tool.- \u003cb\u003eSustainability and Responsible Design.- \u003c\/b\u003eIntroduction to the Sustainability and Responsible Design Track.- A Mid-Range Theory for Designing Sustainable Safe Spaces of Immersive Learning Environments: A Design- Science Based Gamification Approach.- Designing User-Centric Explanations for Medical Imaging With Informed Machine Learning.","brand":"Springer International Publishing AG","offers":[{"title":"Default Title","offer_id":49415709131095,"sku":"9783031328077","price":61.74,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783031328077.jpg?v=1730527862"},{"product_id":"end-user-development-9th-international-symposium-is-eud-2023-cagliari-italy-june-6-8-2023-proceedings-9783031344329","title":"End-User Development: 9th International","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eThis book constitutes the refereed proceedings of the 9th International Symposium on End-User Development, IS-EUD 2023, held in Cagliari, Italy, during June 6–8, 2023.\u003c\/p\u003e\u003cp\u003eThe 17 full papers and 2 (keynote extended abstracts) included in this book were carefully reviewed and selected from 26 submissions. They were organized in topical sections as follows: ​Artificial Intelligence for End-Users; Internet of Things for End-Users; Privacy; Security and Society; Supporting End-User Development.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eArtificial Intelligence for End-Users\u003c\/b\u003e.- Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUD.- End-User Development for Artificial Intelligence: A Systematic Literature Review.- Human-AI Co-Creation: Evaluating the Impact of Large-scale Text-to- Image Generative Models on the Creative Process.- Leveraging Large Language Models for End User Website Generation.- \u003cb\u003eInternet of Things for End-Users\u003c\/b\u003e.- Defining Trigger-Action Rules via Voice: a Novel Approach for End-User Development in the IoT.- Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules.- Understanding Concepts, Methods and Tools for EndUser Control of Automations in Ecosystems of Smart Objects and Services.- Understanding User Needs in Smart Homes and How to Fulfil Them.- \u003cb\u003ePrivacy, Security and Society\u003c\/b\u003e.- Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and Experts.- On the User Perception of Security Risks of Trigger-Action Rules: A User Study.- ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options.- Designing for a Sustainable Digital Transformation: The DEA Methodology.- \u003cb\u003eSupporting End-User Development\u003c\/b\u003e.- Exploring visual languages for prototyping interactive behaviors for Tangible Virtual Reality.- How End Users Develop Point-and-Click Games.- Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts.- Challenges of Enabling End-Users to Develop Systems with AI.- EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses.","brand":"Springer International Publishing AG","offers":[{"title":"Default Title","offer_id":49415710998871,"sku":"9783031344329","price":47.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783031344329.jpg?v=1730527868"},{"product_id":"usability-und-ux-fur-dummies-9783527716333","title":"Usability und UX für Dummies","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eSie erstellen eine Website und wissen nicht, wie Sie sie sinnvoll aufbauen und designen? Sie möchten Ihre Kunden länger auf Ihrer Website halten? Sie träumen davon, dass mehr Kunden den Kaufen-Button klicken? Steigen Sie mit diesem Buch in das Thema \"Benutzerfreundlichkeit\" und \"Positives Nutzererlebnis\" ein. Führen Sie Ihre Kunden schnell und einfach zu ihrem Ziel, vermitteln Sie ihnen ein positives Gefühl und machen Sie ihnen die Kaufentscheidung leicht. Fangen Sie bei der Lesbarkeit der Texte an, achten Sie auf die Auffindbarkeit wichtiger Funktionen und lernen Sie, wie man benutzerfreundliche Formulare entwickelt. Was bei mobilen Websites und Apps anders ist, erfahren Sie natürlich auch.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eÜber die Autorin \u003cb\u003e9\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eEinleitung\u003c\/b\u003e \u003cb\u003e19\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eÜber dieses Buch 20\u003c\/p\u003e \u003cp\u003eWas Sie nicht lesen müssen 20\u003c\/p\u003e \u003cp\u003eTörichte Annahmen über den Leser 20\u003c\/p\u003e \u003cp\u003eWie dieses Buch aufgebaut ist 21\u003c\/p\u003e \u003cp\u003eSymbole, die in diesem Buch verwendet werden 23\u003c\/p\u003e \u003cp\u003eWie es weitergeht 23\u003c\/p\u003e \u003cp\u003e\u003cb\u003eTeil I: Usability und User Experience im Überblick\u003c\/b\u003e \u003cb\u003e25\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 1 Grundbegriffe und Kriterien verstehen\u003c\/b\u003e \u003cb\u003e27\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eUsability 27\u003c\/p\u003e \u003cp\u003eUser Experience 29\u003c\/p\u003e \u003cp\u003eCustomer Experience oder die Summe aller Berührungspunkte 31\u003c\/p\u003e \u003cp\u003eWo anfangen? Eine Einstiegshilfe 