{"title":"Graphical and digital media applications Books","description":"","products":[{"product_id":"photoshop-tricks-for-designers-9780134386577","title":"Photoshop Tricks for Designers","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp style=\"margin:0px;\"\u003eCorey Barker is the best-selling author of the Photoshop Down \u0026amp; Dirty Tricks for Designers series and regular contributor to Photoshop User magazine. He was one of the Photoshop Guys on the popular videocast Photoshop User TV and is a featured instructor at live events like the Photoshop World Conference and Adobe MAX. He is also the founder of PhotoshopMasterFX.com.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003e1. Text Effects \u003c\/li\u003e\n\u003cli\u003e2. Commercial Effects \u003c\/li\u003e\n\u003cli\u003e3. Graphic Effects \u003c\/li\u003e\n\u003cli\u003e4. Photo Effects \u003c\/li\u003e\n\u003cli\u003e5. Texture Effects \u003c\/li\u003e\n\u003cli\u003e6. Light Effects \u003c\/li\u003e\n\u003cli\u003e7. Shadow Effects \u003c\/li\u003e\n\u003cli\u003e8. Blur Effects \u003c\/li\u003e\n\u003cli\u003e9. Color Effects \u003c\/li\u003e\n\u003cli\u003e10. Hollywood Effects \u003c\/li\u003e\n\u003cli\u003e11. 3D Effects \u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48732339011927,"sku":"9780134386577","price":16.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780134386577.jpg?v=1719996475"},{"product_id":"digital-painting-techniques-9780240521749","title":"Digital Painting Techniques","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eDiscover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers  digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - within Digital Painting Techniques each artist has written a breakdown overview, with supporting imagery of how they made their piece of work.  Beginner and intermediate digital artists will be inspired by the gallery style collection of the finest examples of digital painting from world renowned digital artists. Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting. Develop your digital painting skills beyond the variety of free online digital painting tutorials and apply the most up to date t\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003e\"[O]ffers a range of digital inspirations and techniques from some 25 professional artists. More than just a gallery of images, this features step-by-step techniques that beginners through intermediate users can easily follow, inspired by world computer graphics artists. Photography, computer and arts collections alike will relish this.\"---\u003c\/em\u003e\u003cstrong\u003eBookWatch\u003c\/strong\u003e\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eSpeed Painting; Custom Brushes; Matte Painting; Creatures; Humans; Environments; Sci-Fi \/ Fantasy; Complete Projects; Gallery\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":48732963045719,"sku":"9780240521749","price":37.59,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780240521749.jpg?v=1719999086"},{"product_id":"the-animators-eye-9780240817248","title":"The Animators Eye","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eFirst published in 2011. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eChapter 1: Introduction\u003c\/p\u003e\u003cp\u003eChapter 2: Mad Science or Magic?\u003c\/p\u003e\u003cp\u003eChapter 3: That Reminds Me of a Story\u003c\/p\u003e\u003cp\u003eChapter 4: Why Do We Animate?\u003c\/p\u003e\u003cp\u003eChapter 5: Seeing Shapes Drawing Lines\u003c\/p\u003e\u003cp\u003eChapter 6: The Laws of Animation\u003c\/p\u003e\u003cp\u003eChapter 7: It's Alive! Animating Inner Life\u003c\/p\u003e\u003cp\u003eChapter 8: Creating Worlds\u003c\/p\u003e\u003cp\u003eChapter 9: Putting It Together in Post\u003c\/p\u003e\u003cp\u003eChapter 10: The Evolution of the Animator's Eye\u003c\/p\u003e\u003cp\u003eChapter 11: Production: Now We're Cooking!\u003c\/p\u003e\u003cp\u003eChapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny\u003c\/p\u003e\u003cp\u003eChapter 13: Conclusion: How I Got Eye\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":48732963209559,"sku":"9780240817248","price":31.44,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780240817248.jpg?v=1719999089"},{"product_id":"processing-a-programming-handbook-for-visual-designers-and-artists-the-mit-press-9780262028288","title":"Processing A Programming Handbook for Visual","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eThe new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. \u003c\/b\u003e\u003cp\u003eThe visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students an\u003c\/p\u003e","brand":"MIT Press Ltd","offers":[{"title":"Default Title","offer_id":48733443916119,"sku":"9780262028288","price":72.2,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780262028288.jpg?v=1720000104"},{"product_id":"the-nine-old-men-lessons-techniques-and-inspiration-from-disneys-great-animators-9780415843355","title":"The Nine Old Men Lessons Techniques and","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eLearn from the men who changed animation forever\u003c\/em\u003e\u003c\/p\u003e\u003cp\u003eWalt Disneyâs team of core animators, who he affectionately called his Nine Old Men, were known for creating Disneyâs most famous works, as well as refining the 12 basic principles of animation. Follow master animator and Disney legend Andreas Deja as he takes you through the minds and works of these notable animators. An apprentice to the Nine Old Men himself, Deja gives special attention to each animator and provides a thoughtful analysis on their techniques that include figure drawing, acting, story structure, and execution. The in-depth analysis of each animatorâs work will allow you to refine your approach to character animation. Rare sequential drawings from the Disney archives also give you unprecedented access and insight into the most creative minds that changed the course of animation.\u003c\/p\u003e\u003cul\u003e \u003cp\u003e \u003c\/p\u003e \u003cli\u003eInstruction and analysis on the works of each of the Nine Old Men broaden your creative choices and appro\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eDedication\u003c\/p\u003e\n\u003cp\u003eAcknowledgments\u003c\/p\u003e\n\u003cp\u003eAbout the Author\u003c\/p\u003e\n\u003cp\u003ePreface\u003c\/p\u003e\n\u003cp\u003eLes Clark\u003c\/p\u003e\n\u003cp\u003eWolfgang Reitherman\u003c\/p\u003e\n\u003cp\u003eEric Larson\u003c\/p\u003e\n\u003cp\u003eWard Kimball\u003c\/p\u003e\n\u003cp\u003eMilt Kahl\u003c\/p\u003e\n\u003cp\u003eFrank Thomas\u003c\/p\u003e\n\u003cp\u003eOllie Johnston\u003c\/p\u003e\n\u003cp\u003eJohn Lounsbery\u003c\/p\u003e\n\u003cp\u003eMarc Davis\u003c\/p\u003e\n\u003cp\u003eGlossary \u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":48733754130775,"sku":"9780415843355","price":36.54,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780415843355.jpg?v=1720001527"},{"product_id":"my-smart-home-for-seniors-9780789759894","title":"My Smart Home for Seniors","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cstrong\u003eMichael Miller \u003c\/strong\u003eis a popular and prolific writer of close to 200 non-fiction books, known for his ability to explain complex topics to everyday readers. He writes about a variety of topics, including technology, business, and music.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cb\u003e1  Making Your Life Easier with Smart Home Technology     3\u003c\/b\u003e \u003cbr\u003eWhat Is a Smart Home?     4 \u003cbr\u003eHow Smart Home Technology Works     6 \u003cbr\u003e   Smart Communications     6 \u003cbr\u003e   Smart Operations     7 \u003cbr\u003e   Smart Interactivity     8 \u003cbr\u003eWhat Can Your Smart Home Control?     9 \u003cbr\u003e   Smart Lighting     9 \u003cbr\u003e   Smart Heating and Cooling     11 \u003cbr\u003e   Smart Home Security     12 \u003cbr\u003e   Smart Appliances     13 \u003cbr\u003e   Smart Home Entertainment     14 \u003cbr\u003e   Smart Home Control     15 \u003cbr\u003e   And More…     15 \u003cbr\u003eWhy You Need to Turn Your Home into a Smart Home     16 \u003cbr\u003e   Saving Time and Effort     16 \u003cbr\u003e   Saving Money and Conserving Energy     17 \u003cbr\u003e   Doing More     17 \u003cbr\u003e \u003cb\u003e2  Understanding Smart Home Hubs and Controllers     21\u003c\/b\u003e \u003cbr\u003eUnderstanding Smart Home Technologies     21 \u003cbr\u003e   X10     23 \u003cbr\u003e   Insteon     24 \u003cbr\u003e   Wi-Fi     25 \u003cbr\u003e   Bluetooth     25 \u003cbr\u003e   Z-Wave     25 \u003cbr\u003e   ZigBee     26 \u003cbr\u003eComparing Smart Home Systems     26 \u003cbr\u003e   Insteon     27 \u003cbr\u003e   SmartThings by Samsung     28 \u003cbr\u003e   Wink     28 \u003cbr\u003e   And More…     29 \u003cbr\u003eWhat Works with What?     30 \u003cbr\u003eComparing Smart Home Controllers     34 \u003cbr\u003e   Apple HomeKit     35 \u003cbr\u003e   Amazon Echo and Alexa     36 \u003cbr\u003e   Google Home     37 \u003cbr\u003e \u003cb\u003e3  Automating Your Home Lighting     41\u003c\/b\u003e \u003cbr\u003eConsidering Smart Lighting Systems     41 \u003cbr\u003e   Insteon     41 \u003cbr\u003e   LIFX     42 \u003cbr\u003e   Philips Hue     42 \u003cbr\u003e   Wink     43 \u003cbr\u003e   Other Systems     43 \u003cbr\u003eUsing the Philips Hue Personal Wireless Lighting System     44 \u003cbr\u003e   Connect the Hue Bridge     44 \u003cbr\u003e   Connect to the Hue Dimmer Switch     46 \u003cbr\u003e   Control Your Lights with the Dimmer Switch     48 \u003cbr\u003e   Connect to the Hue App     48 \u003cbr\u003e   Create a Room     50 \u003cbr\u003e   Add More Lights or Accessories     52 \u003cbr\u003e   Turn Lights On or Off with the Hue Smartphone App     54 \u003cbr\u003e   Dim Your Lights     55 \u003cbr\u003e   Adjust a Light’s Color Temperature     55 \u003cbr\u003e   Select a Scene     57 \u003cbr\u003e   Create a New Scene     58 \u003cbr\u003e   Create a New Home \u0026amp; Away Routine     61 \u003cbr\u003e   Create a Wake Up Routine     65 \u003cbr\u003e   Create a Go to Sleep Routine     66 \u003cbr\u003e \u003cb\u003e4  Automating Heating and Cooling     71\u003c\/b\u003e \u003cbr\u003eUnderstanding Smart Thermostats     71 \u003cbr\u003e   How Smart Thermostats Work     72 \u003cbr\u003e   Should You Upgrade to a Smart Thermostat?     74 \u003cbr\u003eEvaluating Smart Thermostats     75 \u003cbr\u003e   Carrier Cor Wi-Fi Thermostat     76 \u003cbr\u003e   Ecobee     77 \u003cbr\u003e   Emerson Sensi Wi-Fi Thermostat     78 \u003cbr\u003e   Honeywell Lyric Round Wi-Fi Thermostat     79 \u003cbr\u003e   Honeywell Wi-Fi Smart Thermostat     80 \u003cbr\u003e   Nest Learning Thermostat     80 \u003cbr\u003eUsing the Nest Learning Thermostat     83 \u003cbr\u003e   Set Up and Configure Your Nest Thermostat     84 \u003cbr\u003e   Control Your Thermostat     90 \u003cbr\u003e   Set the Temperature     91 \u003cbr\u003e   Program Your Nest     93 \u003cbr\u003e   Learning Your Routine     94 \u003cbr\u003e   Connecting Your Nest to Other Smart Devices     95 \u003cbr\u003e \u003cb\u003e5  Automating Home Security     99\u003c\/b\u003e \u003cbr\u003eAdding a Smart Doorbell     100 \u003cbr\u003e   How Smart Doorbells Work     100 \u003cbr\u003e   August Doorbell Cam     101 \u003cbr\u003e   Ring Video Doorbell     103 \u003cbr\u003e   SkyBell HD Wi-Fi Video Doorbell     105 \u003cbr\u003eInstalling a Smart Door Lock     106 \u003cbr\u003e   How Smart Door Locks Work     107 \u003cbr\u003e   August Smart Lock     108 \u003cbr\u003e   Kwikset Kevo     111 \u003cbr\u003e   Kwikset Premis     112 \u003cbr\u003e   Schlage Connect     113 \u003cbr\u003e   Schlage Sense     113 \u003cbr\u003e   Yale Assure Lock with Bluetooth     114 \u003cbr\u003eUsing Smart Security Cameras     115 \u003cbr\u003e   How Smart Cameras Work     115 \u003cbr\u003e   Arlo Q     117 \u003cbr\u003e   Arlo Pro     118 \u003cbr\u003e   Canary Flex     119 \u003cbr\u003e   Nest Cam Indoor and Outdoor     120 \u003cbr\u003eWorking with Smart Smoke and CO Detectors     122 \u003cbr\u003e   Birdi     123 \u003cbr\u003e   Halo+     124 \u003cbr\u003e   Nest Protect     124 \u003cbr\u003eAssembling a Smart Home Security System     126 \u003cbr\u003e   Samsung SmartThings     127 \u003cbr\u003e   Wink     128 \u003cbr\u003e   Canary     128 \u003cbr\u003e   Piper     130 \u003cbr\u003e   iSmartAlarm     131 \u003cbr\u003e   SimpliSafe     132 \u003cbr\u003e \u003cb\u003e6  Automating Your Kitchen and Laundry     135\u003c\/b\u003e \u003cbr\u003eUnderstanding Today’s Smart Appliances     136 \u003cbr\u003e   Smart Operation     136 \u003cbr\u003e   Smart Monitoring     137 \u003cbr\u003e   Smart Energy Savings     137 \u003cbr\u003e   Smart Maintenance     137 \u003cbr\u003eSmarter Food Storage with Smart Refrigerators     138 \u003cbr\u003e   GE Connected Refrigerators     138 \u003cbr\u003e   LG SmartThinQ Refrigerators     139 \u003cbr\u003e   Samsung Family Hub Refrigerators     140 \u003cbr\u003eSmarter Cooking with Smart Ranges and Ovens     142 \u003cbr\u003e   GE Wi-Fi Connected Ovens and Ranges     142 \u003cbr\u003e   LG SmartThinQ Ranges     143 \u003cbr\u003e   Samsung Wi-Fi Ranges     144 \u003cbr\u003eSmarter Dishwashing with Smart Dishwashers     145 \u003cbr\u003e   Bosch Dishwasher with Home Connect     145 \u003cbr\u003e   GE Wi-Fi Connected Dishwashers     145 \u003cbr\u003eSmarter Cleaning with Smart Washers and Dryers     146 \u003cbr\u003e   GE Wi-Fi Connected Washers and Dryers     147 \u003cbr\u003e   LG SmartThinQ Washers and Dryers     148 \u003cbr\u003e   Whirlpool     148 \u003cbr\u003e \u003cb\u003e7  Automating Home Entertainment     153\u003c\/b\u003e \u003cbr\u003eWatching Smart TV     153 \u003cbr\u003e   What’s Inside a Smart TV     154 \u003cbr\u003e   What a Smart TV Does     155 \u003cbr\u003e   Using a Typical Smart TV156 \u003cbr\u003e   Using a Smart Set-Top Box     158 \u003cbr\u003eStreaming Audio Throughout Your Home     159 \u003cbr\u003e   Using the Amazon Echo as a Speaker     160 \u003cbr\u003e   Using Google Home as a Speaker     161 \u003cbr\u003eUsing the Harmony Hub     162 \u003cbr\u003e   Getting to Know the Harmony Hub     162 \u003cbr\u003e   What’s It Work With?     164 \u003cbr\u003e   Setting Up the Harmony Hub     164 \u003cbr\u003e   Using the Harmony Hub     165 \u003cbr\u003e \u003cb\u003e8  Examining Other Smart Devices and Applications     169\u003c\/b\u003e \u003cbr\u003eSmart Devices for the Living Room     169 \u003cbr\u003e   Smart Plugs     170 \u003cbr\u003e   Smart Outlets     171 \u003cbr\u003e   Smart Wall Switches     171 \u003cbr\u003e   Smart Motion Detectors     172 \u003cbr\u003e   Smart Window Coverings     173 \u003cbr\u003e   Smart Vacuums     174 \u003cbr\u003eSmart Devices for the Bedroom     175 \u003cbr\u003e   Smart Bedding and Accessories     175 \u003cbr\u003eSmart Devices for the Kitchen     176 \u003cbr\u003e   Smart Coffee Makers     177 \u003cbr\u003e   Smart Cooking Appliances     178 \u003cbr\u003eSmart Devices for the Garage     178 \u003cbr\u003e   Smart Garage Door Openers     178 \u003cbr\u003e   Smart Car Adapter     180 \u003cbr\u003eSmart Devices for Outdoors     181 \u003cbr\u003e   Smart Irrigation Systems     181 \u003cbr\u003e   Smart Lawn Mowers     181 \u003cbr\u003e \u003cb\u003e9  Controlling Your Smart Home with Wink     185\u003c\/b\u003e \u003cbr\u003eGetting to Know Wink     185 \u003cbr\u003eSetting Things Up     187 \u003cbr\u003e   Connect the Wink Hub     2     188 \u003cbr\u003e   Add a New Device via Barcode Scanning     190 \u003cbr\u003e   Manually Add a New Device     193 \u003cbr\u003eUsing the Wink App     196 \u003cbr\u003e   Turn a Device On or Off     196 \u003cbr\u003e   View Information from a Sensor     197 \u003cbr\u003e   Create a Shortcut     199 \u003cbr\u003e   Activate a Shortcut     201 \u003cbr\u003eAutomating Activities with Robots and Events     202 \u003cbr\u003e   Create a Robot     202 \u003cbr\u003e   Remove a Robot     206 \u003cbr\u003e   Create an Event     206 \u003cbr\u003e \u003cb\u003e10  Controlling Your Smart Home with Apple Home     213\u003c\/b\u003e \u003cbr\u003eUnderstanding Apple HomeKit     214 \u003cbr\u003e   How HomeKit Works     214 \u003cbr\u003e   What’s Compatible with HomeKit     215 \u003cbr\u003eAdding Devices and Rooms     216 \u003cbr\u003e   Add a New Device     217 \u003cbr\u003e   Add a New Room     219 \u003cbr\u003e   Assign an Accessory Device to a Room     220 \u003cbr\u003e   Create a Scene     222 \u003cbr\u003eControlling Your Smart Devices     223 \u003cbr\u003e   Control a Device or Scene     224 \u003cbr\u003e   Controlling Devices and Scenes with Siri     225 \u003cbr\u003eAutomating Multiple Devices     225 \u003cbr\u003e   Create a Location Automation     227 \u003cbr\u003e   Create a Time Automation     229 \u003cbr\u003e   Create a Controlled Automation     231 \u003cbr\u003e \u003cb\u003e11  Controlling Your Smart Home with Amazon Alexa     235\u003c\/b\u003e \u003cbr\u003eUnderstanding Alexa—and Echo     236 \u003cbr\u003e   What Alexa Does and How Alexa Works     236 \u003cbr\u003e   Using Alexa as a Smart Home Controller     236 \u003cbr\u003eMeet Amazon’s Echo Devices     237 \u003cbr\u003e   Amazon Echo     237 \u003cbr\u003e   Amazon Echo Dot     238 \u003cbr\u003e   Amazon Echo Show     239 \u003cbr\u003e   Which Echo Is Right for You?     239 \u003cbr\u003eSetting Up Your Echo Device     240 \u003cbr\u003e   Set Up Your Device     241 \u003cbr\u003e   Changing the Wake Word     246 \u003cbr\u003eWorking with Alexa     249 \u003cbr\u003e   Employ General Commands     250 \u003cbr\u003e   Tell Alexa What to Do     251 \u003cbr\u003eUsing the Alexa App     252 \u003cbr\u003e   Tour the Alexa App     252 \u003cbr\u003e   Link Accounts from Other Services     254 \u003cbr\u003eWorking with Alexa’s Skills     257 \u003cbr\u003e   Find a Skill     257 \u003cbr\u003e   Add a Skill to Alexa     260 \u003cbr\u003eUsing Alexa to Control Your Smart Devices     261 \u003cbr\u003e   What’s Compatible?     261 \u003cbr\u003e   Connect a Smart Device to Alexa     261 \u003cbr\u003e   Working with Device Groups     264 \u003cbr\u003e   Controlling a Smart Device with Alexa     266 \u003cbr\u003e \u003cb\u003e12  Controlling Your Smart Home with Google Home     269\u003c\/b\u003e \u003cbr\u003eUnderstanding Google Home and the Google Assistant     270 \u003cbr\u003eSetting Up and Using Google Home     271 \u003cbr\u003e   Set Up Your Device     272 \u003cbr\u003e   Navigate and Configure the Google Home App     278 \u003cbr\u003eWorking with the Google Assistant     282 \u003cbr\u003e   Wake Words     283 \u003cbr\u003e   Employ General Commands     283 \u003cbr\u003e   Tell the Google Assistant What to Do     284 \u003cbr\u003eUsing Google Home to Control Your Smart Devices     285 \u003cbr\u003e   What Does Google Home Control?     285 \u003cbr\u003e   Pair a Device with the Google Assistant     286 \u003cbr\u003e   Use the Google Assistant to Control Your Smart Devices     289 \u003cbr\u003e \u003cb\u003e13  Using Smart Technology for Independent Living     291\u003c\/b\u003e \u003cbr\u003eMaking Daily Living Easier     292 \u003cbr\u003e   Use a Voice-Controlled Personal Assistant     292 \u003cbr\u003e   Install Smart Lighting Systems     293 \u003cbr\u003e   Employ a Smart Doorbell     294 \u003cbr\u003e   Install a Smart Door Lock     294 \u003cbr\u003e   Consider a Smart Thermostat     295 \u003cbr\u003eKeeping You and Your Loved Ones Safer     297 \u003cbr\u003e   Install a Smart Door Lock     297 \u003cbr\u003e   Employ Smart Door and Window Sensors     298 \u003cbr\u003e   Add Smart Cameras     298 \u003cbr\u003e   Use a Personal GPS Tracker     299 \u003cbr\u003e   Employ a Personal Safety Device     300 \u003cbr\u003eEmbracing In-Home Care     303 \u003cbr\u003e \u003cb\u003e14  Adding More Functionality with IFTTT     305\u003c\/b\u003e \u003cbr\u003eUnderstanding IFTTT     306 \u003cbr\u003e   How Does IFTTT Work?     306 \u003cbr\u003e   Why Would You Want to Use IFTTT?     307 \u003cbr\u003e   What Does IFTTT Work With?     308 \u003cbr\u003eUsing IFTTT Applets     308 \u003cbr\u003e   Link a Device or Service to IFTTT     309 \u003cbr\u003e   Find and Activate an Applet     311 \u003cbr\u003e   Manage Your Applets     313 \u003cbr\u003eCreating Your Own Applets     313 \u003cbr\u003e   Understanding the Parts of an Applet     313 \u003cbr\u003e   Create a New Applet     314 \u003cbr\u003e \u003cb\u003e15  Evaluating Privacy and Security Concerns     319\u003c\/b\u003e \u003cbr\u003ePrivacy Concerns     320 \u003cbr\u003e   What Do They Really Know About You?     320 \u003cbr\u003e   How Much Privacy Do You Need?     322 \u003cbr\u003eSecurity Issues     323 \u003cbr\u003e   Spyware and Botnets     323 \u003cbr\u003e   Seizing Control     325 \u003cbr\u003eWhat Can You Do?     326 \u003cbr\u003e   Making Your Smart Home Safer     327 \u003cbr\u003e   Is It Safe Enough?     328 \u003cbr\u003e \u003cb\u003e16  What’s Next? (ONLINE ONLY)\u003cbr\u003eGlossary     331\u003cbr\u003eIndex     335\u003c\/b\u003e \u003cbr\u003e \u003cbr\u003eFind the bonus online chapter and other helpful information on this book’s website at \u003cbr\u003ehttp:\/\/informitcom\/title\/9780789759894 \u003cbr\u003e \u003cbr\u003e \u003cbr\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48737282851159,"sku":"9780789759894","price":18.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780789759894.jpg?v=1723811115"},{"product_id":"architectural-design-with-sketchup-9781394161133","title":"Architectural Design with SketchUp","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eAcknowledgments xiii\u003c\/p\u003e \u003cp\u003eAbout the Companion Website xv\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 1: Introduction 1\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e1.1 A Multitude of SketchUp Users 1\u003c\/p\u003e \u003cp\u003e1.2 How Does SketchUp Fit into the Designer’s Toolbox? 2\u003c\/p\u003e \u003cp\u003e1.3 Easy 3D for Everyone 7\u003c\/p\u003e \u003cp\u003e1.4 Windows or Mac, Pro or App, iPad or Phone? 9\u003c\/p\u003e \u003cp\u003e1.5 Trimble’s Product Ecosystem 11\u003c\/p\u003e \u003cp\u003e1.6 About This Book 14\u003c\/p\u003e \u003cp\u003e1.7 How This Book Works 19\u003c\/p\u003e \u003cp\u003eLet’s Go!. 20\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 2: A SketchUp Refresher 21\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e2.1 Getting Started and Getting Help 21\u003c\/p\u003e \u003cp\u003e2.2 Interface and Program Setup 22\u003c\/p\u003e \u003cp\u003eAdjusting SketchUp’s Preferences 27\u003c\/p\u003e \u003cp\u003e2.3 Working with Templates 29\u003c\/p\u003e \u003cp\u003eSetting Units and Fonts 30\u003c\/p\u003e \u003cp\u003eAdding Components 31\u003c\/p\u003e \u003cp\u003eViews 32\u003c\/p\u003e \u003cp\u003eCompleted Template 33\u003c\/p\u003e \u003cp\u003e2.4 SketchUp’s Tool Set 33\u003c\/p\u003e \u003cp\u003eNavigating the 3D Model 33\u003c\/p\u003e \u003cp\u003eAccurate Modeling 36\u003c\/p\u003e \u003cp\u003eExample 2.A: Starting a Pergola 38\u003c\/p\u003e \u003cp\u003eSelecting Items 39\u003c\/p\u003e \u003cp\u003eTemporary References 40\u003c\/p\u003e \u003cp\u003eExample 2.B: Creating Beams for the Pergola 40\u003c\/p\u003e \u003cp\u003eGroups and Components 43\u003c\/p\u003e \u003cp\u003eExample 2.C: Using Components for the Pergola 45\u003c\/p\u003e \u003cp\u003eApplying Materials 52\u003c\/p\u003e \u003cp\u003eExample 2.D: Applying Materials to the Pergola 52\u003c\/p\u003e \u003cp\u003eCurved and Compound Shapes 56\u003c\/p\u003e \u003cp\u003eExample 2.E: Modeling a Post Cap 56\u003c\/p\u003e \u003cp\u003eOther Tools in SketchUp 60\u003c\/p\u003e \u003cp\u003e2.5 SketchUp’s Best Practices and Watch- Outs 62\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 3: 3D Modeling Approaches 65\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e3.1 Massing and Reference- Based Modeling 65\u003c\/p\u003e \u003cp\u003eUsing References for Modeling: Location and Images 66\u003c\/p\u003e \u003cp\u003eExample 3.A: Location- Based Modeling 66\u003c\/p\u003e \u003cp\u003eExample 3.B: Modeling from an Imported Plan 73\u003c\/p\u003e \u003cp\u003e3.2 Group- and Component- Based Modeling 78\u003c\/p\u003e \u003cp\u003eEffective Use of Groups and Components 79\u003c\/p\u003e \u003cp\u003eStaying Organized in SketchUp 80\u003c\/p\u003e \u003cp\u003eGenerating Reports of Groups and Components 82\u003c\/p\u003e \u003cp\u003eModeling with Assembly in Mind (Virtual Mockup Building) 85\u003c\/p\u003e \u003cp\u003eExample 3.C: Trimming Groups Using Two Methods 87\u003c\/p\u003e \u003cp\u003eExample 3.D: Assembly Animation in SketchUp 90\u003c\/p\u003e \u003cp\u003e3.3 Using Parametric Components to Your Advantage 93\u003c\/p\u003e \u003cp\u003eDynamic Components 93\u003c\/p\u003e \u003cp\u003eExample 3.E: Adding Dynamic Components to Your Model 95\u003c\/p\u003e \u003cp\u003eAuthoring Dynamic Components 97\u003c\/p\u003e \u003cp\u003eExample 3.F: Making a Wall Dynamic Component 97\u003c\/p\u003e \u003cp\u003eLive Components 101\u003c\/p\u003e \u003cp\u003e3.4 Modeling from Point Clouds 103\u003c\/p\u003e \u003cp\u003eLaser Scanning 103\u003c\/p\u003e \u003cp\u003ePoint Cloud Modeling Techniques 103\u003c\/p\u003e \u003cp\u003eExample 3.G: Drawing a Structural Column from Point Cloud Data 104\u003c\/p\u003e \u003cp\u003e3.5 Where Does SketchUp Fit into the BIM Workflow? 106\u003c\/p\u003e \u003cp\u003eExample 3.H: Program Planning with SketchUp’s Dynamic Components 109\u003c\/p\u003e \u003cp\u003eMaking a Space Dynamic Component 110\u003c\/p\u003e \u003cp\u003eSketchUp and Revit 112\u003c\/p\u003e \u003cp\u003eSketchUp and AutoCAD 113\u003c\/p\u003e \u003cp\u003eBIM Classifier and IFC in SketchUp 114\u003c\/p\u003e \u003cp\u003eExample 3.I: Using IFC Classifications in SketchUp 116\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 4: Using Extensions Effectively 123\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e4.1 What Does an Extension Do? 123\u003c\/p\u003e \u003cp\u003e4.2 Getting and Using Extensions 124\u003c\/p\u003e \u003cp\u003eHow Exactly Do Extensions Work? 129\u003c\/p\u003e \u003cp\u003eUpdating, Uninstalling, and Organizing Extensions 131\u003c\/p\u003e \u003cp\u003e4.3 Extensions and Their Applications 132\u003c\/p\u003e \u003cp\u003eExtensions for General Modeling 133\u003c\/p\u003e \u003cp\u003eBetter Curves (Bezier, Spline, Catmull, etc.) 133\u003c\/p\u003e \u003cp\u003eSurfaces and Shells 134\u003c\/p\u003e \u003cp\u003eWorking with Surfaces 135\u003c\/p\u003e \u003cp\u003eFreeform Organic Modeling 136\u003c\/p\u003e \u003cp\u003eArranging Components 136\u003c\/p\u003e \u003cp\u003eBending and Scaling 3D Objects 138\u003c\/p\u003e \u003cp\u003eBoolean Operations 139\u003c\/p\u003e \u003cp\u003eRandomizing Things 139\u003c\/p\u003e \u003cp\u003eThe Missing Modeling Tools: Shapes, Geometry, Lines, etc. 141\u003c\/p\u003e \u003cp\u003eThe Missing Editing Tools: Selection, Mirror, Copy, etc. 142\u003c\/p\u003e \u003cp\u003eModel Cleaning 143\u003c\/p\u003e \u003cp\u003eUser Interface Improvements 143\u003c\/p\u003e \u003cp\u003eExample 4.A: Creating Trusses 144\u003c\/p\u003e \u003cp\u003eExample 4.B: Making Shells in Different Ways 147\u003c\/p\u003e \u003cp\u003eExtensions for Architecture, Engineering, and Construction (AEC) Modeling 151\u003c\/p\u003e \u003cp\u003eGeneral Architecture Tools 151\u003c\/p\u003e \u003cp\u003eSite and Landscape 154\u003c\/p\u003e \u003cp\u003eStructure and HVAC\/Plumbing 155\u003c\/p\u003e \u003cp\u003eBIM and Object- Based Modeling 156\u003c\/p\u003e \u003cp\u003eExample 4.C: Mullion Windows 156\u003c\/p\u003e \u003cp\u003eExtensions for Digital Fabrication 158\u003c\/p\u003e \u003cp\u003e3D Printing 158\u003c\/p\u003e \u003cp\u003eShape Properties (Centroid, Volume, etc.) 159\u003c\/p\u003e \u003cp\u003eCutting and Shop Solutions 159\u003c\/p\u003e \u003cp\u003eUnwrapping and Slicing 160\u003c\/p\u003e \u003cp\u003eExample 4.D: Slicing Up a Volume 161\u003c\/p\u003e \u003cp\u003eExample 4.E: Making a Terrain Model 163\u003c\/p\u003e \u003cp\u003eExample 4.F: Unwrapping\/Unfolding a Shape 165\u003c\/p\u003e \u003cp\u003eExtensions for Data Integration and Exchange 169\u003c\/p\u003e \u003cp\u003eAttributes in SketchUp 169\u003c\/p\u003e \u003cp\u003eGeometry from Points 170\u003c\/p\u003e \u003cp\u003eImport\/Export Extensions 170\u003c\/p\u003e \u003cp\u003eExtensions for Presentation and Animation 171\u003c\/p\u003e \u003cp\u003eCamera and Object Animation 171\u003c\/p\u003e \u003cp\u003ePhysics- Based Modeling 172\u003c\/p\u003e \u003cp\u003e\u003cb\u003e360- Degree and VR Viewing 173\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003eExample 4.G: Sharing Interactive 3D Models from SketchUp 174\u003c\/p\u003e \u003cp\u003eExtensions for Analysis 177\u003c\/p\u003e \u003cp\u003eModel Analysis and Graphing 177\u003c\/p\u003e \u003cp\u003eSolar and Building Energy Analysis 178\u003c\/p\u003e \u003cp\u003eExample 4.H: Creating an Energy Analysis Building Model with OpenStudio 180\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 5: Rendering in SketchUp 187\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e5.1 Let’s Get Visual! 187\u003c\/p\u003e \u003cp\u003eWhat Is Already in SketchUp? Non- Photorealistic Rendering 187\u003c\/p\u003e \u003cp\u003eThe Magic of Styles 189\u003c\/p\u003e \u003cp\u003eExample 5.A: Creating Your Own Branded Sketchy Style 189\u003c\/p\u003e \u003cp\u003eWhat If I Want More? 197\u003c\/p\u003e \u003cp\u003e5.2 Overview of Photorealistic Rendering Methods 197\u003c\/p\u003e \u003cp\u003eWhat Is Photorealistic Rendering? 198\u003c\/p\u003e \u003cp\u003eRendering Techniques 202\u003c\/p\u003e \u003cp\u003e5.3 Rendering Software 203\u003c\/p\u003e \u003cp\u003eExample 5.B: Setting Up Twilight (Hobby) and Creating a Rendering 206\u003c\/p\u003e \u003cp\u003e5.4 Perfecting the Components of a Rendering 217\u003c\/p\u003e \u003cp\u003eModeling 217\u003c\/p\u003e \u003cp\u003eEdges and Faces 217\u003c\/p\u003e \u003cp\u003eFront Face and Back Face 220\u003c\/p\u003e \u003cp\u003eTriangulation 221\u003c\/p\u003e \u003cp\u003eEnvironment 221\u003c\/p\u003e \u003cp\u003eSky (Physical Sky, Sky Color, or Sky\/Environment Image) 222\u003c\/p\u003e \u003cp\u003eNight Renderings 226\u003c\/p\u003e \u003cp\u003e360° Environments 227\u003c\/p\u003e \u003cp\u003eGround 229\u003c\/p\u003e \u003cp\u003eLighting 230\u003c\/p\u003e \u003cp\u003eAmbient Lighting and Image- Based Lighting 230\u003c\/p\u003e \u003cp\u003eSun 233\u003c\/p\u003e \u003cp\u003eOmnidirectional Lights 234\u003c\/p\u003e \u003cp\u003eAttenuation 237\u003c\/p\u003e \u003cp\u003eSpotlights 238\u003c\/p\u003e \u003cp\u003eIES Lights 240\u003c\/p\u003e \u003cp\u003eRecessed Lights 242\u003c\/p\u003e \u003cp\u003eNeon and Other Self- Emitting Light Sources 244\u003c\/p\u003e \u003cp\u003eCombining Lighting Scenarios (in Photo- Editing Software) 246\u003c\/p\u003e \u003cp\u003eMaterials 248\u003c\/p\u003e \u003cp\u003eComponents of a Material 250\u003c\/p\u003e \u003cp\u003eTexture or Color (Diffuse Texture) 251\u003c\/p\u003e \u003cp\u003eReflection 253\u003c\/p\u003e \u003cp\u003eRefraction 255\u003c\/p\u003e \u003cp\u003eBump 256\u003c\/p\u003e \u003cp\u003eDisplacement 258\u003c\/p\u003e \u003cp\u003eEmittance 258\u003c\/p\u003e \u003cp\u003eSubsurface Scattering 259\u003c\/p\u003e \u003cp\u003ePutting These Features Together 261\u003c\/p\u003e \u003cp\u003eTweaking Texture Positioning 262\u003c\/p\u003e \u003cp\u003eExample 5.C: A Wooden Tabletop 262\u003c\/p\u003e \u003cp\u003eExample 5.D: Texturing Curved Surfaces 266\u003c\/p\u003e \u003cp\u003eExample 5.E: Texturing a Sphere 269\u003c\/p\u003e \u003cp\u003eObjects 271\u003c\/p\u003e \u003cp\u003eEntourage 271\u003c\/p\u003e \u003cp\u003eUrban Context 273\u003c\/p\u003e \u003cp\u003ePeople 275\u003c\/p\u003e \u003cp\u003eExample 5.F: Adding a Person (or any Object) to an Image in Photoshop 276\u003c\/p\u003e \u003cp\u003ePlants, Trees, Grass, Rocks, and Carpet 277\u003c\/p\u003e \u003cp\u003eExample 5.G: Making a 2D PNG Cutout Face- Me Component 281\u003c\/p\u003e \u003cp\u003e5.5 Rendering Tips and Tricks 287\u003c\/p\u003e \u003cp\u003e5.6 Making Renderings Presentable 289\u003c\/p\u003e \u003cp\u003eCombining SketchUp Output and Rendered Output in Photoshop 289\u003c\/p\u003e \u003cp\u003eOther Methods 292\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 6: Making Things with SketchUp 295\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e6.1 What Can You Make with SketchUp? 295\u003c\/p\u003e \u003cp\u003e6.2 Services for Makers 297\u003c\/p\u003e \u003cp\u003e6.3 Selecting the Manufacturing Technique 298\u003c\/p\u003e \u003cp\u003e6.4 Manual Fabrication Planning 303\u003c\/p\u003e \u003cp\u003eExample 6.A: Fabricating an L- Shaped Stair 303\u003c\/p\u003e \u003cp\u003e6.5 Laser Cutting (and Engraving) 311\u003c\/p\u003e \u003cp\u003eExample 6.B: Creating a Laser- Cut Mobile from SketchUp 312\u003c\/p\u003e \u003cp\u003e6.6 CNC Routing and Milling 317\u003c\/p\u003e \u003cp\u003eExample 6.C: Cutting the Patterned Panel 319\u003c\/p\u003e \u003cp\u003eExample 6.D: Depth Cutting Profiled Models 322\u003c\/p\u003e \u003cp\u003e6.7 3D Printing 323\u003c\/p\u003e \u003cp\u003ePreparing Your SketchUp Model for 3D Printing 324\u003c\/p\u003e \u003cp\u003eExample 6.E: Cleaning Up a Model for 3D Printing 327\u003c\/p\u003e \u003cp\u003eMethod 1: Using the Outer Shell Tool (or other Solid Tools) 328\u003c\/p\u003e \u003cp\u003eMethod 2: Using Intersect and Manual Cleanup 328\u003c\/p\u003e \u003cp\u003eExample 6.F: 3D Printing a Cutaway View 333\u003c\/p\u003e \u003cp\u003eExporting and Processing Your Model Outside of SketchUp 334\u003c\/p\u003e \u003cp\u003e6.8 Learn More About Making 338\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 7: Creating Geometry Using Ruby Scripting 341\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e7.1 Why Computational Geometry? 341\u003c\/p\u003e \u003cp\u003e7.2 Setting Up SketchUp’s Ruby Interface 344\u003c\/p\u003e \u003cp\u003eInstalling the Ruby Code Editor Extension 346\u003c\/p\u003e \u003cp\u003eMore Extensions and External Editors 348\u003c\/p\u003e \u003cp\u003e7.3 Intro to Ruby and the SketchUp API 348\u003c\/p\u003e \u003cp\u003eHow Does Ruby Work? 349\u003c\/p\u003e \u003cp\u003eObjects, Objects, Objects 349\u003c\/p\u003e \u003cp\u003eStoring Stuff: Variables and Constants 349\u003c\/p\u003e \u003cp\u003eSome String Peculiarities 351\u003c\/p\u003e \u003cp\u003eReusing Stuff: Declaring and Using Methods 351\u003c\/p\u003e \u003cp\u003eControlling Things: IF\/THEN\/ELSE 352\u003c\/p\u003e \u003cp\u003eRepeating Things: FOR, WHILE, and More 353\u003c\/p\u003e \u003cp\u003eMaking It Work: Some More Ruby Syntax Details 354\u003c\/p\u003e \u003cp\u003eWhat Else Is There? 