32\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 2 Websites und Apps bewerten lernen\u003c\/b\u003e \u003cb\u003e33\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eLeitlinien zur Gestaltung von Benutzungsschnittstellen 33\u003c\/p\u003e \u003cp\u003eAufgabenangemessenheit 34\u003c\/p\u003e \u003cp\u003eSelbstbeschreibungsfähigkeit 35\u003c\/p\u003e \u003cp\u003eErwartungskonformität 37\u003c\/p\u003e \u003cp\u003eLernförderlichkeit 39\u003c\/p\u003e \u003cp\u003eSteuerbarkeit 39\u003c\/p\u003e \u003cp\u003eFehlertoleranz 41\u003c\/p\u003e \u003cp\u003eBenutzerbindung 42\u003c\/p\u003e \u003cp\u003eHeuristiken nach Nielson und Molich 44\u003c\/p\u003e \u003cp\u003eSichtbarkeit des Systemstatus 45\u003c\/p\u003e \u003cp\u003eÜbereinstimmung von System und realer Welt 46\u003c\/p\u003e \u003cp\u003eBenutzerkontrolle und -freiheit 47\u003c\/p\u003e \u003cp\u003eKonsistenz und Standards 47\u003c\/p\u003e \u003cp\u003eFehler vermeiden 48\u003c\/p\u003e \u003cp\u003eErkennen vor Erinnern 49\u003c\/p\u003e \u003cp\u003eFlexibilität und effiziente Nutzung 50\u003c\/p\u003e \u003cp\u003eÄsthetisches und minimalistisches Design 51\u003c\/p\u003e \u003cp\u003eUnterstützen beim Erkennen und Beheben von Fehlern 52\u003c\/p\u003e \u003cp\u003eHilfe und Dokumentation 52\u003c\/p\u003e \u003cp\u003eUsability-Regeln anwenden – die heuristische Evaluation 54\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 3 Die wichtigsten Methoden zur Optimierung von Websites und Apps\u003c\/b\u003e \u003cb\u003e59\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eSo führen Sie Usability-Reviews durch 60\u003c\/p\u003e \u003cp\u003eWann sollten Sie Usability-Reviews einsetzen? 62\u003c\/p\u003e \u003cp\u003eWas ist bei Usability-Reviews zu beachten? 62\u003c\/p\u003e \u003cp\u003eWann ist ein Usability-Review nicht geeignet? 64\u003c\/p\u003e \u003cp\u003eUsability-Tests erfolgreich einsetzen 65\u003c\/p\u003e \u003cp\u003eWann sollten Sie Usability-Tests einsetzen? 66\u003c\/p\u003e \u003cp\u003eWie läuft ein Usability-Test ab? 67\u003c\/p\u003e \u003cp\u003eWer kann Usability-Tests durchführen? 75\u003c\/p\u003e \u003cp\u003eSind Usability-Tests teuer? 77\u003c\/p\u003e \u003cp\u003eWann ist ein Usability-Test nicht sinnvoll? 78\u003c\/p\u003e \u003cp\u003e\u003cb\u003eTeil II: Den Nutzer verstehen und sein Verhalten beeinflussen\u003c\/b\u003e \u003cb\u003e81\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 4 So tickt der Nutzer – Informationsverarbeitung und Entscheidungsprozesse\u003c\/b\u003e \u003cb\u003e83\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eDer »Energiespar-Kopf« 83\u003c\/p\u003e \u003cp\u003eWas Nutzer wirklich sehen, wenn sie eine Website betrachten 84\u003c\/p\u003e \u003cp\u003eWie sich das Gehirn einen Reim auf Strukturen macht 88\u003c\/p\u003e \u003cp\u003eDas Gesetz der Nähe 88\u003c\/p\u003e \u003cp\u003eDas Gesetz der Ähnlichkeit 89\u003c\/p\u003e \u003cp\u003eDas Gesetz der Geschlossenheit 90\u003c\/p\u003e \u003cp\u003eDas Gesetz der Einfachheit 91\u003c\/p\u003e \u003cp\u003eDas Gesetz der gemeinsamen Region 92\u003c\/p\u003e \u003cp\u003eDas Gesetz der Gleichzeitigkeit 93\u003c\/p\u003e \u003cp\u003eWie Nutzer Informationen verarbeiten und bewerten 93\u003c\/p\u003e \u003cp\u003eWie Nutzer einfacher und besser Entscheidungen treffen 95\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 5 Wie der Nutzer tut, was Sie gern hätten\u003c\/b\u003e \u003cb\u003e99\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eDas Problem mit dem Entscheiden 99\u003c\/p\u003e \u003cp\u003eBesitz schafft Wert 102\u003c\/p\u003e \u003cp\u003eWenn nur das Ergebnis zählt 103\u003c\/p\u003e \u003cp\u003eDer Herdentrieb 104\u003c\/p\u003e \u003cp\u003eKünstliche Verknappung 104\u003c\/p\u003e \u003cp\u003eWie du mir, so ich dir 105\u003c\/p\u003e \u003cp\u003eWarum Ausnahmen keine Regeln bestätigen 106\u003c\/p\u003e \u003cp\u003eDie Lotto-Falle 107\u003c\/p\u003e \u003cp\u003eSympathie macht großzügig 108\u003c\/p\u003e \u003cp\u003eDer Ankereffekt 109\u003c\/p\u003e \u003cp\u003eBloß nichts abgeben 110\u003c\/p\u003e \u003cp\u003eMehr Schein als Sein? 111\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 6 So messen und erheben Sie Nutzerverhalten\u003c\/b\u003e \u003cb\u003e113\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eWebtracking – der Klassiker unter den Messmethoden 114\u003c\/p\u003e \u003cp\u003eKontinuierliche Messung und Beobachtung 117\u003c\/p\u003e \u003cp\u003eGezielte Optimierung einer Website mit Web Analytics 119\u003c\/p\u003e \u003cp\u003eDem Nutzer über die Schulter schauen: Teilnehmende Beobachtung 123\u003c\/p\u003e \u003cp\u003eNutzerbeobachtungen vorbereiten 125\u003c\/p\u003e \u003cp\u003eSo wird die Erhebung ein Erfolg 126\u003c\/p\u003e \u003cp\u003eDie Daten auswerten und interpretieren 128\u003c\/p\u003e \u003cp\u003eStandardisierte Online- oder Onsite-Befragungen 129\u003c\/p\u003e \u003cp\u003eDie Erkenntnisse richtig nutzen 133\u003c\/p\u003e \u003cp\u003e\u003cb\u003eTeil III: Methoden zur Bewertung und Optimierung von Usability und UX\u003c\/b\u003e \u003cb\u003e135\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 7 Der nutzerzentrierte Gestaltungsprozess (User Centered Design)\u003c\/b\u003e \u003cb\u003e137\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eBevor es losgeht: Den Prozess planen 139\u003c\/p\u003e \u003cp\u003eZiele und Wettbewerbsumfeld definieren 140\u003c\/p\u003e \u003cp\u003eDen Ablauf festlegen 140\u003c\/p\u003e \u003cp\u003eDie Qual der Wahl: Welche Methoden brauche ich? 141\u003c\/p\u003e \u003cp\u003eDie Ressourcenplanung 145\u003c\/p\u003e \u003cp\u003eAnalysephase 145\u003c\/p\u003e \u003cp\u003eKonzeptionsphase 147\u003c\/p\u003e \u003cp\u003eEvaluationsphase 148\u003c\/p\u003e \u003cp\u003eZeitplanung 148\u003c\/p\u003e \u003cp\u003eEine Checkliste zum Schluss 150\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 8 Methoden zum Kennenlernen und Verstehen des Nutzers\u003c\/b\u003e \u003cb\u003e151\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eDen Nutzungskontext verstehen und beschreiben (Phase 1) 152\u003c\/p\u003e \u003cp\u003eKontextinterviews 153\u003c\/p\u003e \u003cp\u003eFokusgruppen 158\u003c\/p\u003e \u003cp\u003ePersonas 167\u003c\/p\u003e \u003cp\u003eCustomer Journey Mapping 177\u003c\/p\u003e \u003cp\u003eDie fertige Nutzungskontextbeschreibung 181\u003c\/p\u003e \u003cp\u003eDie Nutzungsanforderungen spezifizieren (Phase 2) 182\u003c\/p\u003e \u003cp\u003eAnforderungsanalyse – was nun? 184\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 9 Methoden zum Entwickeln von benutzerfreundlichen Lösungen\u003c\/b\u003e \u003cb\u003e187\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eInhalte für die geplante Anwendung festlegen 188\u003c\/p\u003e \u003cp\u003eInhalte strukturieren 189\u003c\/p\u003e \u003cp\u003eSkizzen anfertigen 192\u003c\/p\u003e \u003cp\u003eSkizzen verfeinern und zu konkreten Entwürfen weiterentwickeln 193\u003c\/p\u003e \u003cp\u003ePrototypen erstellen und testen 194\u003c\/p\u003e \u003cp\u003eScribbles werden zu Wireframes 196\u003c\/p\u003e \u003cp\u003eWireframes werden zu Mockups 198\u003c\/p\u003e \u003cp\u003eEntwürfe und Prototypen optimieren bis zur finalen Anwendung 200\u003c\/p\u003e \u003cp\u003eRemote-Usability-Tests 202\u003c\/p\u003e \u003cp\u003eGuerilla-Tests 204\u003c\/p\u003e \u003cp\u003eDesign-Tests 206\u003c\/p\u003e \u003cp\u003eTree-Tests 209\u003c\/p\u003e \u003cp\u003eErfüllt die Anwendung die Nutzungsanforderungen? 212\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 10 Methoden zur kontinuierlichen Erfolgskontrolle\u003c\/b\u003e \u003cb\u003e215\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eVariantentests und multivariates Testing 216\u003c\/p\u003e \u003cp\u003eThesen bilden 217\u003c\/p\u003e \u003cp\u003eErfolg definieren 218\u003c\/p\u003e \u003cp\u003eTestdauer festlegen 218\u003c\/p\u003e \u003cp\u003eToolauswahl 219\u003c\/p\u003e \u003cp\u003eInterpretation und Ableitungen 219\u003c\/p\u003e \u003cp\u003eUsability-Fragebögen 220\u003c\/p\u003e \u003cp\u003eUser Experience Questionnaire (UEQ) 222\u003c\/p\u003e \u003cp\u003eSystem Usability Scale (SUS) 223\u003c\/p\u003e \u003cp\u003eVisual Aesthetics of Website Inventory (VisAWI) 224\u003c\/p\u003e \u003cp\u003eAttrakDiff 226\u003c\/p\u003e \u003cp\u003eWeitere Fragebögen 226\u003c\/p\u003e \u003cp\u003eUnd noch mehr 227\u003c\/p\u003e \u003cp\u003eRegelmäßige Usability-Tests 227\u003c\/p\u003e \u003cp\u003e\u003cb\u003eTeil IV: DIY – Usability-Optimierung für den Alltag\u003c\/b\u003e \u003cb\u003e229\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 11 Alles an Ort und Stelle: Der richtige Website-Aufbau\u003c\/b\u003e \u003cb\u003e231\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eZentrale Elemente richtig platzieren 231\u003c\/p\u003e \u003cp\u003eNavigationselemente richtig positionieren 235\u003c\/p\u003e \u003cp\u003eDer Aufbau mobiler Websites 237\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 12 Lesbarkeit und Textgestaltung\u003c\/b\u003e \u003cb\u003e241\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eVerständlich schreiben 242\u003c\/p\u003e \u003cp\u003eSchriftarten und Textstrukturierung 245\u003c\/p\u003e \u003cp\u003eWelche Schriftarten sind fürs Web geeignet? 245\u003c\/p\u003e \u003cp\u003eWie groß ist groß genug? 245\u003c\/p\u003e \u003cp\u003eForm und Struktur 246\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 13 Links und Buttons richtig gestalten\u003c\/b\u003e \u003cb\u003e255\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eGut verlinkt ist halb geblinkt 255\u003c\/p\u003e \u003cp\u003eDrück mich! Links mit Aufforderungscharakter 257\u003c\/p\u003e \u003cp\u003ePositionen und Hierarchien von Buttons 258\u003c\/p\u003e \u003cp\u003eDer richtige Text für Buttons 260\u003c\/p\u003e \u003cp\u003eGröße und Zustände von Buttons 261\u003c\/p\u003e \u003cp\u003eCheckboxen, Radiobuttons und Umschaltflächen 263\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 14 Formulare, die nicht nerven, sondern abgeschickt werden\u003c\/b\u003e \u003cb\u003e265\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eStruktur und Anordnung 265\u003c\/p\u003e \u003cp\u003eAchsen und Leerräume schaffen 266\u003c\/p\u003e \u003cp\u003eDavor, darüber, daneben: Wohin mit der Beschriftung? 