354\u003c\/p\u003e \u003cp\u003eWhat’s in SketchUp’s Ruby API? 354\u003c\/p\u003e \u003cp\u003eAPI Object Hierarchy 355\u003c\/p\u003e \u003cp\u003eLength Units in SketchUp 357\u003c\/p\u003e \u003cp\u003eLinks to Further Reading 358\u003c\/p\u003e \u003cp\u003eResources for Ruby 358\u003c\/p\u003e \u003cp\u003eResources for SketchUp’s API 358\u003c\/p\u003e \u003cp\u003e7.4 Creating Geometry with Ruby 358\u003c\/p\u003e \u003cp\u003eExample 7.A: Lots of Boxes 360\u003c\/p\u003e \u003cp\u003eExample 7.B: Lots of Boxes with Color 361\u003c\/p\u003e \u003cp\u003eExample 7.C: Creating a Small City 364\u003c\/p\u003e \u003cp\u003eExample 7.D: Randomizing Extrusions 365\u003c\/p\u003e \u003cp\u003eExample 7.E: Using Formulas for Patterned Panels 366\u003c\/p\u003e \u003cp\u003eExample 7.F: Drawing Data from Text Files 368\u003c\/p\u003e \u003cp\u003eExample 7.G: Saving Vertices to a Text File 370\u003c\/p\u003e \u003cp\u003e7.5 Transformations Change Things Up 372\u003c\/p\u003e \u003cp\u003eExample 7.H: Lots of Boxes Using Components 374\u003c\/p\u003e \u003cp\u003eExample 7.I: Building a Curved Wall 374\u003c\/p\u003e \u003cp\u003eExample 7.J: Placing Components on Faces 377\u003c\/p\u003e \u003cp\u003eExample 7.K: Randomizing Everything 379\u003c\/p\u003e \u003cp\u003e7.6 Attracted to Attractors 381\u003c\/p\u003e \u003cp\u003eExample 7.L: Coloring Faces by Proximity 381\u003c\/p\u003e \u003cp\u003eExample 7.M: Scaling Objects by Proximity 383\u003c\/p\u003e \u003cp\u003eExample 7.N: Solar- Responsive Design 386\u003c\/p\u003e \u003cp\u003e7.7 What Else Is Possible with This? 387\u003c\/p\u003e \u003cp\u003e7.8 Some Pitfalls and Things to Watch Out For 388\u003c\/p\u003e \u003cp\u003e\u003cb\u003eChapter 8: Creating Documents with LayOut 391\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e8.1 SketchUp and LayOut— What Can LayOut Do for You? 391\u003c\/p\u003e \u003cp\u003eWhat Is in LayOut? 393\u003c\/p\u003e \u003cp\u003eWorkflows in LayOut 396\u003c\/p\u003e \u003cp\u003eNavigating LayOut’s interface 397\u003c\/p\u003e \u003cp\u003eThe Ins and Outs of LayOut 398\u003c\/p\u003e \u003cp\u003e8.2 Setting Up Your Project in LayOut 400\u003c\/p\u003e \u003cp\u003eYour SketchUp Model in LayOut 403\u003c\/p\u003e \u003cp\u003eExample 8.A: Setting up the SketchUp Model (in SketchUp) 403\u003c\/p\u003e \u003cp\u003eExample 8.B: Creating Your LayOut Template (in LayOut) 408\u003c\/p\u003e \u003cp\u003eExample 8.C: Creating a Cover Page (in LayOut) 412\u003c\/p\u003e \u003cp\u003eExample 8.D: Creating the Plan and Elevation Pages (in LayOut) 418\u003c\/p\u003e \u003cp\u003e8.2 Other Drawing Methods: Scaled Drawings, DWG\/DXF Import\/Export 422\u003c\/p\u003e \u003cp\u003eShapes, Fills, Patterns, and Strokes 423\u003c\/p\u003e \u003cp\u003eWorking with Coordinates 427\u003c\/p\u003e \u003cp\u003eExample 8.E: Drawing a Scaled Detail 428\u003c\/p\u003e \u003cp\u003eCreate Your Own Scrapbooks 436\u003c\/p\u003e \u003cp\u003eWorking with DWG\/DXF File Import and Export 436\u003c\/p\u003e \u003cp\u003e8.3 Tips and Tricks for Working with LayOut 441\u003c\/p\u003e \u003cp\u003eAppendix A: SketchUp and LayOut Reference 445\u003c\/p\u003e \u003cp\u003eSketchUp Keyboard Shortcuts 445\u003c\/p\u003e \u003cp\u003eLayOut Keyboard Shortcuts 445\u003c\/p\u003e \u003cp\u003eFile Locations 446\u003c\/p\u003e \u003cp\u003eAppendix B: Ruby and API Reference 447\u003c\/p\u003e \u003cp\u003eSketchUp’s Ruby API 447\u003c\/p\u003e \u003cp\u003eRuby Core Classes 447\u003c\/p\u003e \u003cp\u003eCreating Your Own Extensions 450\u003c\/p\u003e \u003cp\u003eRBZ Extension File Structure 450\u003c\/p\u003e \u003cp\u003eExtension Template Structure 450\u003c\/p\u003e \u003cp\u003eAppendix C: Creating a Simple Custom XML Schema 453\u003c\/p\u003e \u003cp\u003eIndex 455\u003c\/p\u003e","brand":"John Wiley \u0026 Sons Inc","offers":[{"title":"Default Title","offer_id":48738658353495,"sku":"9781394161133","price":45.12,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781394161133.jpg?v=1720049802"},{"product_id":"colorwise-9781492097846","title":"Colorwise","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eWith this book, author and DATAcated founder Kate Strachnyi provides the ultimate guide to the correct use of color for representing data in graphs, charts, tables, and infographics.","brand":"O'Reilly Media","offers":[{"title":"Default Title","offer_id":48739719381335,"sku":"9781492097846","price":23.19,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781492097846.jpg?v=1720052987"},{"product_id":"d3-js-in-action-2e-9781617294488","title":"D3.js in Action, 2E","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eD3 allows developers to create scalable graphs for any modern browser. 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By the end, readers will be ready to integrate D3.js into their web development process and add data visualization to transform any site or internal application.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e\u003cb\u003eKey Features: \u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e·    Completely revised and updated\u003c\/p\u003e \u003cp\u003e·    Practical tutorial\u003c\/p\u003e \u003cp\u003e·    In-depth explanations\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eReaders need basic HTML, CSS, and JavaScript skills. 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Paul Getty Museum, Los Angeles.- 9 metaField: Interactive DataSpaces Exploring the Home\/Work\/Art-Making\/Play-Spaces of the Future Ron MacNeil.- 10 The Crossing Living, Dying and Transformation in Banaras: A Multimedia Cultural Learning Project for the Next Millenium.- 11 Action, Adventure, Desire Interaction with PC Games.- 12 Games of Gods Black\u0026amp;White: The Omnipotence of the Player.- 13 Interactive Movies Practical Experimentation with Parallel Video Streams.- 14 TypoToons™ \u0026amp; TattleToons Children’s Interactive Television.- 15 Interactive Stories: Strategies and Modes of Interactive Dramaturgy Writing Public Literature in an Evolving Internet Environment.- 16 Click and Roll: “Paul is Dead” The Rock and Roll Murder Mystery.- 17 Frames: At the Edge and Beyond Constructing the Emerging Languages in Computer-Mediated Narratives and Communications.- 18 The Circular Page Designing a Theatre of Choice.- 19 Write a Story as a Building Interactive Media Content Design.- About the Authors.","brand":"Springer-Verlag Berlin and Heidelberg GmbH \u0026 Co. KG","offers":[{"title":"Default Title","offer_id":48743136067927,"sku":"9783642622311","price":999.99,"currency_code":"GBP","in_stock":false}]},{"product_id":"ibm-db2-administration-guide-installation-upgrade-and-configuration-of-ibm-db2-on-rhel-8-windows-10-and-ibm-cloud-9789355511670","title":"IBM DB2 Administration Guide: Installation, Upgrade and Configuration of IBM DB2 on RHEL 8, Windows 10 and IBM Cloud","description":"","brand":"BPB Publications","offers":[{"title":"Default Title","offer_id":48743244333399,"sku":"9789355511669","price":37.04,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9789355511669.jpg?v=1720064750"},{"product_id":"photoshop-workbook-the-9780134008462","title":"Photoshop Workbook The","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp style=\"margin:\"\u003eGlyn Dewis is a photographer, retoucher, and trainer based just outside of Oxford in the UK. Working both nationally and internationally, his work sees him shooting promotional and commercial material for industry professionals, physique athletes, musicians, bands and actors. An Adobe Community Professional, Glyn teaches workshops and one-on-one coaching specifically covering all aspects of Adobe Photoshop from the basics through advanced retouching techniques, and Glyn is an instructor at Scott Kelby's Photoshop World conference. Glyn can be found online at glyndewis.com, as well as at his YouTube channel, which has over 50,000 subscribers. \u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003c\/p\u003e \u003cp\u003ePART I: TECHNIQUES\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 1: Selections\/Cut Outs\u003c\/p\u003e \u003cp\u003e-       Blend If (Extracting Liquid and Other Tricky Elements)\u003c\/p\u003e \u003cp\u003e-       Mastering the Pen Tool\u003c\/p\u003e \u003cp\u003e-       Perfect Results with Refine Edge\u003c\/p\u003e \u003cp\u003e-       Cut Out with the Overlay Blend Mode\u003c\/p\u003e \u003cp\u003e-       Creative Uses of Brushes and Layer Masks\u003c\/p\u003e \u003cp\u003e-       Tricks with Layer Styles (Inner Shadow, etc.)\u003c\/p\u003e \u003cp\u003e-       Using Color Range\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 2: The Power of Grey\u003c\/p\u003e \u003cp\u003e-       Adding Textures\u003c\/p\u003e \u003cp\u003e-       How to Transform a Location\u003c\/p\u003e \u003cp\u003e-       Non Destructive Dodging and Burning\u003c\/p\u003e \u003cp\u003e-       Lens Flare\u003c\/p\u003e \u003cp\u003e-       Faking Detail\u003c\/p\u003e \u003cp\u003e-       Creating Dents and Making Abs\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 3: Lighting Effects\u003c\/p\u003e \u003cp\u003e-       Simple Light Source\u003c\/p\u003e \u003cp\u003e-       Neverending Lighting Rig\u003c\/p\u003e \u003cp\u003e-       Gradient to Mimic Street Lighting, etc.\u003c\/p\u003e \u003cp\u003e-       Light Beams \/ Sun Rays\u003c\/p\u003e \u003cp\u003e-       Realistic Shadows (From the Sun; Under Feet\/Objects)\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 4: Blend Mode Techniques\u003c\/p\u003e \u003cp\u003e-       Compositing\u003c\/p\u003e \u003cp\u003e-       Match Color (in Composites)\u003c\/p\u003e \u003cp\u003e-       Adding Colored Highlights (Blend If)\u003c\/p\u003e \u003cp\u003e-       Light Glow \/ Reflection\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 5: Special Effects\u003c\/p\u003e \u003cp\u003e-       Thingies (i.e. Dust in Light Source for Realism)\u003c\/p\u003e \u003cp\u003e-       Rain\u003c\/p\u003e \u003cp\u003e-       Cartoon \/ Painterly Look\u003c\/p\u003e \u003cp\u003e-       Debris\u003c\/p\u003e \u003cp\u003e-       Wet Look\u003c\/p\u003e \u003cp\u003e-       Snow\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003ePART II: PROJECTS\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 6: Character Portrait (Editor Style)\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 7: Composite on Grey (Tough Guy Style)\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 8: Full Composite (Giraffe)\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 9: Lion, Witch, and Wardrobe\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eCh 10: Flowers\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cbr\u003e \u003cp\u003e \u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864169263447,"sku":"9780134008462","price":35.14,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780134008462.jpg?v=1722270715"},{"product_id":"vulkan-programming-guide-9780134464541","title":"Vulkan Programming Guide","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003c!--[if gte mso 9]\u003e\u003cxml\u003e \u003c\/xml\u003e\u003c![endif]--\u003e    \u003cp style=\"margin:0px;\"\u003e\u003cb\u003eGraham Sellers,\u003c\/b\u003e API lead on the Vulkan specification, is AMD Software Architect and Engineering Fellow. Sellers represents AMD at the OpenGL ARB, has actively contributed to the core Vulkan and OpenGL specs and extensions, and holds several graphics and image processing patents. He coauthored \u003ci\u003eOpenGL Programming Guide, Ninth Edition\u003c\/i\u003e.\u003c\/p\u003e \u003cp style=\"margin:0px;\"\u003e\u003cbr\u003e\u003c\/p\u003e \u003cp style=\"margin:0px;\"\u003eContributing author \u003cb\u003eJohn Kessenich\u003c\/b\u003e is language lead on the Vulkan specification and is Senior Compiler Architect at LunarG Inc. He been active in OpenGL, GLSL, Vulkan, and SPIR-V development in the OpenGL ARB and in Khronos since 1999. Kessenich created SPIR-V and is its specification editor. As GLSL specification editor, he creates shader compiler tools and translators for improving portability.\u003c\/p\u003e \u003c!--[if gte mso 9]\u003e\u003cxml\u003e Normal 0 false false false EN-US X-NONE X-NONE \u003c\/xml\u003e\u003c![endif]--\u003e ","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864170541399,"sku":"9780134464541","price":40.04,"currency_code":"GBP","in_stock":true}]},{"product_id":"opengl-programming-guide-9780134495491","title":"OpenGL Programming Guide","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp style=\"margin:0px;\"\u003e\u003cb\u003eJohn M. Kessenich,\u003c\/b\u003e staff software engineer at Google and creator of SPIR-V, has been active in OpenGL and GLSL Khronos standards' development since 1999. 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In addition to having written and taught instructional courses on using computer graphics APIs, he was also the lead author f\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003ePraise for previous editions of \u003c\/b\u003e\u003ci\u003e\u003cb\u003eOpenGL® Programming Guide\u003c\/b\u003e\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e“Wow! This book is basically one-stop shopping for OpenGL information. It is the kind of book that I will be reaching for a lot. Thanks to Dave, Graham, John, and Bill for an amazing effort.”\u003c\/p\u003e \u003cp\u003e\u003ci\u003e—Mike Bailey, professor, Oregon State University\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e“The most recent Red Book parallels the grand tradition of OpenGL; continuous evolution towards ever-greater power and efficiency. The eighth edition contains up-to-the minute information about the latest standard and new features, along with a solid grounding in modern OpenGL techniques that will work anywhere. The Red Book continues to be an essential reference for all new employees at my simulation company. What else can be said about this essential guide? I laughed, I cried, it was much better than Cats—I’ll read it again and again.”\u003c\/p\u003e \u003cp\u003e\u003ci\u003e—Bob Kuehne, president, Blue Newt Software\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e“OpenGL has undergone enormous changes since its inception twenty years ago. This new edition is your practical guide to using the OpenGL of today. Modern OpenGL is centered on the use of shaders, and this edition of the \u003ci\u003eProgramming Guide\u003c\/i\u003e jumps right in, with shaders covered in depth in Chapter 2. It continues in later chapters with even more specifics on everything from texturing to compute shaders. No matter how well you know it or how long you’ve been doing it, if you are going to write an OpenGL program, you want to have a copy of the \u003ci\u003eOpenGL® Programming Guide\u003c\/i\u003e handy.”\u003c\/p\u003e \u003cp\u003e\u003ci\u003e—Marc Olano, associate professor, UMBC\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003e“If you are looking for the definitive guide to programming with the very latest version of OpenGL, look no further. The authors of this book have been deeply involved in the creation of OpenGL 4.3, and everything you need to know about the cutting edge of this industry-leading API is laid out here in a clear, logical, and insightful manner.”\u003c\/p\u003e \u003cp\u003e\u003ci\u003e—Neil Trevett, president, Khronos Group\u003c\/i\u003e\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003e    Chapter 1: Introduction to OpenGL   \u003c\/li\u003e\n\u003cli\u003eChapter 2: Shader Fundamentals \u003c\/li\u003e\n\u003cli\u003e    Chapter 3: Drawing with OpenGL   \u003c\/li\u003e\n\u003cli\u003e    Chapter 4: Color, Pixels, and Fragments   \u003c\/li\u003e\n\u003cli\u003e    Chapter 5: Viewing Transformations, Culling, Clipping, and Feedback   \u003c\/li\u003e\n\u003cli\u003e    Chapter 6: Textures and Framebuffers   \u003c\/li\u003e\n\u003cli\u003e    Chapter 7: Light and Shadow   \u003c\/li\u003e\n\u003cli\u003e    Chapter 8: Procedural Texturing   \u003c\/li\u003e\n\u003cli\u003e    Chapter 9: Tessellation Shaders   \u003c\/li\u003e\n\u003cli\u003e    Chapter 10: Geometry Shaders   \u003c\/li\u003e\n\u003cli\u003e    Chapter 11: Memory   \u003c\/li\u003e\n\u003cli\u003e    Chapter 12: Compute Shaders   \u003c\/li\u003e\n\u003cli\u003e    Appendix A: Support Libraries   \u003c\/li\u003e\n\u003cli\u003e    Appendix B: OpenGL ES and WebGL     \u003c\/li\u003e\n\u003cli\u003e    Appendix C: Built-in GLSL Variables and Functions   \u003c\/li\u003e\n\u003cli\u003e    Appendix D: State Variables   \u003c\/li\u003e\n\u003cli\u003e    Appendix E: Homogeneous Coordinates and Transformation Matrices     \u003c\/li\u003e\n\u003cli\u003e    Appendix F: Floating-Point Formats for Textures, Framebuffers, and Renderbuffers   \u003c\/li\u003e\n\u003cli\u003e    Appendix G: Debugging and Profiling OpenGL   \u003c\/li\u003e\n\u003cli\u003e    Appendix H: Buffer Object Layouts  \u003ci\u003e\u003c\/i\u003e   \u003c\/li\u003e\n\u003c\/ul\u003e \u003cp\u003e \u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864170836311,"sku":"9780134495491","price":44.09,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780134495491.jpg?v=1722270722"},{"product_id":"simple-and-usable-web-mobile-and-interaction-design-9780134777603","title":"Simple and Usable Web Mobile and Interaction","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eGiles Colborne \u003c\/strong\u003ehas spent his career making technology simple to use. 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He is an assistant teaching professor of visual communications at the Newhouse School for Visual Communications at Syracuse University.\u003c\/p\u003e \u003cp\u003eAs an Adobe Certified Instructor in Photoshop, Illustrator, and Lightroom, RC has over 27 years of experience creating content in creative, information technology, and e-commerce industries and spends his days developing creative content for corporate clients, educational institutions, and students looking to take their creative vision further.