268\u003c\/p\u003e \u003cp\u003eArten von Eingabefeldern 270\u003c\/p\u003e \u003cp\u003eKennzeichnung von Pflichtfeldern 272\u003c\/p\u003e \u003cp\u003eHilfreiche Fehlermeldungen 273\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 15 Suchen und Finden: So unterstützen Sie Ihre Nutzer zielgerichtet\u003c\/b\u003e \u003cb\u003e275\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eDas Eingabefeld 275\u003c\/p\u003e \u003cp\u003ePositionierung 276\u003c\/p\u003e \u003cp\u003eGestaltung 277\u003c\/p\u003e \u003cp\u003eProaktive Unterstützung: Die Vorschlagsfunktion 278\u003c\/p\u003e \u003cp\u003eDie Ergebnisseite: Aufbau und Interaktionsmöglichkeiten 278\u003c\/p\u003e \u003cp\u003eGut gefiltert ist halb gefunden 279\u003c\/p\u003e \u003cp\u003eIn Reih‘ und Glied 281\u003c\/p\u003e \u003cp\u003eNull-Treffer-Seiten 282\u003c\/p\u003e \u003cp\u003e\u003cb\u003eTeil V: Spezialwissen für Apps und mobile Websites\u003c\/b\u003e \u003cb\u003e285\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 16 Responsives Design: Die unendliche Vielfalt von Bildschirmgrößen\u003c\/b\u003e \u003cb\u003e287\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eWie funktioniert responsives Design? 288\u003c\/p\u003e \u003cp\u003eEine responsive Website konzipieren 289\u003c\/p\u003e \u003cp\u003eDer Mobile-First-Ansatz 289\u003c\/p\u003e \u003cp\u003eFlexible Raster und Bildgrößen 290\u003c\/p\u003e \u003cp\u003eVerschiedene Ansichten im Wireframe-Stadium erstellen 292\u003c\/p\u003e \u003cp\u003eNavigationsprinzipien für kleine Bildschirme 293\u003c\/p\u003e \u003cp\u003eResponsive Websites und Apps optimieren 295\u003c\/p\u003e \u003cp\u003eIn der Anforderungsanalyse: Wer, wann und wofür? 295\u003c\/p\u003e \u003cp\u003eExpertenbewertungen 296\u003c\/p\u003e \u003cp\u003eUsability-Tests mit mobilen Anwendungen 296\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 17 Nicht klicken, sondern tippen: Die speziellen Anforderungen von Touch-Devices\u003c\/b\u003e \u003cb\u003e301\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eFinger statt Maus: Das ist anders 301\u003c\/p\u003e \u003cp\u003eSo werden Bedienelemente »Touch-freundlich« 303\u003c\/p\u003e \u003cp\u003eDie richtige Größe 303\u003c\/p\u003e \u003cp\u003eDie richtige Position 304\u003c\/p\u003e \u003cp\u003eDie erwartungskonforme Reaktion 307\u003c\/p\u003e \u003cp\u003e\u003cb\u003eTeil VI: Der Top-Ten-Teil\u003c\/b\u003e \u003cb\u003e309\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eKapitel 18 Die 10 besten Link-Tipps rund um Usability und User Experience\u003c\/b\u003e \u003cb\u003e311\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eUsabilityblog 311\u003c\/p\u003e \u003cp\u003eProduktbezogen 311\u003c\/p\u003e \u003cp\u003eUser Experience Blog 312\u003c\/p\u003e \u003cp\u003eGerman UPA 312\u003c\/p\u003e \u003cp\u003ePsyconversion 312\u003c\/p\u003e \u003cp\u003eYouTube-Kanal »Indra Burkart« 312\u003c\/p\u003e \u003cp\u003eNielsen Norman Group 313\u003c\/p\u003e \u003cp\u003eUsabilityGeek 313\u003c\/p\u003e \u003cp\u003eUXmatters 313\u003c\/p\u003e \u003cp\u003eUX Booth 313\u003c\/p\u003e \u003cp\u003eStichwortverzeichnis 315\u003c\/p\u003e","brand":"Wiley-VCH Verlag GmbH","offers":[{"title":"Default Title","offer_id":49419471389015,"sku":"9783527716333","price":999.99,"currency_code":"GBP","in_stock":false}]},{"product_id":"quick-guide-to-flash-catalyst-9781449306748","title":"Quick Guide to Flash Catalyst","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eQuick Guide to Flash Catalyst covers how to build interactive websites and interfaces easily in Flash Catalyst using designs imported in Photoshop and Illustrator formats. Also, the book will cover how to covert static artwork to interactive components, add actions to it, and publish it as SWF and AIR applications.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":49530096976215,"sku":"9781449306748","price":10.79,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781449306748.jpg?v=1731878059"},{"product_id":"what-ux-is-really-about-9781032104447","title":"What UX is Really About","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003ci\u003eIn this not-too-long and easy-to-read book, author Celia Hodent presents a clear overview of the challenges, demands, and rewards of becoming a user experience professional. If this field interests you, thereâs no better place to start than with the volume you now hold in your hand. \u003c\/i\u003e\u003c\/p\u003e\u003cp\u003eAlan Cooper, Ancestry Thinker, Software Alchemist, Regenerative Rancher, Author of \u003ci\u003eThe Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity\u003c\/i\u003e\u003c\/p\u003e\u003cp\u003eThe main objective of \u003cb\u003eWhat UX is \u003ci\u003eReally \u003c\/i\u003eAbout: Introducing a Mindset for Great Experiences \u003c\/b\u003eis to provide a quick introduction to user experience (UX 101) for students, professionals, or simply curious readers who want to understand this trendy yet commonly misunderstood practice better. Readers will learn that UX is much more than a set of techniques, guidelines, and tools. It is a \u003cb\u003emindset\u003c\/b\u003e; a philosophy that takes the perspective of the humans that will use a product. It is about solving their problems, offering them a pleasurable experience, and building a win-win, long-lasting relationship between them and the company developing the product. Above all, it is about improving peopleâs lives with technology. \u003cb\u003eWhat UX is \u003ci\u003eReally \u003c\/i\u003eAbout \u003c\/b\u003eis informative, concise, and provides readers with a high-level overview of the science, design, and methodologies of UX. \u003c\/p\u003e\u003cp\u003eKEY FEATURES: \u003c\/p\u003e\u003cp\u003eâ The most approachable and concise introduction book about UX. \u003c\/p\u003e\u003cp\u003eâ Easy to read and aims to popularize the UX mindset while debunking its main misconceptions. \u003c\/p\u003e\u003cp\u003eâ Small format size makes it easy to carry around. \u003c\/p\u003e\u003cp\u003eâ Includes content relatable and meaningful to the readers by taking many examples from everyday life with a conversational and light writing style. \u003c\/p\u003e\u003cp\u003eâ Tackles the psychology, design, research, process, strategy, and ethics behind offering the best experience with products, systems, or services.\u003c\/p\u003e\u003cp\u003eâ Includes a glossary.\u003c\/p\u003e\u003cp\u003eCelia Hodent holds a PhD in psychology, and is a leading expert in the application of cognitive science and psychology to product development, with over 13 years of experience in the development of UX strategy in video game studios, such as Ubisoft, LucasArts, and Epic Games (\u003ci\u003eFortnite\u003c\/i\u003e). She currently leads an independent UX consultancy, working with a wide range of international media and enterprise companies to help ensure their products are engaging, successful, and respectful of users. Celia conducts workshops and provides guidance on the topics of game-based UX, playful learning (gamification), ethics, implicit biases, and inclusion in tech. Celia is the author of \u003ci\u003eThe Gamerâs Brain: How Neuroscience and UX Can Impact Video Game Design \u003c\/i\u003eand \u003ci\u003eThe Psychology of Video Games\u003c\/i\u003e.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\"In this not-too-long and easy-to-read book, author Celia Hodent presents a clear overview of the challenges, demands, and rewards of becoming a user experience professional. If this field interests you, there’s no better place to start than with the volume you now hold in your hand.\" \u003cbr\u003eAlan Cooper, Ancestry Thinker, Software Alchemist, Regenerative Rancher, Author of \u003cem\u003eThe Inmates Are Running the Asylum: Why High Tech Products Drive Us Crazy and How to Restore the Sanity\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e\"This is a clear and compelling introduction to a topic that affects us all--UX and how it shapes the technology experiences we have every day. I can see using this in my general education HCI introduction course--it covers key aspects of the field and also raises important questions of ethics and of inclusion.\"\u003cbr\u003eKatherine Isbister, Professor of Computational Media, Jack Baskin School of Engineering, University of California Santa Cruz, Author of\u003cem\u003e How Games Move Us: Emotion by Design\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003e“In this approachable book, Celia Hodent distills her decades of knowledge and experience into a practical guide. She gives her voice to typical topics, such as the importance of understanding human capability and limitations, but also to rare ones, such as ethics in design. Light on jargon and heavy on practical questions, this is an ideal book for anyone exploring the possibility of a career in UX.”\u003cbr\u003eAnne Collins McLaughlin, PhD Professor, North Carolina State University\u003cbr\u003eCo-author of \u003cem\u003eAging, Technology and Health\u003c\/em\u003e\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eChapter 1 What Is UX?\u003c\/p\u003e\u003cp\u003eChapter 2 What UX Is Not\u003c\/p\u003e\u003cp\u003eChapter 3 The Science behind UX\u003c\/p\u003e\u003cp\u003eChapter 4 The Process and Methodologies of UX\u003c\/p\u003e\u003cp\u003eChapter 5 Ethics and the UX Mindset\u003c\/p\u003e\u003cp\u003eChapter 6 Conclusion\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":51018838081879,"sku":"9781032104447","price":24.32,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781032104447.jpg?v=1750778345"},{"product_id":"designedup-9781032202013","title":"DesignedUp","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eCarter's new book, \u003cb\u003eDesignedUp,\u003c\/b\u003e is a useful guide for the modern design practitioner who sits at the intersection of the IT consultancy and agency world  someone who chooses to plot