\u003c\/p\u003e \u003cp\u003eAs a Photoshop and Lightroom expert, RC also worked with Adobe to write the Adobe Certified Expert exam for Photoshop CS6, Lightroom 4, and Lightroom 5. He has written the Lightroom and Photoshop books for the Adobe Press Classroom in a Book series.\u003c\/p\u003e \u003cp\u003eRC is a highly sought-after public speaker, presenting to corporations and creative stud\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eCHAPTER 1  The Elements of Story\u003c\/p\u003e \u003cp\u003eCHAPTER 2  How to Structure Your Story\u003c\/p\u003e \u003cp\u003eCHAPTER 3  Previsualizing Your Idea\u003c\/p\u003e \u003cp\u003eCHAPTER 4  Working with Sound\u003c\/p\u003e \u003cp\u003eCHAPTER 5  Working with Video\u003c\/p\u003e \u003cp\u003eCHAPTER 6  The Importance of Dialogue\u003c\/p\u003e \u003cp\u003eCHAPTER 7  Everything in Its Place\u003c\/p\u003e \u003cp\u003eCHAPTER 8  Assembling Your Story in Adobe Premiere Pro\u003c\/p\u003e \u003cp\u003eCHAPTER 9  Basic Edits: Sharpening Your Point in Premiere Pro\u003c\/p\u003e \u003cp\u003eCHAPTER 10  Editing: Beyond the Basics\u003c\/p\u003e \u003cp\u003eCHAPTER 11  Mobile Journalism Project\u003c\/p\u003e \u003cp\u003eCHAPTER 12  Sharing Your Video Online\u003c\/p\u003e \u003cp\u003eCHAPTER 13  Project: Card Game\u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864176013655,"sku":"9780137690718","price":31.34,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780137690718.jpg?v=1722270749"},{"product_id":"adobe-photoshop-classroom-in-a-book-2023-release-9780137965892","title":"Adobe Photoshop Classroom in a Book 2023 release","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eGetting Started\u003c\/p\u003e \u003cp\u003e1 Getting to Know the Work Area\u003c\/p\u003e \u003cp\u003e2 Basic Photo Corrections\u003c\/p\u003e \u003cp\u003e3 Working with Selections\u003c\/p\u003e \u003cp\u003e4 Layer Basics\u003c\/p\u003e \u003cp\u003e5 Quick Fixes\u003c\/p\u003e \u003cp\u003e6 Masks and Channels\u003c\/p\u003e \u003cp\u003e7 Typographic Design\u003c\/p\u003e \u003cp\u003e8 Vector Drawing Techniques\u003c\/p\u003e \u003cp\u003e9 Advanced Compositing\u003c\/p\u003e \u003cp\u003e10 Painting with the Mixer Brush\u003c\/p\u003e \u003cp\u003e11 Editing Video\u003c\/p\u003e \u003cp\u003e12 Working with Camera Raw\u003c\/p\u003e \u003cp\u003e13 Preparing Files for The Web\u003c\/p\u003e \u003cp\u003e14 Producing and Printing Consistent Color\u003c\/p\u003e \u003cp\u003e15 Exploring Neural Filters\u003c\/p\u003e \u003cp\u003eAppendixes\u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864177127767,"sku":"9780137965892","price":41.64,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780137965892.jpg?v=1722270754"},{"product_id":"adobe-illustrator-classroom-in-a-book-2024-release-9780138263829","title":"Adobe Illustrator Classroom in a Book 2024","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eBrian Wood\u003c\/strong\u003e is an instructional designer, speaker\/trainer, and author of the industry-leading Adobe Illustrator Classroom in a Book and numerous LinkedIn Learning courses and other content. He also works with the worldwide Marketing and Education teams and the Learn team at Adobe to create learning content, including speaking at various industry events. He enjoys designing and building unique, custom wood furniture in his spare time.\u003c\/p\u003e \u003cp\u003eTo learn more, check out www.youtube.com\/askbrianwood or linkedin.com\/in\/brian-wood-training.\u003c\/p\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eWhat’s New in Adobe Illustrator 2024 Release\u003c\/p\u003e \u003cp\u003eA Quick Tour of Adobe Illustrator 2024 Release\u003c\/p\u003e \u003cp\u003eLesson 1 Getting to Know the Work Area\u003c\/p\u003e \u003cp\u003eLesson 2 Techniques for Selecting Artwork\u003c\/p\u003e \u003cp\u003eLesson 3 Make A Logo with Shapes\u003c\/p\u003eLesson 4 Editing and Combining Shapes and Paths \u003cp\u003e\u003c\/p\u003e \u003cp\u003eLesson 5 Transforming Artwork\u003c\/p\u003e \u003cp\u003eLesson 6 Using the Basic Drawing Tools\u003c\/p\u003e \u003cp\u003eLesson 7 Drawing with The Pen Tool\u003c\/p\u003e \u003cp\u003eLesson 8 Using Color to Enhance Artwork\u003c\/p\u003e \u003cp\u003eLesson 9 Adding Type to a Project\u003c\/p\u003e \u003cp\u003eLesson 10 Organizing Your Artwork with Layers\u003c\/p\u003e \u003cp\u003eLesson 11 Gradients, Blends, and Patterns\u003c\/p\u003e \u003cp\u003eLesson 12 Using Brushes to Create an Ad\u003c\/p\u003e \u003cp\u003eLesson 13 Exploring Creative Uses of Effects and Graphic Styles\u003c\/p\u003e \u003cp\u003eLesson 14 Creating Artwork for a T-Shirt\u003c\/p\u003e \u003cp\u003eLesson 15 Placing and Working with Images\u003c\/p\u003e \u003cp\u003eLesson 16 Sharing Projects\u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48864177979735,"sku":"9780138263829","price":38.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780138263829.jpg?v=1722270758"},{"product_id":"rules-of-play-game-design-fundamentals-the-mit-press-9780262240451","title":"Rules of Play Game Design Fundamentals The MIT","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eAn impassioned look at games and game design that offers the most ambitious framework for understanding them to date.\u003c\/b\u003e\u003cp\u003eAs pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. 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Exploring 12 different themes â from the Olympics to Presidents \u0026amp; Royals and from Movies to Myths \u0026amp; Legends â each pair of visualizations explores different technologies and forms, blurring the boundary between visualization as an exploratory tool and an artform in its own right. 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Nadieh and Shirley share their sketches and code, experiments and explorations, reflections and realizations, eurekas and backtracks, and infectious enthusiasm. They each bring a unique vector, voice, and style to the 12 project topics; what unites them is deep technical chops and a superlative eye for design.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cem\u003e\u003cb\u003eTamara Munzner\u003c\/b\u003e, Professor of Computer Science at the University of British Columbia, \u003c\/em\u003e\u003cem\u003eChair of the Executive Committee of IEEE Visualization, \u003c\/em\u003e\u003cem\u003eAuthor of Visualization Analysis and Design\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\"What a rare treat it is for Shirley and Nadieh to share their process so openly! We see not only the technical work—prototyping with real data, riffing from examples—but the circuitous emotional journey from rough concept to polished final product. Shirley and Nadieh are honest, entertaining, and insightful in their retrospectives. For anyone interested in visualization, their stories are a powerful lesson of how designs can be shaped to communicate effectively and with intent. And their openness and humility make the practice less intimidating, inviting newcomers to get started.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eMike Bostock\u003c\/i\u003e\u003c\/b\u003e, Creator of D3.js and Founder of Observable\u003c\/p\u003e\n\u003cp\u003e\"The work of Nadieh Bremer \u0026amp; Shirley Wu is some of the most beautiful and exciting data visualization work being done today. They bring incredible aesthetics to complex data to enlighten and evoke joy in their audiences. In \u003cem\u003eData Sketches\u003c\/em\u003e we get to see some of their best, most personal work and, more than that, we get their explanation of what inspired them and how they accomplished such amazing work. This book is a treat for both the eye and the mind.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eElijah Meeks\u003c\/i\u003e\u003c\/b\u003e, Executive Director of the Data Visualization Society and Author\u003c\/p\u003e\n\u003cp\u003e\"This book brings the perfect blend of ingredients together for a nourishing recipe of inspiration and knowledge beneficial to beginners and experienced practitioners alike. Nadieh and Shirley are generational talents. Through their data visualisation work they relentlessly exhibit a wide spectrum of capabilities across the creative, editorial, analytical, and technical dimensions. Above all, they are wonderful communicators. They know how to skilfully communicate to audiences through data. And now, through this book, they share detailed stories of their process giving us the privilege of learning what, why and how they do what they do.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eAndy Kirk\u003c\/i\u003e\u003c\/b\u003e, Data Visualisation Specialist, Author, and Editor of visualisingdata.com\u003c\/p\u003e\n\u003cp\u003e\"Nadieh Bremer and Shirley Wu are wondrous eccentrics. Their splendid book is the product of a collaborative experimental project, Data Sketches, that might be one of the first exponents of an emerging visualization orthodoxy in which uniqueness is paramount and templates and conventions are viewed with scepticism.\" \u003c\/p\u003e\n\u003cp\u003e--\u003cem\u003e\u003cb\u003eAlberto Cairo\u003c\/b\u003e, Knight Chair at the University of Miami and Author - from the Foreword\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\"Nadieh Bremer and Shirley Wu’s \u003cem\u003eData Sketches\u003c\/em\u003e collaboration is a great example of what you can do with data visualization beyond a standard chart. They show that visualization can be both useful and beautiful. They show the many possibilities when you put thought into the data and the visuals. The best part of \u003cem\u003eData Sketches\u003c\/em\u003e is that Bremer and Wu documented their processes, so that you can learn the tools they used, the messiness of the data, and how they get over the bumps along the way.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eNathan Yau\u003c\/i\u003e\u003c\/b\u003e, Creator of FlowingData and Author\u003c\/p\u003e\n\u003cp\u003e\"Written in an approachable, first-person angle, this book is a delightful behind-the-scenes look at the process for creating any sophisticated data visualization. It provides many personal tips for every stage of development, from data collection and analysis, to sketching and final production. The authors have done a tremendous job in demystifying a normally opaque practice. They made it seem so easy you will want to start on your own project right away.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eManual Lima\u003c\/i\u003e\u003c\/b\u003e, Design Lead, Author, Mentor, and Lecturer. RSA Fellow. TED Speaker. Founder of VisualComplexity.com.\u003c\/p\u003e\n\u003cp\u003e\"As an educator focused on computational media, I consistently point students towards Shirley and Nadieh's work for inspiration. I am so thrilled and excited that they've synthesized years of hard work and exploration into \u003cem\u003eData Sketches\u003c\/em\u003e, which is now my go-to resource for coders interested in creative expression and storytelling with data!\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eDan Shiffman\u003c\/i\u003e\u003c\/b\u003e, Author, Director of The Processing Foundation, Associate Arts Professor at ITP\/IMA, Tisch School of the Arts, NYU\u003c\/p\u003e\n\u003cp\u003e\"A visual duet to savor! This tag-team visualization bonanza is a total knockout!\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eJim Vallandingham\u003c\/i\u003e\u003c\/b\u003e, Data Visualization Designer and Data Scientist at Zymergen\u003c\/p\u003e\n\u003cbr\u003e\u003cp\u003e\"The \u003cem\u003eData Sketches\u003c\/em\u003e collaboration is a glorious tour de force: two people spur each other along a remarkable spiral of visualization creativity, and let the rest of us come along for the ride! Nadieh and Shirley share their sketches and code, experiments and explorations, reflections and realizations, eurekas and backtracks, and infectious enthusiasm. They each bring a unique vector, voice, and style to the 12 project topics; what unites them is deep technical chops and a superlative eye for design.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cem\u003e\u003cb\u003eTamara Munzner\u003c\/b\u003e, Professor of Computer Science at the University of British Columbia, Former \u003c\/em\u003e\u003cem\u003eChair of the Executive Committee of IEEE Visualization, \u003c\/em\u003e\u003cem\u003eAuthor of Visualization Analysis and Design\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\"What a rare treat it is for Shirley and Nadieh to share their process so openly! We see not only the technical work—prototyping with real data, riffing from examples—but the circuitous emotional journey from rough concept to polished final product. Shirley and Nadieh are honest, entertaining, and insightful in their retrospectives. For anyone interested in visualization, their stories are a powerful lesson of how designs can be shaped to communicate effectively and with intent. And their openness and humility make the practice less intimidating, inviting newcomers to get started.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eMike Bostock\u003c\/i\u003e\u003c\/b\u003e, Creator of D3.js and Founder of Observable\u003c\/p\u003e\n\u003cp\u003e\"The work of Nadieh Bremer \u0026amp; Shirley Wu is some of the most beautiful and exciting data visualization work being done today. They bring incredible aesthetics to complex data to enlighten and evoke joy in their audiences. In \u003cem\u003eData Sketches\u003c\/em\u003e we get to see some of their best, most personal work and, more than that, we get their explanation of what inspired them and how they accomplished such amazing work. This book is a treat for both the eye and the mind.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eElijah Meeks\u003c\/i\u003e\u003c\/b\u003e, Executive Director of the Data Visualization Society and Author\u003c\/p\u003e\n\u003cp\u003e\"This book brings the perfect blend of ingredients together for a nourishing recipe of inspiration and knowledge beneficial to beginners and experienced practitioners alike. Nadieh and Shirley are generational talents. Through their data visualisation work they relentlessly exhibit a wide spectrum of capabilities across the creative, editorial, analytical, and technical dimensions. Above all, they are wonderful communicators. They know how to skilfully communicate to audiences through data. And now, through this book, they share detailed stories of their process giving us the privilege of learning what, why and how they do what they do.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eAndy Kirk\u003c\/i\u003e\u003c\/b\u003e, Data Visualisation Specialist, Author, and Editor of visualisingdata.com\u003c\/p\u003e\n\u003cp\u003e\"Nadieh Bremer and Shirley Wu are wondrous eccentrics. Their splendid book is the product of a collaborative experimental project, Data Sketches, that might be one of the first exponents of an emerging visualization orthodoxy in which uniqueness is paramount and templates and conventions are viewed with scepticism.\" \u003c\/p\u003e\n\u003cp\u003e--\u003cem\u003e\u003cb\u003eAlberto Cairo\u003c\/b\u003e, Knight Chair at the University of Miami and Author - from the Foreword\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\"Nadieh Bremer and Shirley Wu’s \u003cem\u003eData Sketches\u003c\/em\u003e collaboration is a great example of what you can do with data visualization beyond a standard chart. They show that visualization can be both useful and beautiful. They show the many possibilities when you put thought into the data and the visuals. The best part of \u003cem\u003eData Sketches\u003c\/em\u003e is that Bremer and Wu documented their processes, so that you can learn the tools they used, the messiness of the data, and how they get over the bumps along the way.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eNathan Yau\u003c\/i\u003e\u003c\/b\u003e, Creator of FlowingData and Author\u003c\/p\u003e\n\u003cp\u003e\"Written in an approachable, first-person angle, this book is a delightful behind-the-scenes look at the process for creating any sophisticated data visualization. It provides many personal tips for every stage of development, from data collection and analysis, to sketching and final production. The authors have done a tremendous job in demystifying a normally opaque practice. They made it seem so easy you will want to start on your own project right away.\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eManuel Lima\u003c\/i\u003e\u003c\/b\u003e, Design Lead, Author, Mentor, and Lecturer. RSA Fellow. TED Speaker. Founder of VisualComplexity.com.\u003c\/p\u003e\n\u003cp\u003e\"The story behind the magic is sometimes the most magical. \u003cem\u003eData Sketches\u003c\/em\u003e is a landmark event in data visualization. Finally, Shirley Wu and Nadieh Bremer reveal how they brought it to life. Go with two of the world’s best interactive makers deep behind-the-scenes. See how it works—and all the drafts it took to get there. Learn from many comparisons: between Wu and Bremer and across the trajectory of their twenty-four stories. After immersing yourself in \u003cem\u003eData Sketches\u003c\/em\u003e you will emerge inspired.\" -- \u003ci\u003e\u003cstrong\u003eRJ Andrews\u003c\/strong\u003e, Data Storyteller, Author, and Creator of Info We Trust.