their own course across many companies' diverse set of interests instead of being loyal to just one. In doing so, they have selected an exciting path that will bring them many heralded victories and challenging pitfalls, which Carter has aptly navigated over her impressive career. If you have been in the field for a while, I think you will find Carter's book to be a refreshing antidote to any career doldrums you may have. \u003cb\u003eDr. John Maeda, VP of Design and Artificial Intelligence, Microsoft\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eDesigners have long asked for a seat at the table.' What Emma Carter has done is given them the roadmap to not only get that seat, but to redesign the table to fit what tech-driven organisations need to succeed today. \u003cstrong\u003eJeff Gotthelf, Author Lean UX and Sense \u0026amp; Respond\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eAre you str\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e1. DesignedUp traits 2. Design agency life vs large consultancy life 3. Design leader in an agile consultancy world4. Proving the power and value of design 5. Don’t become the worst version of yourself 6. Up your influence 7. One final note\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":51018897162583,"sku":"9781032202013","price":37.04,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781032202013.jpg?v=1750778568"},{"product_id":"weaving-fire-into-form-9781450397674","title":"Weaving Fire into Form","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eInvestigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). Spanning conceptual, philosophical, cognitive, design, and technical aspects of interaction, this book charts both history and aspirations for the future of TEI.","brand":"Association of Computing Machinery,U.S.","offers":[{"title":"Default Title","offer_id":51040052904279,"sku":"9781450397674","price":62.1,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781450397674.jpg?v=1750945611"},{"product_id":"weaving-fire-into-form-9781450397698","title":"Weaving Fire into Form","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eInvestigates multiple facets of the emerging discipline of Tangible, Embodied, and Embedded Interaction (TEI). Spanning conceptual, philosophical, cognitive, design, and technical aspects of interaction, this book charts both history and aspirations for the future of TEI.","brand":"Association of Computing Machinery,U.S.","offers":[{"title":"Default Title","offer_id":51040053166423,"sku":"9781450397698","price":83.25,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781450397698.jpg?v=1750945613"},{"product_id":"digital-fluency-9781484267738","title":"Digital Fluency","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cdiv\u003e\n\u003cp\u003eIf you are curious about the basics of artificial intelligence, blockchain technology, and quantum computing as key enablers for digital transformation and innovation, \u003ci\u003eDigital Fluency\u003c\/i\u003e is your handy guide. The real-world applications of these cutting-edge technologies are expanding rapidly, and your daily life will continue to be affected by each of them. There is no better time than now to get started and become digitally fluent.\u003c\/p\u003e\n\u003cp\u003eYou need not have previous knowledge of these versatile technologies, as author Volker Lang will expertly guide you through this digital age. He illustrates key concepts and applications in numerous practical examples and more than 48 catchy figures throughout \u003ci\u003eDigital Fluency\u003c\/i\u003e. The end of each chapter presents you with a helpful implementation checklist of central lessons before proceeding to the next. This book gets to the heart of digital buzzwords and concepts, and tells you what they truly mean.\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003ePreface1 Digitalization \u0026amp; Digital Transformation1.1 Historical Business Transformations1.2 Innovation \u0026amp; Disruption Theory1.3 The Digital Ecosystem1.3.1 Major Driving Forces1.3.2 Digital Transformation Strategy1.3.3 The Role of Qubits, Blocks and Neurons1.3.4 Innovation Models of Google, Amazon \u0026amp; Co.1.4 Classical Data Processing1.4.1 The Digital Code1.4.2 Principles of Operation1.4.3 Computers \u0026amp; Other Digital DevicesReferences2 Quantum Computing2.1 Setting the Quantum Computing Scene2.2 The Strange World of Quantum Computing2.2.1 Spooky Quantum Reality2.2.2 How Quantum Computers Operate2.2.3 The Fussy Search after the Perfect Qubit2.3 Quantum Computers Today2.3.1 Current Business Applications2.3.2 Commercially Available Systems2.3.3 Next Challenges2.4 Summary \u0026amp; Implementation FrameworkReferences3 Blockchain Technology3.1 Setting the Blockchain Scene3.1.1 The Role of Transactions \u0026amp; Money in History3.1.2 Basic Functions of Money in Society3.2 Blockchain Fundamentals3.2.1 Decentralization and the Arrival of Trust3.2.2 The Immutable Data Structure3.2.3 Digital Value Transfer3.2.4 The Authorization of Transactions by Digital Signatures3.2.5 