\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003e\"As an educator focused on computational media, I consistently point students towards Shirley and Nadieh's work for inspiration. I am so thrilled and excited that they've synthesized years of hard work and exploration into \u003cem\u003eData Sketches\u003c\/em\u003e, which is now my go-to resource for coders interested in creative expression and storytelling with data!\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eDan Shiffman\u003c\/i\u003e\u003c\/b\u003e, Author, Director of The Processing Foundation, Associate Arts Professor at ITP\/IMA, Tisch School of the Arts, NYU\u003c\/p\u003e\n\u003cp\u003e\"A visual duet to savor! This tag-team visualization bonanza is a total knockout!\"\u003c\/p\u003e\n\u003cp\u003e--\u003cb\u003e\u003ci\u003eJim Vallandingham\u003c\/i\u003e\u003c\/b\u003e, Data Visualization Designer and Data Scientist at Zymergen\u003c\/p\u003e\n\u003cp\u003e“Lay-chart readers cannot appreciate the expertise and thousands of decisions that go into a single visualization, but this wonderful behind-the-scenes peek reveals how there is never just one ‘right’ answer, but many possible answers — each of them beautiful, provocative, and shaped by the unique lens of its creator.”\u003cbr\u003e\u003cem\u003e--\u003cstrong\u003eScott Murray\u003c\/strong\u003e, Author and Designer, O'Reilly media \u003c\/em\u003e\u003c\/p\u003e\n\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eForeword by Alberto Cairo. About Data Sketches. 1. July: Movies 2. August: Olympics 3. September: Travel 4. October: Presidents \u0026amp; Royals 5. November: Books 6. December: Music 7. January: Nostalgia 8. February: Nature 9. March: Culture 10. April: Community 11. May: Myths \u0026amp; Legends 12. June: Fearless\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":48864486293847,"sku":"9780367000080","price":37.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780367000080.jpg?v=1722272165"},{"product_id":"digital-painting-and-rendering-for-theatrical-design-9781032076928","title":"Digital Painting and Rendering for Theatrical","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cem\u003eDigital Painting and Rendering for Theatrical Design\u003c\/em\u003e explores the tools and techniques for creating dazzling, atmospheric, and evocative digitally painted renderings for scenic, costume, and projection\/integrated media design.\u003c\/p\u003e\u003cp\u003eBy focusing on technique rather than the structure of a particular software, this book trains theatrical designers to think and paint digitally, regardless of the software or hardware they choose. The text begins with the construction of the artistâs physical and digital workspace, then delves into an explanation of tool functionality, technique-building exercises, and examples from professional theatrical designers to help contextualize the concepts presented. Each chapter gradually progresses in complexity through skill-building exercises and advanced tool functionality, covering concepts like brush construction, various forms of masking, and layer interaction. The book explores various methods of constructing a digital rendering, including pr\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e1. Why We Paint 2. Your Studio 3. Configuring Your Digital Workspace 4. Working with Layers 5. Digital Art Supplies 6. Building a Design Rendering 7. Digital Painting in Production 8. Photo Bashing 9. Living with Digital Painting\u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":48866289254743,"sku":"9781032076928","price":31.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781032076928.jpg?v=1722277976"},{"product_id":"fundamentals-of-computer-graphics-9781032122861","title":"Fundamentals of Computer Graphics","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eDrawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eIntroduction\u003c\/strong\u003eGraphics Areas\u003cbr\u003eMajor Applications\u003cbr\u003eGraphics APIs\u003cbr\u003eGraphics Pipeline\u003cbr\u003eNumerical Issues\u003cbr\u003eEfficiency\u003cbr\u003eDesigning and Coding Graphics Programs\u003cbr\u003e\u003cbr\u003e\u003cb\u003eMiscellaneous Math\u003c\/b\u003eSets and Mappings\u003cbr\u003eSolving Quadratic Equations\u003cbr\u003eTrigonometry\u003cbr\u003eVectors\u003cbr\u003eCurves and Surfaces\u003cbr\u003eLinear Interpolation\u003cbr\u003eTriangles\u003cbr\u003e\u003cbr\u003e\u003cb\u003eRaster Images\u003c\/b\u003eRaster Devices\u003cbr\u003eImages, Pixels, and Geometry\u003cbr\u003eRGB Color\u003cbr\u003eAlpha Compositing\u003cbr\u003e\u003cbr\u003e\u003cb\u003eRay Tracing\u003c\/b\u003eThe Basic Ray-Tracing Algorithm\u003cbr\u003ePerspective\u003cbr\u003eComputing Viewing Rays\u003cbr\u003eRay-Object Intersection\u003cbr\u003eShading\u003cbr\u003eA Ray-Tracing Program\u003cbr\u003eShadows\u003cbr\u003eIdeal Specular Reflection\u003cbr\u003eHistorical Notes\u003c\/p\u003e\u003cp\u003e\u003cb\u003eSurface Shading\u003c\/b\u003eDiffuse Shading\u003cbr\u003ePhong Shading\u003cbr\u003eArtistic Shading\u003c\/p\u003e\u003cp\u003e\u003cb\u003eLinear Algebra\u003c\/b\u003eDeterminants\u003cbr\u003eMatrices\u003cbr\u003eComputing with Matrices and Determinants\u003cbr\u003eEigenvalues and Matrix Diagonalization\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTransformation Matrices\u003c\/b\u003e2D Linear Transformations\u003cbr\u003e3D Linear Transformations\u003cbr\u003eTranslation and Affine Transformations\u003cbr\u003eInverses of Transformation Matrices\u003cbr\u003eCoordinate Transformations\u003cbr\u003e\u003cbr\u003e\u003cb\u003eViewing\u003c\/b\u003eViewing Transformations\u003cbr\u003eProjective Transformations\u003cbr\u003ePerspective Projection\u003cbr\u003eSome Properties of the Perspective Transform\u003cbr\u003eField-of-View\u003cbr\u003e\u003cbr\u003e\u003cb\u003eThe Graphics Pipeline\u003c\/b\u003eRasterization\u003cbr\u003eOperations Before and After Rasterization\u003cbr\u003eSimple Antialiasing\u003cbr\u003eCulling Primitives for Efficiency\u003cbr\u003e\u003cbr\u003e\u003cb\u003eSignal Processing\u003c\/b\u003eDigital Audio: Sampling in 1D\u003cbr\u003eConvolution\u003cbr\u003eConvolution Filters\u003cbr\u003eSignal Processing for Images\u003cbr\u003eSampling Theory\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTexture Mapping\u003c\/b\u003eLooking Up Texture Values\u003cbr\u003eTexture Coordinate Functions\u003cbr\u003eAntialiasing Texture Lookups\u003cbr\u003eApplications of Texture Mapping\u003cbr\u003eProcedural 3D Textures\u003cbr\u003e\u003cbr\u003e\u003cb\u003eData Structures for Graphics\u003c\/b\u003eTriangle Meshes\u003cbr\u003eScene Graphs\u003cbr\u003eSpatial Data Structures\u003cbr\u003eBSP Trees for Visibility\u003cbr\u003eTiling Multidimensional Arrays\u003cbr\u003e\u003cbr\u003e\u003cb\u003eSampling\u003c\/b\u003eIntegration\u003cbr\u003eContinuous Probability\u003cbr\u003eMonte Carlo Integration\u003cbr\u003eChoosing Random Points\u003c\/p\u003e\u003cp\u003e\u003cb\u003ePhysics-based Rendering\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003ePhotons\u003c\/p\u003e\u003cp\u003eSmooth metals\u003c\/p\u003e\u003cp\u003eSmooth dielectrics \u003c\/p\u003e\u003cp\u003eDielectrics with subsurface scattering\u003c\/p\u003e\u003cp\u003eA brute force photon tracer\u003c\/p\u003e\u003cp\u003eRadiometry\u003c\/p\u003e\u003cp\u003eRadiometry of Scattering\u003c\/p\u003e\u003cp\u003eTransport Equation\u003c\/p\u003e\u003cp\u003eMaterials in practice \u003c\/p\u003e\u003cp\u003eMonte Carlo Ray Tracing \u003c\/p\u003e\u003cp\u003e\u003cb\u003eCurves\u003c\/b\u003e\u003cbr\u003eCurves\u003cbr\u003eCurve Properties\u003cbr\u003ePolynomial Pieces\u003cbr\u003ePutting Pieces Together\u003cbr\u003eCubics\u003cbr\u003eApproximating Curves\u003cbr\u003eSummary\u003cbr\u003e\u003cbr\u003e\u003cb\u003eComputer Animation\u003c\/b\u003ePrinciples of Animation\u003cbr\u003eKeyframing\u003cbr\u003eDeformations\u003cbr\u003eCharacter 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Adaptation\u003cbr\u003eColor Appearance\u003cbr\u003e\u003cbr\u003e\u003cb\u003eVisual Perception\u003c\/b\u003eVision Science\u003cbr\u003eVisual Sensitivity\u003cbr\u003eSpatial Vision\u003cbr\u003eObjects, Locations, and Events\u003cbr\u003ePicture Perception\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTone Reproduction\u003c\/b\u003eClassification\u003cbr\u003eDynamic Range\u003cbr\u003eColor\u003cbr\u003eImage Formation\u003cbr\u003eFrequency-Based Operators\u003cbr\u003eGradient-Domain Operators\u003cbr\u003eSpatial Operators\u003cbr\u003eDivision\u003cbr\u003eSigmoids\u003cbr\u003eOther Approaches\u003cbr\u003eNight Tonemapping\u003cbr\u003eDiscussion\u003cbr\u003e\u003cbr\u003e\u003cb\u003eImplicit Modeling\u003c\/b\u003eImplicit Functions, Skeletal Primitives, and Summation Blending\u003cbr\u003eRendering\u003cbr\u003eSpace Partitioning\u003cbr\u003eMore on Blending\u003cbr\u003eConstructive Solid Geometry\u003cbr\u003eWarping\u003cbr\u003ePrecise Contact 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String Art","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eString art is a well-known and popular activity that uses string, a board, and nails to produce artistic images (although there are variations that use different modalities). This activity is beloved because simple counting rules are used to create beautiful images that can both adorn walls and excite young minds. The downside of this highly tactile activity is that it is quite time-consuming and rigid. By contrast, electronic string art offers much more flexibility to set up or change nail locations and counting rules, and the images created from those changes change instantaneously.\u003c\/p\u003e\u003cp\u003e\u003ci\u003e\u003cstrong\u003eElectronic String Art: Rhythmic Mathematics \u003c\/strong\u003e\u003c\/i\u003einvites readers to use the author's digital resources available on the ESA website to play with the parameters inherent in string art models while offering concise, accessible explanations of the underlying mathematical principles regarding how the images were created and how they change. 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As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e \u003cli\u003eCovers both the theory and practice of game engine software development\u003c\/li\u003e \u003cli\u003eExamples are grounded in specific technologies, but discussion extends beyond any particular engine or API.\u003c\/li\u003e \u003cli\u003eIncludes all mathematical background needed.\u003c\/li\u003e \u003cli\u003eComprehensive text for beginners and also has content for senior engineers.\u003c\/li\u003e \u003c\/ul\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003e\u003cstrong\u003eSection I Foundations\u003c\/strong\u003e \u003c\/p\u003e\u003cp\u003eChapter 1 Introduction \u003c\/p\u003e\u003cp\u003eChapter 2 Tools of the Trade \u003c\/p\u003e\u003cp\u003eChapter 3 Fundamentals of Software Engineering for Games \u003c\/p\u003e\u003cp\u003eChapter 4 Parallelism and Concurrent Programming \u003c\/p\u003e\u003cp\u003eChapter 5 3D Math for Games \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eSection II Low-Level Engine Systems\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eChapter 6 Engine Support Systems\u003c\/p\u003e\u003cp\u003eChapter 7 Resources and the File System \u003c\/p\u003e\u003cp\u003eChapter 8 The Game Loop and Real-Time Simulation \u003c\/p\u003e\u003cp\u003eChapter 9 Human Interface Devices \u003c\/p\u003e\u003cp\u003eChapter 10 Tools for Debugging and Development \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eSection III Graphics, Motion and Sound\u003c\/strong\u003e \u003c\/p\u003e\u003cp\u003eChapter 11 The Rendering Engine \u003c\/p\u003e\u003cp\u003eChapter 12 Animation Systems \u003c\/p\u003e\u003cp\u003eChapter 13 Collision and Rigid Body Dynamics \u003c\/p\u003e\u003cp\u003eChapter 14 Audio \u003c\/p\u003e\u003cp\u003eChapter 15 Introduction to Gameplay Systems \u003c\/p\u003e\u003cp\u003eChapter 16 Runtime Gameplay Foundation Systems \u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eSection V Conclusion\u003c\/strong\u003e \u003c\/p\u003e\u003cp\u003eChapter 17 You Mean There’s More? \u003c\/p\u003e","brand":"Taylor \u0026 Francis Ltd","offers":[{"title":"Default Title","offer_id":48866430517591,"sku":"9781138035454","price":999.99,"currency_code":"GBP","in_stock":false}]},{"product_id":"how-charts-work-understand-and-explain-data-with-confidence-9781292342795","title":"How Charts Work Understand and explain data with","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eAlan Smith \u003c\/b\u003eis Head of Visual and Data Journalism at Financial Times. A data visualization specialist, he writes the FT's popular Chart Doctor column. Alan is an experienced presenter, having lectured extensively on how to communicate with data. His TEDx talk, Why you should love statistics, was a TED.com featured talk in 2017. Previously, he worked at the UK's Office for National Statistics, where he founded its award-winning Data Visualisation Centre. Alan received a BA in geography from the University of Lancaster and holds an MSc in GIS from Salford University. He was appointed Officer of the Order of the British Empire (OBE) in Queen Elizabeth II's 2011 Birthday Honours list.\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003eForeword    Acknowledgements    1. Why you need this book    2. Why charts matter    \u003cbr\u003e    PART 1 - KNOW YOUR CHARTS    \u003cbr\u003e    3. The FT Visual Vocabulary    4. Charts of magnitude    5. Charts of change over time    6. Charts of correlation    7. 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He joined the University of Colorado Boulder College of Media, Communication and Information as faculty with the Department of Advertising, Public Relations and Media Design in Autumn 2019. His teaching focuses on creative software, digital workflows, user interaction, and design principles and concepts. Before joining the faculty at CU Boulder, he was associated with the University of Denver as adjunct faculty and as a senior interactive software engineer, user interface developer, and digital media designer.\u003c\/p\u003e \u003cp\u003eLabrecque has authored a number of books and video course publications on design and development technologies, tools, and concepts through publishers which include LinkedIn Learning (Lynda.com), Peachpit Press, and Adobe. 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Based in Boston, he's a member of the Directors Guild of America and the Producers Guild of America. He's been recognized with awards as an Industry Innovator and Top Corporate [Media] Producers in America. An adjunct professor at USC from 20112020, he's written 11 books on media and software, written thousands of technical tutorials, and created hundreds of hours of video training. 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Media \u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eIntroduction\u003c\/p\u003e \u003cp\u003eLibraries, Events \u0026amp; Projects\u003c\/p\u003e \u003cp\u003eImport Media\u003c\/p\u003e \u003cp\u003eManage Media\u003c\/p\u003e \u003cp\u003eOrganize Media\u003c\/p\u003e \u003cp\u003eCustomize the Timeline\u003c\/p\u003e \u003cp\u003eChapter 3: Libraries \u0026amp; Media Shortcuts\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eCHAPTER 4 Basic Editing \u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eIntroduction\u003c\/p\u003e \u003cp\u003eDefinitions for This Chapter\u003c\/p\u003e \u003cp\u003eMark Clips\u003c\/p\u003e \u003cp\u003eEdit Clips\u003c\/p\u003e \u003cp\u003eEditing Tools\u003c\/p\u003e \u003cp\u003eTrim Clips\u003c\/p\u003e \u003cp\u003eThe Timeline Index\u003c\/p\u003e \u003cp\u003eChapter 4: Basic Editing Shortcuts\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eCHAPTER 5 Advanced Editing \u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eIntroduction\u003c\/p\u003e \u003cp\u003eDefinitions for This Chapter\u003c\/p\u003e \u003cp\u003eIngenious Techniques\u003c\/p\u003e \u003cp\u003eCompound Clips\u003c\/p\u003e \u003cp\u003eMulticam Editing\u003c\/p\u003e \u003cp\u003eClosed Captions\u003c\/p\u003e \u003cp\u003eColor Basics \u0026amp; 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Keys\u003c\/p\u003e \u003cp\u003eThe Color Inspector\u003c\/p\u003e \u003cp\u003eChapter 8: Visual Effects Shortcuts\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eCHAPTER 9 Share \u0026amp; Export \u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eIntroduction\u003c\/p\u003e \u003cp\u003eDefinitions for This Chapter\u003c\/p\u003e \u003cp\u003eShare \u0026amp; Export Basics\u003c\/p\u003e \u003cp\u003eAfter \"The End\"\u003c\/p\u003e \u003cp\u003eChapter 9: Share \u0026amp; Export Shortcuts\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eCHAPTER 10 Special Cases (online)\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eWorkflow \u0026amp; Planning\u003c\/p\u003e \u003cp\u003eClip Speed Changes\u003c\/p\u003e \u003cp\u003eAdvanced Share \u0026amp; Export\u003c\/p\u003e \u003cp\u003e360° Video\u003c\/p\u003e \u003cp\u003eAdditional Resources\u003c\/p\u003e \u003cp\u003eChapter 10: Special Cases Shortcuts\u003c\/p\u003e \u003cp\u003eLarry Jordan's Most Useful Shortcuts\u003c\/p\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":48883800736087,"sku":"9780137928798","price":34.19,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780137928798.jpg?v=1722529101"},{"product_id":"the-art-and-science-of-ux-design-9780138060268","title":"The Art and Science of UX Design","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eAnthony Conta's career in design began when he was four years old, thanks to the carelessness of another student at his school. His mother, Christina, was the school nurse for a K-12 school in New York City. One day, a student forgot their Game Gear in his mother's office. After a month of asking every student who came in if it was theirs and no one claiming it, she gave it to her son and opened his world.\u003c\/p\u003e \u003cp\u003eFrom that day, Anthony knew he wanted to design experiences like the ones he played on that video game system (and many others). But at college, he found that coding those experiences was a lot more difficult than he expected, and he instead focused on understanding behaviors rather than understanding code.\u003c\/p\u003e \u003cp\u003eAnthony graduated from Binghamton University with a master's degree in financial economics, a bachelor's in quantitative economics, and a bachelor's in mathematics. 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After reading this book, you will be able to work with video and audio files, images, text, animations, fonts, subtitles and metadata like a pro.\u003c\/p\u003e\n\u003cp\u003eIt begins with a simple introduction to FFmpeg executables - ffmpeg, ffprobe and ffplay, and explains how you can use them to process multimedia containers, streams, audio channels, maps and metadata. It then describes how you can easily edit, enhance and convert audio, video, image and text files. There are dedicated chapters for filters, audio, subtitles and metadata, as well as FFmpeg tips and tricks. 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This thoroughly revised book will show you how to retouch and restore photos using the most up-to-date version of GIMP and it's latest tools and features.Basic knowledge of GIMP is helpful, but the first chapter provides an overview of the free, open source image editing program. You'll then see how GIMP is a worthy alternative to Adobe Photoshop. You'll also work with step-by-step tutorials to duplicate the results using the same practice images used in the lessons. Because it is cross-platform friendly you can turn unfixable photos into digital art on Windows, macOS, and Linux enhancing your learning experience.Beginning Photo Retouching and Restoration Using GIMPprovides insight into the powerful program's wide set of features for just about any type of retouching or restoration work.   What You'll LearnAcquire the best scans and digitize large photographsAdjust contrast and exposure to \u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eIntroduction\u003c\/p\u003e  \u003cp\u003eThe Joy of Restoring Photographs\u003c\/p\u003e  \u003cp\u003eWhy Photographs are Important\u003c\/p\u003e  \u003cp\u003e              GIMP: The Powerful, Free Image Editing Alternative\u003c\/p\u003e  \u003cp\u003e              What Can GIMP Do?\u003c\/p\u003e  \u003cp\u003e              Improving with Practice\u003c\/p\u003e  \u003cp\u003e              Equipment Purchases to Consider\u003c\/p\u003e                Copy with Caution\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e              Mac Users\u003c\/p\u003e  \u003cp\u003e              Plugins\u003c\/p\u003e                Practice Images\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e\u003cb\u003ePart I: Starting with the Essentials\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 1: An Overview of GIMP 2.10\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003e              Downloading and Installing GIMP 2.10\u003c\/p\u003e  \u003cp\u003e              The Image Window\u003c\/p\u003e  \u003cp\u003e              The Image Menu\u003c\/p\u003e                Navigating Open Images\u003cp\u003e\u003c\/p\u003e  \u003cp\u003eThe Toolbox and Tool Functions\u003c\/p\u003e  \u003cp\u003e                                                      The Selection Tools\u003c\/p\u003e  \u003cp\u003e                                                      The Brush Tools\u003c\/p\u003e  \u003cp\u003e                                                      The Transform Tools\u003c\/p\u003e  \u003cp\u003e                                                      Other Tools\u003c\/p\u003e  \u003cp\u003e              Working with Layers\u003c\/p\u003e  \u003cp\u003e              Layer Groups\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e                Plugins to Enhance GIMP\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e              Chapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003eChapter 2: Digitizing Your Photos, Slides, and Negatives\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003e              Acquiring Your Digital Images\u003c\/p\u003e  \u003cp\u003eStarting with a Clean Scan\u003c\/p\u003e  \u003cp\u003eScanning Photographs\u003c\/p\u003e  \u003cp\u003eDigitizing Large Images\u003c\/p\u003e  \u003cp\u003e              Finding a Service Provider\u003c\/p\u003e  \u003cp\u003e                  Using Your Camera and Tripod\u003c\/p\u003e  \u003cp\u003e                                    Scanning Photos in Sections\u003c\/p\u003e  \u003cp\u003e              Scanning Slides and Negatives\u003c\/p\u003e  \u003cp\u003e                                    Before You Start\u003c\/p\u003e  \u003cp\u003e                                    Using the Auto Settings\u003c\/p\u003e  \u003cp\u003e                                    Scanning Resolution for Transparencies\u003c\/p\u003e  \u003cp\u003e              Straightening and Cropping Your Images\u003c\/p\u003e  \u003cp\u003e              Chapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003ePart II: Tone, Exposure, and Color\u003c\/b\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 3: Correcting Tone and Exposure\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  Common Tonal Problems\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e              Using the Histogram to Assess Tonality\u003c\/p\u003e  \u003cp\u003e              Using the Color Picker to Track Tonality\u003c\/p\u003e  \u003cp\u003e              Using Sample Points\u003c\/p\u003e  \u003cp\u003eThe Exposure, Shadows-Highlights, Brightness-Contrast, Levels, and Curve Dialogs \u003c\/p\u003e  \u003cp\u003e                  Tutorial 1: Using the Exposure Dialog\u003c\/p\u003e                    Tutorial 2: Using the Shadows-Highlights Dialog\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e                  Tutorial 3: Using the Brightness-Contrast Dialog\u003c\/p\u003e  \u003cp\u003e                  Tutorial 4: Using the Levels Dialog\u003c\/p\u003e  \u003cp\u003e                  Tutorial 5: Using the Curves Dialog\u003c\/p\u003e  \u003cp\u003eTonal Corrections Using Layer Blend Modes\u003c\/p\u003e                    Tutorial 7: Correcting an Underexposed Image\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e                  Tutorial 8: Correcting and Overexposed Image\u003c\/p\u003e  \u003cp\u003eChapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 4: Color Correction and Restoration\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003eColor Problem Examples\u003c\/p\u003e  \u003cp\u003eColor Essentials\u003c\/p\u003e  \u003cp\u003e                  Additive Color\u003c\/p\u003e  \u003cp\u003e                  Subtractive Color\u003c\/p\u003e  \u003cp\u003e                  The Color Picker Tool\u003c\/p\u003e  \u003cp\u003e                  Color Channels\u003c\/p\u003e  \u003cp\u003eCorrecting Color Casts\u003c\/p\u003e  \u003cp\u003e                  Tutorial 9: Correcting a Color Cast \u003c\/p\u003e  \u003cp\u003e                  Tutorial 10: Correcting an Extreme Color Cast \u003c\/p\u003e  \u003cp\u003e                  Tutorial 11: Correcting Color Temperature\u003c\/p\u003e  \u003cp\u003eCorrecting and Restoring Color\u003c\/p\u003e  \u003cp\u003e                  Tutorial 12: Color Correction with Levels (No. 1)\u003c\/p\u003e  \u003cp\u003e                  Tutorial 13: Color Correction with Levels (No. 2)\u003c\/p\u003e  \u003cp\u003e                  Tutorial 14: Restoring Severe Color Loss\u003c\/p\u003e  Chapter Summary\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 5: Creative use of Color\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e                Reimagine Your Photos\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e              Converting Color to Black and White\u003c\/p\u003e  \u003cp\u003e              Tutorial 15: Converting Color to Black and White (No. 1)\u003c\/p\u003e  \u003cp\u003e                  Tutorial 16: Converting Color to Black and White (No. 2)\u003c\/p\u003e   \u003cp\u003e\u003c\/p\u003e  \u003cp\u003e                  Tutorial 17: Converting Color to Black and White (No. 3)\u003c\/p\u003e  \u003cp\u003e              Digital Sepia Toning\u003c\/p\u003e                    Tutorial 18: Converting Color to Sepia (No. 1)\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e                  Tutorial 19: Converting Color to Sepia (No. 2)\u003c\/p\u003e  \u003cp\u003eSelective Colorizing\u003c\/p\u003e                    Tutorial 20: Mixing Color with Black and White\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e                  Tutorial 21: Mixing Color with Sepia\u003c\/p\u003e  \u003cp\u003eColorizing Black and White Images\u003c\/p\u003e  \u003cp\u003e                  Tutorial 22: Colorizing a Black and White Image\u003c\/p\u003e  \u003cp\u003eChapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003ePart III: Digital Cleanup and Repairing Damage\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 6: Dust, Light Scratch, and Stain Removal\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003e                                    Tutorial 23: Removing Dust from a Slide\u003c\/p\u003e  \u003cp\u003e                             Tutorial 24: Removing Dust and Light Scratches\u003c\/p\u003e                                      Tutorial 25: Removing Stains\u003cp\u003e\u003c\/p\u003e  \u003cp\u003eChapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 7: Repairing Moderate and Heavy Damage\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003eRepairing Moderate Damage\u003c\/p\u003e  \u003cp\u003e                             Tutorial 26: Patching Damaged Areas\u003c\/p\u003e  \u003cp\u003e                             Tutorial 27: Repairing Moderate Damage\u003c\/p\u003e  \u003cp\u003eRepairing Heavy Damage\u003c\/p\u003e  \u003cp\u003e                                    Tutorial 28: Repairing Heavy Damage\u003c\/p\u003e  \u003cp\u003eChapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003ePart IV: Retouching Faces, Fun Projects, and Preserving Your Images\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 8: Editing Portraits and Recomposing Images\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003eRetouching Portraits\u003c\/p\u003e  \u003cp\u003e              Diminishing Imperfections and Removing Distractions\u003c\/p\u003e  \u003cp\u003e                             Tutorial 29: Light Portrait Retouching\u003c\/p\u003e                               Tutorial 30: Brightening Teeth\u003cp\u003e\u003c\/p\u003e  \u003cp\u003eRecomposing Images\u003c\/p\u003e                               Replacing Backgrounds\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e                                    Tutorial 31: Replacing a Background (No. 1)\u003c\/p\u003e  \u003cp\u003e                                    Tutorial 32: Replacing a Background (No. 2)\u003c\/p\u003e  \u003cp\u003e                                Removing People\u003c\/p\u003e  \u003cp\u003e                                    Tutorial 33: Removing a Person from an Image\u003c\/p\u003e                 Chapter Summary\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 9: Sharpening Images\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003e                                    Sharpening―The Final Step\u003c\/p\u003e  \u003cp\u003e                                    The Unsharp Mask Filter\u003c\/p\u003e  \u003cp\u003e              High Pass Sharpening\u003c\/p\u003e  \u003cp\u003e                                    Tutorial 34: Sharpening Using the High Pass Filter\u003c\/p\u003e  \u003cp\u003e              Emboss Sharpening\u003c\/p\u003e  \u003cp\u003e                                    Tutorial 35: Sharpening Using the Emboss Filter\u003c\/p\u003e  \u003cp\u003e Chapter Summary\u003c\/p\u003e  \u003cp\u003e\u003cb\u003e \u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 10:Fun and Artistic Projects with Your Photos\u003c\/b\u003e\u003c\/p\u003e  Chapter Overview\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e              Turn Photos into Digital Works of Art\u003c\/p\u003e  \u003cp\u003e                             Add Artistic Functionality with G’MIC\u003c\/p\u003e  \u003cp\u003e                                    Art Project No. 1: Salvaging “Unfixable” Photos\u003c\/p\u003e  \u003cp\u003e              Creating Collages\u003c\/p\u003e  \u003cp\u003e                                    Art Project No. 2: Assembling a Collage\u003c\/p\u003e  \u003cp\u003e               Chapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003eChapter 11:Printing and Preserving Your Images\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003eChapter Overview\u003c\/p\u003e  \u003cp\u003e              Photo-Quality Printers\u003c\/p\u003e  \u003cp\u003e                                    Inkjet Printers\u003c\/p\u003e  \u003cp\u003e                                    Dye-Sublimation Printers\u003c\/p\u003e  \u003cp\u003e              Protecting and Preserving Your Prints\u003c\/p\u003e  \u003cp\u003e                                    Archiving Your Prints\u003c\/p\u003e  \u003cp\u003e                                    Displaying Your Prints\u003c\/p\u003e  \u003cp\u003e                  Storing Images Digitally\u003c\/p\u003e  \u003cp\u003e                                    How Long Will Digital Images Last?\u003c\/p\u003e                                      Video Montages\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e               Chapter Summary\u003c\/p\u003e  \u003cp\u003e \u003c\/p\u003e  \u003cp\u003e\u003cb\u003ePart V: Appendix\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e\u003cb\u003e              Appendix: Useful GIMP Resources\u003c\/b\u003e\u003c\/p\u003e  \u003cb\u003e              \u003c\/b\u003eGIMP Resources\u003cb\u003e\u003c\/b\u003e\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e                                    The Official GIMP Web Site Tutorials Page\u003c\/p\u003e  \u003cp\u003e                                    gimpusers.com\u003c\/p\u003e  \u003cp\u003e                                    Partha’s Place\u003c\/p\u003e                                      Friends of the GIMP\u003cp\u003e\u003c\/p\u003e  \u003cp\u003e              Photo Retouching, Editing, and Restoration\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e                                    RetouchPRO\u003c\/p\u003e  \u003cp\u003e                  Photographic Equipment\u003c\/p\u003e  \u003cp\u003e                                    B\u0026amp;H Photo-Video-Pro Audio\u003c\/p\u003e  \u003cp\u003e              Specialty Film Processing\u003c\/p\u003e  \u003cp\u003e                                    Film Rescue International\u003c\/p\u003e  \u003cp\u003e                  Archival Digital Media\u003c\/p\u003e  \u003cp\u003e                                    USB Flash Drives\u003c\/p\u003e  \u003cp\u003e                                    External Hard Drives\u003c\/p\u003e  \u003cp\u003e                                    CD and DVDs\u003c\/p\u003e  \u003cp\u003e              Protective Inkjet Spray Coatings\u003c\/p\u003e  \u003cp\u003e\u003cb\u003e              \u003c\/b\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e  \u003cp\u003e\u003cb\u003e              Index\u003c\/b\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cbr\u003e\u003cp\u003e\u003c\/p\u003e","brand":"APress","offers":[{"title":"Default Title","offer_id":48885832417623,"sku":"9781484292648","price":47.49,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9781484292648.jpg?v=1722537857"},{"product_id":"web-applications-with-javascript-or-java-volume-2-associations-and-class-hierarchies-9783110500240","title":"Web Applications with Javascript or Java: Volume","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cp\u003eToday, web applications are the most important type of software applications. This textbook shows how to design and implement them, using a model-based engineering approach that covers general information management concepts and techniques and the two most relevant technology platforms: JavaScript and Java. The book provides an in-depth tutorial for theory-underpinned and example-based learning by doing it yourself, supported by quiz questions and practice projects. Volume 1 provides an introduction to web technologies and model-based web application engineering, discussing the information management concepts of constraint-based data validation, enumerations and special datatypes. Volume 2 discusses the advanced information management concepts of associations and inheritance in class hierarchies. \u003c\/p\u003e \u003cp\u003eWeb apps are designed using UML class diagrams and implemented with two technologies: JavaScript for front-end (and distributed NodeJS) apps, and Java (with JPA and JSF) for back-end apps. The six example apps discussed in the book can be run, and their source code downloaded, from the book’s website. \u003c\/p\u003e","brand":"De Gruyter","offers":[{"title":"Default Title","offer_id":48889044894039,"sku":"9783110500240","price":37.12,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783110500240.jpg?v=1722552419"},{"product_id":"structure-and-evolution-9783110756289","title":"Structure and Evolution","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e","brand":"De Gruyter","offers":[{"title":"Default Title","offer_id":48889049874775,"sku":"9783110756289","price":14.25,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783110756289.jpg?v=1722552444"},{"product_id":"interrogating-datafication-towards-a-praxeology-of-data-9783837655612","title":"Interrogating Datafication – Towards a Praxeology","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eWhat constitutes a data practice and how do contemporary digital media technologies reconfigure our understanding of practices in general? Autonomously acting media, distributed digital infrastructures, and sensor-based media environments challenge the conditions of accounting for data practices both theoretically and empirically. Which forms of cooperation are constituted in and by data practices? And how are human and nonhuman agencies distributed and interrelated in data-saturated environments? The volume collects theoretical, empirical, and historiographical contributions from a range of international scholars to shed light on the current shift from media to data practices.","brand":"Transcript Verlag","offers":[{"title":"Default Title","offer_id":48889279676759,"sku":"9783837655612","price":35.