Deploying Trust by Consensus and Mining3.2.6 Smart Business Contracts3.3 Blockchain Technology Today3.3.1 Implementation Challenges for Enterprises3.3.2 Current Business Applications3.3.3 Further Use Cases3.4 Summary \u0026amp; Implementation FrameworkReferences4 Artificial Intelligence4.1 Setting the Artificial Intelligence Scene4.1.1 The Symbiosis of Neurobiology \u0026amp; Information Theory4.1.2 The Conference that Started it All4.1.3 IBM’s Legendary Projects DeepBlue \u0026amp; Watson4.2 Central Ideas behind Artificial Intelligence4.2.1 The Cost Function4.2.2 Minimization of the Cost Function4.3 The Five Categories of Learning4.3.1 Supervised Learning4.3.2 Unsupervised Learning4.3.3 Deep Learning4.3.4 Ensemble Methods4.3.5 Reinforcement Learning4.4 Top Use Cases and Business Applications4.4.1 Computer Vision4.4.2 Healthcare4.4.3 Natural Language Processing4.4.4 Energy Efficiency4.4.5 Drug Discovery4.4.6 Financial Services \u0026amp; Insurance4.5 Summary \u0026amp; Implementation FrameworkReferences5 Your Digital Action Plan5.1 Envision a Digital Business \u0026amp; Operating Model5.2 Select the Right Technology Stack5.3 Digitize the Core5.4 Identify Pilot Projects5.5 Empower Employees5.6 Shape the Organization \u0026amp; Structure5.7 Establish an Open Innovation Culture5.8 Leverage the EcosystemReferencesGlossary\u003c\/p\u003e\n\u003c\/div\u003e","brand":"APress","offers":[{"title":"Default Title","offer_id":51040560087383,"sku":"9781484267738","price":37.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781484267738.jpg?v=1750947114"},{"product_id":"the-handbook-of-multimodal-multisensor-interfaces-volume-3-language-processing-software-commercialization-and-emerging-directions-9781970001723","title":"The Handbook of Multimodal-Multisensor","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cem\u003eThe Handbook of Multimodal-Multisensor Interfaces\u003c\/em\u003e provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces-user input involving new media (speech, multi-touch, hand and body gestures, facial expressions, writing) embedded in multimodal-multisensor interfaces.\u003cp\u003eThis three-volume handbook is written by international experts and pioneers in the field. It provides a textbook, reference, and technology roadmap for professionals working in this and related areas.\u003c\/p\u003e\u003cp\u003eThis third volume focuses on state-of-the-art multimodal language and dialogue processing, including semantic integration of modalities. The development of increasingly expressive embodied agents and robots has become an active test bed for coordinating multimodal dialogue input and output, including processing of language and nonverbal communication. In addition, major application areas are featured for commercializing multimodal-multisensor systems, including automotive, robotic, manufacturing, machine translation, banking, communications, and others. These systems rely heavily on software tools, data resources, and international standards to facilitate their development. For insights into the future, emerging multimodal-multisensor technology trends are highlighted in medicine, robotics, interaction with smart spaces, and similar areas. Finally, this volume discusses the societal impact of more widespread adoption of these systems, such as privacy risks and how to mitigate them. The handbook chapters provide a number of walk-through examples of system design and processing, information on practical resources for developing and evaluating new systems, and terminology and tutorial support for mastering this emerging field. In the final section of this volume, experts exchange views on a timely and controversial challenge topic, and how they believe multimodal-multisensor interfaces need to be equipped to most effectively advance human performance during the next decade.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003ePreface\u003c\/li\u003e\n\u003cli\u003eFigure Credits\u003c\/li\u003e\n\u003cli\u003eIntroduction: Toward the Design, Construction, and Deployment of Multimodal-Multisensor Interfaces\u003c\/li\u003e\n\u003cli\u003eMULTIMODAL LANGUAGE AND DIALOGUE PROCESSING\u003cul\u003e\n\u003cli\u003eMultimodal Integration for Interactive Conversational Systems\u003c\/li\u003e\n\u003cli\u003eMultimodal Conversational Interaction with Robots\u003c\/li\u003e\n\u003cli\u003eSituated Interaction\u003c\/li\u003e\n\u003cli\u003eSoftware Platforms and Toolkits for Building Multimodal Systems and Applications\u003c\/li\u003e\n\u003cli\u003eChallenge Discussion: Advancing Multimodal Dialogue\u003c\/li\u003e\n\u003cli\u003eNonverbal Behavior in Multimodal Performances\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003eMULTIMODAL BEHAVIOR\u003cul\u003e\n\u003cli\u003eErgonomics for the Design of Multimodal Interfaces\u003c\/li\u003e\n\u003cli\u003eEarly Integration for Movement Modeling in Latent Spaces\u003c\/li\u003e\n\u003cli\u003eStandardized Representations and Markup Languages for Multimodal Interaction\u003c\/li\u003e\n\u003cli\u003eMultimodal Databases\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003eEMERGING TRENDS AND APPLICATIONS\u003cul\u003e\n\u003cli\u003eMedical and Health Systems\u003c\/li\u003e\n\u003cli\u003eAutomotive Multimodal Human-Machine Interface\u003c\/li\u003e\n\u003cli\u003eEmbedded Multimodal Interfaces in Robotics: Applications, Future Trends, and Societal Implications\u003c\/li\u003e\n\u003cli\u003eMultimodal Dialogue Processing for Machine Translation\u003c\/li\u003e\n\u003cli\u003eCommercialization of Multimodal Systems\u003c\/li\u003e\n\u003cli\u003ePrivacy Concerns of Multimodal Sensor Systems\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003eIndex\u003c\/li\u003e\n\u003cli\u003eBiographies\u003c\/li\u003e\n\u003cli\u003eVolume 3 Glossary\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Morgan \u0026 Claypool Publishers","offers":[{"title":"Default Title","offer_id":51043409068375,"sku":"9781970001723","price":95.2,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781970001723.jpg?v=1750958116"},{"product_id":"kompetenzentwicklung-mit-humanoiden-computern-die-revolution-des-lernens-via-cloud-computing-und-semantischen-netzen-9783658099343","title":"Kompetenzentwicklung mit humanoiden Computern:","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eJohn Erpenbeck und Werner Sauter analysieren die zukünftigen Entwicklungen im Bereich des betrieblichen Lernens und leiten daraus die Anforderungen an die aktuellen Lernkonzeptionen ab. 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KG","offers":[{"title":"Default Title","offer_id":51044652843351,"sku":"9783658099343","price":11.77,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783658099343.jpg?v=1750962307"},{"product_id":"kollaborierende-roboter-anweisen-gestaltungsempfehlungen-fur-ergonomische-mensch-roboter-schnittstellen-9783658290504","title":"Kollaborierende Roboter anweisen:","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eTim Schleicher erarbeitet Empfehlungen zur Gestaltung von Mensch-Roboter-Schnittstellen, die die gebrauchstaugliche Anweisung von kollaborierenden Robotern in variantenreichen Produktionssystemen erlauben. Roboterfähigkeiten können durch eine entsprechende Positionierung an frei wählbaren Positionen an Bauteilen und durch eine entsprechende Parametrierung in verschiedenen Ausprägungen genutzt werden. 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Es ist ein User Interface-Kochbuch für Entwickler, Designer und Projektleiter, das Lösungsmuster für typische Anzeige- und Bedienungssituationen aufzeigt. Übersichtliche Arbeitstafeln des nach Fallbeispielen  gegliederten Workbooks veranschaulichen Schritt für Schritt die Lösungen von typischen User Interface-Aufgaben sowie die dahinter liegenden Konzepte. 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Ohne die digitale Unterstützung der Geschäftsprozesse ist kein Unternehmen wettbewerbsfähig. Die Revolution wird durch den Consumer Bereich vorangetrieben, die Geschäftsprozesse werden mobil und ubiquitär. Konsumenten im B2C und Unternehmen im B2B werden zukünftig permanent in Kontakt treten können, die one-to-one Kommunikation wird durch einen many-to-many Informationsaustausch ersetzt werden.​\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e“... Die Zielgruppe ist ambitioniert definiert, vom Unternehmer über den IT-Verantwortlichen und IT-Praktiker bis hin zu Lehrenden und Studierenden der BWL und der WI und all denjenigen, die sich in Politik und Gesellschaft mit dem IT-Sektor beschäftigen. ... Ein noch immer aktuelles Buch, das viele nützliche Informationen enthält ...” (Matthias Knoll, in: HMD Praxis der Wirtschaftsinformatik, Jg. 53, 2016, S. 557 f.)\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eApp4U: Einführung in die Welt der mobilen Applikationen - Strategische Aspekte, Geschäftsmodelle für App-Projekte, mobile Unternehmensprozesse - Aktuelle Situation am Markt, Umsatz und Nutzung mobiler Datendienste und Applikationen - Vorgehens- und Validierungsmodell für die APP Entwicklung - Die technologischen Grundlagen der App Entwicklung - Mobile Security - Aktuelle Praxisbeispiele - Zusammenfassung und Ausblick\u003c\/p\u003e","brand":"Springer Fachmedien Wiesbaden","offers":[{"title":"Default Title","offer_id":51045091836247,"sku":"9783834824356","price":23.74,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783834824356.jpg?v=1750963652"},{"product_id":"top-20-essential-skills-for-arcgis-experience-builder-9781589487949","title":"Top 20 Essential Skills for ArcGIS Experience","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cb\u003eApp-building has never been easier.\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003eTop 20 Essential Skills for ArcGIS Experience Builder\u003c\/em\u003e guides readers step by step through the process of creating visually stunning and highly functional apps. 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B. Polizei, Rettungswesen). In ihren Beiträgen reflektieren die Autoren Probleme bei der Vernetzung unterschiedlicher Systeme. 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