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9783837655612.jpg?v=1722553596"},{"product_id":"computer-graphics-according-to-doeacc-syllabus-for-a-level-examination-9788174462916","title":"Computer Graphics According to DOEACC Syllabus","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e","brand":"Excel Books","offers":[{"title":"Default Title","offer_id":48889612730711,"sku":"9788174462916","price":17.5,"currency_code":"GBP","in_stock":true}]},{"product_id":"java-persistence-with-nosql-9789355516855","title":"Java Persistence with NoSQL","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003eJava Persistence with NoSQL is a comprehensive guide that offers a unique blend of theoretical knowledge and practical implementation, making it an invaluable resource for those seeking to excel in their roles. The book is divided into four parts, covering essential NoSQL concepts, Java principles, Jakarta EE integration, and the integration of NoSQL databases into enterprise architectures. Readers will explore NoSQL databases, comparing their strengths and use cases. They will then master Java coding principles and design patterns necessary for effective NoSQL integration. The book also discusses the latest Jakarta EE specifications, enhancing readers'' understanding of Jakarta''s role in data storage and retrieval. Finally, readers will learn to implement various NoSQL databases into enterprise-grade solutions, ensuring security, high availability, and fault tolerance.","brand":"BPB Publications","offers":[{"title":"Default Title","offer_id":48890015285591,"sku":"9789355516855","price":29.92,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9789355516855.jpg?v=1722557029"},{"product_id":"my-ipad-for-seniors-covers-all-ipads-running-ipados-15-9780137556274","title":"My iPad for Seniors Covers all iPads running","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cdiv\u003e  \u003cb\u003eMichael Miller\u003c\/b\u003e is the popular and prolific writer of more than 200 nonfiction books, known for his ability to explain complex topics to everyday readers. He writes about a variety of topics, including technology, business, and music. His best-selling books for Que include  \u003ci\u003eMy Video Chat for Seniors\u003c\/i\u003e,  \u003ci\u003eMy TV for Seniors\u003c\/i\u003e,  \u003ci\u003eMy Facebook for Seniors\u003c\/i\u003e,  \u003ci\u003eMy Social Media for Seniors\u003c\/i\u003e,  \u003ci\u003eMy Internet for Seniors\u003c\/i\u003e,  \u003ci\u003eMy Smart Home for Seniors\u003c\/i\u003e,  \u003ci\u003eMy Windows 10 Computer for Seniors\u003c\/i\u003e,  \u003ci\u003eEasy Computer Basics\u003c\/i\u003e, and  \u003ci\u003eComputer Basics: Absolute Beginner's Guide\u003c\/i\u003e. Worldwide, his books have sold more than 1.5 million copies. \u003c\/div\u003e \u003cdiv\u003e  \u003cbr\u003e \u003c\/div\u003e \u003cdiv\u003e  \u003cbr\u003e \u003c\/div\u003e \u003cdiv\u003e  Find out more at the author's website: www.millerwriter.com \u003c\/div\u003e \u003cdiv\u003e  \u003cbr\u003e \u003c\/div\u003e \u003cdiv\u003e  \u003cbr\u003e \u003c\/div\u003e \u003cdiv\u003e  Follow the author on Twitter: molehillgroup \u003c\/div\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eChapter 1  Buying and Unboxing Your iPad     3\u003c\/b\u003e    \u003cbr\u003e    Choosing the Right iPad for You     4    \u003cbr\u003e        iPad mini (6th generation)     4    \u003cbr\u003e        iPad     6    \u003cbr\u003e        iPad Air     7    \u003cbr\u003e        iPad Pro     8    \u003cbr\u003e        Which iPad Should You Buy?     9    \u003cbr\u003e    Unboxing Your New iPad     10    \u003cbr\u003e        What's Inside the Box     10    \u003cbr\u003e    Powering Up Your iPad for the First Time     11    \u003cbr\u003e        Turn It On--for the First Time     12    \u003cbr\u003e    Accessorizing Your iPad     13    \u003cbr\u003e    \u003cb\u003eChapter 2  Getting Started with Your iPad     19\u003c\/b\u003e    \u003cbr\u003e    Getting to Know Your iPad     19    \u003cbr\u003e        Front     19    \u003cbr\u003e        Top     21    \u003cbr\u003e        Sides     22    \u003cbr\u003e        Bottom     22    \u003cbr\u003e        Back     23    \u003cbr\u003e    Turning Your iPad On and Off     24    \u003cbr\u003e        Power On Your iPad     24    \u003cbr\u003e        Unlock Your iPad with Face ID     25    \u003cbr\u003e        Unlock Your iPad with Touch ID     26    \u003cbr\u003e        Unlock Your iPad with a Passcode     26    \u003cbr\u003e        Lock Your iPad     27    \u003cbr\u003e        Power Off Your iPad     27    \u003cbr\u003e        Force a Restart on a Regular iPad     28    \u003cbr\u003e        Force a Restart on an iPad Pro, iPad Air, or iPad mini     29    \u003cbr\u003e    Using Your iPad     29    \u003cbr\u003e        Learn Essential Multi-Touch Gestures     30    \u003cbr\u003e        Perform Common Operations     30    \u003cbr\u003e        Navigate the Home Screen     31    \u003cbr\u003e        View Notifications on the Cover Sheet     32    \u003cbr\u003e        Manage Open Apps     33    \u003cbr\u003e        Understand the Status Bar     34    \u003cbr\u003e    Performing Basic Operations     36    \u003cbr\u003e        View and Respond to Notifications     36    \u003cbr\u003e        Display the Control Center     37    \u003cbr\u003e        Adjust the Brightness     38    \u003cbr\u003e        Activate Night Shift     38    \u003cbr\u003e        Change the Volume Level     39    \u003cbr\u003e        Rotate the iPad     40    \u003cbr\u003e        Create a New Focus     41    \u003cbr\u003e        Enable Focus Mode     44    \u003cbr\u003e        Enter Text with the Onscreen Keyboard     45    \u003cbr\u003e        Copy and Paste Text     47    \u003cbr\u003e    Managing Your iPad's Battery     47    \u003cbr\u003e        Recharge the Battery     48    \u003cbr\u003e        Monitor Battery Usage     49    \u003cbr\u003e    \u003cb\u003eChapter 3  Personalizing the Way Your iPad Looks and Works     51\u003c\/b\u003e    \u003cbr\u003e    Personalizing Light\/Dark Mode and Wallpaper     51    \u003cbr\u003e        Choose Light or Dark Mode     52    \u003cbr\u003e        Change the Wallpaper     53    \u003cbr\u003e    Personalizing App Icons     54    \u003cbr\u003e        Change the Size of App Icons     55    \u003cbr\u003e        Arrange App Icons     55    \u003cbr\u003e        Remove an App Icon from the Home Screen     56    \u003cbr\u003e        Add Icons to and Remove Icons from the Dock     57    \u003cbr\u003e        Organize Icons with Folders     58    \u003cbr\u003e        Working with the App Library     60    \u003cbr\u003e    Personalizing Widgets     61    \u003cbr\u003e        Add a Widget     61    \u003cbr\u003e        Customize a Widget     63    \u003cbr\u003e        Remove a Widget     64    \u003cbr\u003e        Add a Smart Stack Widget     64    \u003cbr\u003e        Display Today View     65    \u003cbr\u003e        Add a Widget to Today View     66    \u003cbr\u003e    Configuring Device Settings     67    \u003cbr\u003e        Display the Settings Page     67    \u003cbr\u003e        Configure Notifications     68    \u003cbr\u003e        Display a Scheduled Summary of Your Notifications     70    \u003cbr\u003e        Configure the Display and Brightness     72    \u003cbr\u003e        Display Night Shift Mode After Dark     73    \u003cbr\u003e        Change System Sounds     74    \u003cbr\u003e        Configure Individual Apps     75    \u003cbr\u003e        Display and Manage General Settings     75    \u003cbr\u003e        Customize the Control Center     77    \u003cbr\u003e    Managing Your Screen Time     78    \u003cbr\u003e        View Your Screen Time     78    \u003cbr\u003e        Configure Downtime     80    \u003cbr\u003e        Set App Limits     81    \u003cbr\u003e        Block Specific Content     83    \u003cbr\u003e    \u003cb\u003eChapter 4  Connecting to the Internet and Browsing the Web     85\u003c\/b\u003e    \u003cbr\u003e    Connecting to a Wi-Fi Network     85    \u003cbr\u003e        Connect to Your Home Wireless Network     86    \u003cbr\u003e        Connect to a Public Wireless Hotspot     87    \u003cbr\u003e        Change Networks     90    \u003cbr\u003e        Connect to a Network You've Previously Connected To     90    \u003cbr\u003e    Using the Safari Web Browser     91    \u003cbr\u003e        Launch the Safari Browser     92    \u003cbr\u003e        Enter a Web Address     92    \u003cbr\u003e        Use Web Links     94    \u003cbr\u003e        Search the Web     94    \u003cbr\u003e        View Multiple Pages in Tabs     95    \u003cbr\u003e        Work with Tab Groups     96    \u003cbr\u003e        Bookmark a Page     98    \u003cbr\u003e        Open a Bookmarked Page     99    \u003cbr\u003e        Revisit Past Pages     100    \u003cbr\u003e        Browse the Web in Private     102    \u003cbr\u003e        Configure Safari Settings     103    \u003cbr\u003e        Clear History, Cookies, and Browsing Data     104    \u003cbr\u003e    Making the Web More Readable     105    \u003cbr\u003e        Zoom in to a Page     105    \u003cbr\u003e        Read Articles with Safari Reader     106    \u003cbr\u003e    \u003cb\u003eChapter 5  Keeping Your iPad Safe and Secure     109\u003c\/b\u003e    \u003cbr\u003e    Creating a Safer Lock Screen     109    \u003cbr\u003e        Set a Simple Passcode     110    \u003cbr\u003e        Change Your Unlock Method     110    \u003cbr\u003e        Use Fingerprint Recognition with Touch ID     112    \u003cbr\u003e        Use Face Recognition with Face ID     114    \u003cbr\u003e        Erase Data After Too Many Unlock Attempts     117    \u003cbr\u003e    Reducing the Risk of Theft     117    \u003cbr\u003e        Keep Your iPad Safe     118    \u003cbr\u003e        Track a Lost or Stolen iPad     119    \u003cbr\u003e    Staying Safe Online     121    \u003cbr\u003e        Protect Against Phishing and Identity Theft     121    \u003cbr\u003e        Keep Your Private Information Private     123    \u003cbr\u003e        Protect Against Online Fraud     123    \u003cbr\u003e        Shop Safely     125    \u003cbr\u003e    \u003cb\u003eChapter 6  Controlling Your iPad--and More--with Siri     129\u003c\/b\u003e    \u003cbr\u003e    Getting to Know Siri, Your iPad's Virtual Personal Assistant     129    \u003cbr\u003e        Configure Siri     130    \u003cbr\u003e        Summon Siri     132    \u003cbr\u003e    Using Siri to Control Your iPad and Apps     133    \u003cbr\u003e        Launch Apps     134    \u003cbr\u003e        Control System Functions     134    \u003cbr\u003e        Send and Receive Messages     134    \u003cbr\u003e        Manage Meetings, Events, and Reminders     135    \u003cbr\u003e        Take and View Pictures     136    \u003cbr\u003e        Listen to Music     136    \u003cbr\u003e    Using Siri to Find Interesting and Useful Information     137    \u003cbr\u003e        Find Information     137    \u003cbr\u003e        Solve Equations and Make Conversions     138    \u003cbr\u003e        Find Businesses and Get Directions     139    \u003cbr\u003e    \u003cb\u003eChapter 7  Installing and Using Apps     141\u003c\/b\u003e    \u003cbr\u003e    Working with Apps     141    \u003cbr\u003e        Launch an App from the Home Screen     142    \u003cbr\u003e        Launch an App from the Dock     142    \u003cbr\u003e        Launch an App from the App Library     143    \u003cbr\u003e        Search for an App     144    \u003cbr\u003e        Switch Between Apps     144    \u003cbr\u003e        Close an App     145    \u003cbr\u003e    Finding New Apps in the App Store     146    \u003cbr\u003e        Browse and Search the App Store     146    \u003cbr\u003e        Purchase and Download Apps     149    \u003cbr\u003e    Managing Installed Apps     150    \u003cbr\u003e        View and Manage Purchased Apps     150    \u003cbr\u003e        Delete an App     152    \u003cbr\u003e    Multitasking on Your iPad     152    \u003cbr\u003e        Display Multiple Windows with Split View     153    \u003cbr\u003e        Open a Floating Window with Slide Over     154    \u003cbr\u003e        Drag and Drop Text and Pictures Between Apps     155    \u003cbr\u003e        View All Open Windows with App Expose     156    \u003cbr\u003e    \u003cb\u003eChapter 8  Sending and Receiving Email     159\u003c\/b\u003e    \u003cbr\u003e    Sending and Receiving Messages     159    \u003cbr\u003e        Select an Inbox     160    \u003cbr\u003e        Read a Message     161    \u003cbr\u003e        Reply to a Message     163    \u003cbr\u003e        Create and Send a New Message     164    \u003cbr\u003e        Attach a Photo to a Message     165    \u003cbr\u003e        Delete a Message     168    \u003cbr\u003e        Organize Messages in Files     169    \u003cbr\u003e        Deal with Junk Email (Spam)     171    \u003cbr\u003e    Configuring the Mail App     172    \u003cbr\u003e        Add an Email Account     172    \u003cbr\u003e        Get Notified of New Messages     174    \u003cbr\u003e        Create a Signature     175    \u003cbr\u003e    \u003cb\u003eChapter 9  Managing Your Contacts     179\u003c\/b\u003e    \u003cbr\u003e    Using the Contacts App     179    \u003cbr\u003e        Add a New Contact     180    \u003cbr\u003e        Edit a Contact     181    \u003cbr\u003e        Delete a Contact     182    \u003cbr\u003e    Viewing and Contacting Your Contacts     182    \u003cbr\u003e        Display a Contact     183    \u003cbr\u003e        Search for a Contact     184    \u003cbr\u003e        Contact a Contact     185    \u003cbr\u003e    \u003cb\u003eChapter 10  Video Chatting and Texting     187\u003c\/b\u003e    \u003cbr\u003e    Text Messaging with the Messages App     187    \u003cbr\u003e        Send and Receive Text Messages     188    \u003cbr\u003e        Send an Audio Message     190    \u003cbr\u003e        Send a Photo     190    \u003cbr\u003e        Send a Video Message     192    \u003cbr\u003e    Video Chatting and More with FaceTime     193    \u003cbr\u003e        Start a FaceTime Video Chat     194    \u003cbr\u003e        Blur Your Background     196    \u003cbr\u003e        FaceTime with a Non-Apple User     197    \u003cbr\u003e        Add a Person to a Group Video Chat     199    \u003cbr\u003e        Answer a FaceTime Request     200    \u003cbr\u003e    Group Video Meetings with Zoom     200    \u003cbr\u003e        Join a Meeting from a Link     201    \u003cbr\u003e        Join a Meeting from Within the Zoom App     201    \u003cbr\u003e        Participate in a Zoom Meeting     202    \u003cbr\u003e        Start a New Zoom Meeting     205    \u003cbr\u003e        Schedule a Meeting in Advance     207    \u003cbr\u003e    \u003cb\u003eChapter 11  Getting Social with Facebook, Twitter, and Other Social Networks     211\u003c\/b\u003e    \u003cbr\u003e    Using Facebook     211    \u003cbr\u003e        Navigate Facebook's iPad App     212    \u003cbr\u003e        Read and Respond to Posts     215    \u003cbr\u003e        Post a Status Update     216    \u003cbr\u003e    Using Twitter     217    \u003cbr\u003e        Read Tweets     217    \u003cbr\u003e        Create a New Tweet     218    \u003cbr\u003e    Using LinkedIn     218    \u003cbr\u003e        Navigate the LinkedIn App     219    \u003cbr\u003e        Create a New Post     221    \u003cbr\u003e    Using Pinterest     222    \u003cbr\u003e        View and Save Pins     223    \u003cbr\u003e        Pin from a Website     225    \u003cbr\u003e    \u003cb\u003eChapter 12  Staying Organized with Calendars, Reminders, and Alarms     229\u003c\/b\u003e    \u003cbr\u003e    Using the Calendar App     229    \u003cbr\u003e        View Events     230    \u003cbr\u003e        Add a New Event     231    \u003cbr\u003e        Create a Recurring Event     232    \u003cbr\u003e        Create an Alert for an Event     233    \u003cbr\u003e        Invite Others to an Event     234    \u003cbr\u003e    Using the Reminders App     234    \u003cbr\u003e        View and Manage Your Reminders     235    \u003cbr\u003e        Add a New Reminder     236    \u003cbr\u003e    Using the Clock App     237    \u003cbr\u003e        Set an Alarm     237    \u003cbr\u003e        Set a Timer     239    \u003cbr\u003e        Use the Stopwatch     239    \u003cbr\u003e    \u003cb\u003eChapter 13  Reading eBooks, Magazines, and Newspapers     243\u003c\/b\u003e    \u003cbr\u003e    Reading eBooks on Your iPad     243    \u003cbr\u003e        Find and Purchase Books with Apple's Books App     244    \u003cbr\u003e        Read a Book with the Books App     246    \u003cbr\u003e    Reading News Stories with Apple's News App     249    \u003cbr\u003e        Personalize What News You Receive     250    \u003cbr\u003e        Read News Stories     252    \u003cbr\u003e    \u003cb\u003eChapter 14  Shooting, Editing, and Sharing Photos and Videos     255\u003c\/b\u003e    \u003cbr\u003e    Shooting Digital Photos     255    \u003cbr\u003e        Launch the Camera App     256    \u003cbr\u003e        Take a Picture     257    \u003cbr\u003e        Take a Selfie     261    \u003cbr\u003e        Take a Panoramic Photo     263    \u003cbr\u003e        Capture a QR Code     265    \u003cbr\u003e    Viewing and Editing Your Photos     267    \u003cbr\u003e        View Your Photos     268    \u003cbr\u003e        Organize Photos in Albums     274    \u003cbr\u003e        Crop and Straighten a Picture     276    \u003cbr\u003e        Apply Auto-Enhance     278    \u003cbr\u003e        Apply a Filter     278    \u003cbr\u003e        Adjust Brightness, Color, and More     279    \u003cbr\u003e    Shooting and Editing Videos     279    \u003cbr\u003e        Shoot a Video     280    \u003cbr\u003e        Trim a Video     282    \u003cbr\u003e    Sharing Photos and Videos     283    \u003cbr\u003e        Share via Text Message     284    \u003cbr\u003e        Share via Email     285    \u003cbr\u003e        Share via Facebook     285    \u003cbr\u003e    \u003cb\u003eChapter 15  Listening to Music and Podcasts     289\u003c\/b\u003e    \u003cbr\u003e    Listening to Streaming Music     289    \u003cbr\u003e        Listen to Apple Music     290    \u003cbr\u003e        Listen to Pandora     292    \u003cbr\u003e        Listen to Spotify     295    \u003cbr\u003e    Buying and Playing Music from the iTunes Store     298    \u003cbr\u003e        Purchase Music from the iTunes Store     298    \u003cbr\u003e        Play Your Tunes     300    \u003cbr\u003e    Finding and Listening to Podcasts     301    \u003cbr\u003e        Find Podcasts in the Podcasts App     302    \u003cbr\u003e        Listen to a Podcast     302    \u003cbr\u003e    \u003cb\u003eChapter 16  Watching TV Shows, Movies, and Other Videos     307\u003c\/b\u003e    \u003cbr\u003e    Watching Paid Streaming Video Services     307    \u003cbr\u003e        Watch Amazon Prime Video     308    \u003cbr\u003e        Watch Apple TV+     310    \u003cbr\u003e        Watch Discovery+     312    \u003cbr\u003e        Watch Disney+     313    \u003cbr\u003e        Watch HBO Max     315    \u003cbr\u003e        Watch Hulu     318    \u003cbr\u003e        Watch Netflix     320    \u003cbr\u003e        Watch Paramount+     321    \u003cbr\u003e        Peacock     323    \u003cbr\u003e    Watching Other Streaming Video Services     325    \u003cbr\u003e        Discover Other Streaming Video Services     325    \u003cbr\u003e        Watch Live TV Online     326    \u003cbr\u003e    Using the Apple TV App     327    \u003cbr\u003e        Find Something to Watch     327    \u003cbr\u003e        Subscribe to a Channel     329    \u003cbr\u003e        Manage Your Subscriptions     329    \u003cbr\u003e    Watching YouTube     331    \u003cbr\u003e        Find a Video     331    \u003cbr\u003e        Watch a Video     332    \u003cbr\u003e    \u003cb\u003eChapter 17  Traveling with Maps and Other Travel Apps     335\u003c\/b\u003e    \u003cbr\u003e    Traveling with the Maps App     335    \u003cbr\u003e        Display a Map     336    \u003cbr\u003e        Generate Driving Directions     337    \u003cbr\u003e    Exploring Other Travel-Related Apps     338    \u003cbr\u003e        Discover Travel Apps     339    \u003cbr\u003e    \u003cb\u003eChapter 18  Keeping Fit and Healthy     343\u003c\/b\u003e    \u003cbr\u003e    Exploring Health and Fitness Apps     343    \u003cbr\u003e        Discover Exercise and Yoga Apps     344    \u003cbr\u003e    Exploring Food and Nutrition Apps     345    \u003cbr\u003e        Discover Nutrition Apps     345    \u003cbr\u003e        Discover Cooking and Recipe Apps     346    \u003cbr\u003e    Exploring Medical Apps     347    \u003cbr\u003e        Discover Medical-Related Apps     348    \u003cbr\u003e    \u003cb\u003eChapter 19  Playing Games     351\u003c\/b\u003e    \u003cbr\u003e    Finding Games to Play     351    \u003cbr\u003e        Download Games from the App Store     352    \u003cbr\u003e    Discovering Popular Games     354    \u003cbr\u003e        Action Games     354    \u003cbr\u003e        Adventure Games     355    \u003cbr\u003e        AR Games     356    \u003cbr\u003e        Board Games     357    \u003cbr\u003e        Card Games     357    \u003cbr\u003e        Casino Games     358    \u003cbr\u003e        Casual Games     358    \u003cbr\u003e        Family Games     359    \u003cbr\u003e        Indie Games     360    \u003cbr\u003e        Kids Games     360    \u003cbr\u003e        Music Games     361    \u003cbr\u003e        Puzzle Games     362    \u003cbr\u003e        Racing Games     362    \u003cbr\u003e        Role-Playing Games     363    \u003cbr\u003e        Simulation Games     363    \u003cbr\u003e        Sports Games     364    \u003cbr\u003e        Strategy Games     364    \u003cbr\u003e        Trivia Games     365    \u003cbr\u003e        Word Games     366    \u003cbr\u003e    Playing Games with Apple Arcade     366    \u003cbr\u003e        Finding Apple Arcade Games     367    \u003cbr\u003e        Downloading Apple Arcade Games     368    \u003cbr\u003e    \u003cb\u003eChapter 20  Managing Files on Your iPad and in the Cloud     371\u003c\/b\u003e    \u003cbr\u003e    Managing Your iPad's Storage     371    \u003cbr\u003e        Examine Available Storage     372    \u003cbr\u003e        Manage Available Storage Space     372    \u003cbr\u003e    Working with the Files App     373    \u003cbr\u003e        View and Open Files     374    \u003cbr\u003e        Work with Files     376    \u003cbr\u003e        Create a New Folder     377    \u003cbr\u003e    Using External Storage     378    \u003cbr\u003e        Make the Connection     378    \u003cbr\u003e        Work with Files     379    \u003cbr\u003e    Working with iCloud     379    \u003cbr\u003e        Configure iCloud on Your iPad     381    \u003cbr\u003e        Back Up Your iPad to iCloud     382    \u003cbr\u003e    Using AirDrop and AirPlay to Share with Other Devices     384    \u003cbr\u003e        Share Files with AirDrop     384    \u003cbr\u003e        Stream Media with AirPlay     385    \u003cbr\u003e    Chapter 21  Getting Productive     389    \u003cbr\u003e    Using Your iPad's Built-In Productivity Apps     389    \u003cbr\u003e        Write with Pages     390    \u003cbr\u003e        Work with Numbers     392    \u003cbr\u003e        Present with Keynote     396    \u003cbr\u003e    Discovering More Productivity Apps     398    \u003cbr\u003e        Google Docs, Sheets, and Slides     398    \u003cbr\u003e        Microsoft Excel, PowerPoint, and Word     399    \u003cbr\u003e    \u003cb\u003eChapter 22  Using Pencils, Keyboards, and Trackpads     401\u003c\/b\u003e    \u003cbr\u003e    Connecting Bluetooth Devices     401    \u003cbr\u003e        Connect a New Bluetooth Device     402    \u003cbr\u003e    Using Pencils and Styli     403    \u003cbr\u003e        Work with the Apple Pencil     403    \u003cbr\u003e        Annotate a Document     406    \u003cbr\u003e        Fill In Forms     406    \u003cbr\u003e        Draw Onscreen     407    \u003cbr\u003e    Using External Keyboards     408    \u003cbr\u003e        Connecting and Pairing the Smart Keyboard Portfolio and Magic Keyboard     409    \u003cbr\u003e        Working with an External Keyboard     410    \u003cbr\u003e    Using Trackpads and Mice     411    \u003cbr\u003e        Configure Your Trackpad or Mouse     413    \u003cbr\u003e        Use a Trackpad or Mouse     414    \u003cbr\u003e    \u003cb\u003eChapter 23  Making Your iPad More Accessible     417\u003c\/b\u003e    \u003cbr\u003e    Making the iPad Easier to See     417    \u003cbr\u003e        Invert Screen Colors     418    \u003cbr\u003e        Configure the Screen for Colorblind Users     419    \u003cbr\u003e        Make Onscreen Text Larger and Bolder     420    \u003cbr\u003e        Read the Screen with VoiceOver     421    \u003cbr\u003e    Making the iPad Easier to Hear     424    \u003cbr\u003e        Turn On Closed Captioning When Watching Videos     424    \u003cbr\u003e        Use a Hearing Aid with Your iPad     425    \u003cbr\u003e    Making the iPad Easier to Operate     426    \u003cbr\u003e        Adjust the Touchscreen Display     426    \u003cbr\u003e        Enable AssistiveTouch     427    \u003cbr\u003e    \u003cb\u003eChapter 24  Answering Frequently Asked Questions     429\u003c\/b\u003e    \u003cbr\u003e    Questions About Choosing an iPad     429    \u003cbr\u003e        What's the Best iPad for Younger Children?     429    \u003cbr\u003e        What's the Best iPad for Artists and Designers?     430    \u003cbr\u003e        Do I Need an iPad Pro to Do Word Processing or Spreadsheet Work?     430    \u003cbr\u003e        What's the Difference Between a Normal iPad and the iPad Air?     430    \u003cbr\u003e    Questions About Connecting Your iPad     430    \u003cbr\u003e        Can I Connect My iPad to an Ethernet Network?     431    \u003cbr\u003e        Can I Connect My iPad to a Dock on My Desk?431    \u003cbr\u003e        Can I View My iPad on a Larger Monitor?     431    \u003cbr\u003e        How Do I Connect My iPad to a SMART Board?     432    \u003cbr\u003e    Questions About Using Your iPad     432    \u003cbr\u003e        How Do I Switch to Google Chrome for My Web Browser?     432    \u003cbr\u003e        How Do I Get Those Big Tiles to Show Up on the Side of My iPad's Screen?     433    \u003cbr\u003e        How Do I Make a Copy of What's on My Screen?     433    \u003cbr\u003e        How Can I Search My iPad?     434    \u003cbr\u003e        How Can I Make a Quick Note?     435    \u003cbr\u003e        How Do I Watch Movies and Videos or View Photos from My iPad on My TV?     436    \u003cbr\u003e        How Can I Send Pictures to My Friends and Relatives?     436    \u003cbr\u003e        How Do I Print from My iPad?     436    \u003cbr\u003e        How Can I Monitor My Grandkids' Screen Time on the iPad?     437    \u003cbr\u003e        Can I Use My iPad to Control My Smart Lights and Other Smart Devices?     437    \u003cbr\u003e    Questions About Other Issues     438    \u003cbr\u003e        I Lost\/Broke My iPad--How Do I Get All My Old Stuff onto a New iPad?     438    \u003cbr\u003e        Where Can I Get My iPad Repaired?     438    \u003cbr\u003e    \u003cb\u003eChapter 25  Fixing Common Problems     441\u003c\/b\u003e    \u003cbr\u003e    Troubleshooting iPad Problems     441    \u003cbr\u003e        Your iPad Is Frozen     442    \u003cbr\u003e        Your iPad Won't Turn On     443    \u003cbr\u003e        Your iPad Won't Turn Off     444    \u003cbr\u003e        An Individual App Freezes or Doesn't Work Right     444    \u003cbr\u003e        Your iPad Runs Slowly     445    \u003cbr\u003e        Your iPad's Wi-Fi Connection Doesn't Work     445    \u003cbr\u003e        Your iPad Charges Slowly or Not at All     446    \u003cbr\u003e        Your iPad Doesn't Rotate     447    \u003cbr\u003e        Your iPad Keeps Asking for Your iCloud Password     447    \u003cbr\u003e        You Forgot Your iPad Passcode     448    \u003cbr\u003e    Updating and Resetting Your iPad     449    \u003cbr\u003e        Update to the Latest Version of iPadOS     449    \u003cbr\u003e        Factory Reset Your Device to “Like New” Condition     450    \u003cbr\u003e        Restore from an iCloud Backup     451    \u003cbr\u003e    \u003cb\u003eAppendix A  New Features of iPadOS 15     453\u003c\/b\u003e    \u003cbr\u003e    Desktop and Operations     453    \u003cbr\u003e        Accessibility     453    \u003cbr\u003e        Focus     454    \u003cbr\u003e        Home Screen     454    \u003cbr\u003e        Multitasking     454    \u003cbr\u003e        Notifications     455    \u003cbr\u003e        Universal Control     455    \u003cbr\u003e        Widgets     455    \u003cbr\u003e    Apps     456    \u003cbr\u003e        App Library     456    \u003cbr\u003e        FaceTime     456    \u003cbr\u003e        Find My     456    \u003cbr\u003e        Maps     457    \u003cbr\u003e        Messages: Shared With You     457    \u003cbr\u003e        Notes     457    \u003cbr\u003e        Photos     457    \u003cbr\u003e        Quick Note     457    \u003cbr\u003e        Safari     458    \u003cbr\u003e    \u003cb\u003eGlossary     459\u003c\/b\u003e    \u003cbr\u003e    \u003cb\u003eIndex     467\u003c\/b\u003e    \u003cbr\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":49083358052695,"sku":"9780137556274","price":999.99,"currency_code":"GBP","in_stock":false}]},{"product_id":"3d-user-interfaces-9780134034324","title":"3D User Interfaces","description":"\u003cb\u003eBook Synopsis\u003c\/b\u003e\u003cbr\u003e\u003cb\u003eJOSEPH J. LAVIOLA, JR\u003c\/b\u003e., Associate Professor of Computer Science, directs the Interactive Systems and User Experience Research Cluster of Excellence at the University of Central Florida. \u003cbr\u003e \u003cbr\u003e \u003cb\u003eERNST KRUIJFF\u003c\/b\u003e, Interim Professor for Computer Graphics and Interactive Systems at the Institute of Visual Computing, Bonn-Rhein-Sieg University of Applied Sciences, leads the 3DMi group's design of multisensory 3D user interfaces. \u003cbr\u003e \u003cbr\u003e \u003cb\u003eRYAN P. McMAHAN\u003c\/b\u003e, Associate Professor of Computer Science at UT Dallas, directs its Future Immersive Virtual Environments (FIVE) Lab. \u003cbr\u003e \u003cbr\u003e \u003cb\u003eDOUG A. BOWMAN\u003c\/b\u003e, Professor of Computer Science at Virginia Tech, directs its 3D Interaction Research Group and Center for Human-Computer Interaction. He is an ACM Distinguished Scientist. \u003cbr\u003e \u003cbr\u003e \u003cb\u003eIVAN POUPYREV \u003c\/b\u003eis Technical Program Lead working on advanced interaction research at Google's Advanced Technology and Products (ATAP) division. \u003cbr\u003e \u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTrade Review\u003c\/b\u003e\u003cbr\u003e“An essential guide for anyone developing interfaces for Virtual and Augmented Reality gaming experiences.” \u003cbr\u003e—Richard Marks, Director of Magic Lab, Sony PlayStation \u003cbr\u003e \u003cbr\u003e“An incredible resource for 3D interaction researchers and practitioners, made all the more timely and valuable with today’s renewed interest in Virtual and Augmented reality platforms. Everyone in VR and AR can benefit from the decades of research thoughtfully organized and presented in this updated edition.” \u003cbr\u003e—Andy Wilson, Microsoft Research \u003cbr\u003e \u003cbr\u003e“This is an essential book for researchers and developers creating 3D user interfaces. If you're developing Virtual Reality or Augmented Reality experiences, or even mobile and desktop 3D applications, you need to buy this book.” \u003cbr\u003e—Mark Billinghurst, University of South Australia \u003cbr\u003e \u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003e    \u003cstrong\u003ePart I: Background and Introduction\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    1. Introduction to 3D Interaction   \u003c\/li\u003e\n\u003cli\u003e    2. 3D User Interfaces: History and Roadmap   \u003c\/li\u003e\n\u003cli\u003e    \u003cstrong\u003ePart II: HCI and Human Factors Basics\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    3. General Principles of Human-Computer Interaction   \u003c\/li\u003e\n\u003cli\u003e    4. Human Factors Fundamentals   \u003c\/li\u003e\n\u003cli\u003e    \u003cstrong\u003ePart III: 3D Interaction Technology\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    5. 3D Output Devices   \u003c\/li\u003e\n\u003cli\u003e    6. 3D Input Devices   \u003c\/li\u003e\n\u003cli\u003e    \u003cstrong\u003ePart IV: Interaction Techniques for Common 3D Tasks\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    7. Selection and Manipulation   \u003c\/li\u003e\n\u003cli\u003e    8. Navigation   \u003c\/li\u003e\n\u003cli\u003e    9. System Control    \u003c\/li\u003e\n\u003cli\u003e    \u003cstrong\u003ePart V: Designing and Developing 3D User Interfaces\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    10. Strategies for Designing and Developing 3D User Interfaces   \u003c\/li\u003e\n\u003cli\u003e    11. Evaluation of 3D User Interfaces    \u003c\/li\u003e\n\u003cli\u003e    \u003cstrong\u003ePart V: The Future of 3D User Interfaces\u003c\/strong\u003e   \u003c\/li\u003e\n\u003cli\u003e    12. The Future of 3D Interfaces   \u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Pearson Education (US)","offers":[{"title":"Default Title","offer_id":49369127715159,"sku":"9780134034324","price":46.54,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0817\/1739\/5799\/files\/9780134034324.jpg?v=1730128502"}],"url":"https:\/\/bookcurl.com\/collections\/graphical-and-digital-media-applications.oembed?page=11","provider":"Book Curl","version":"1.0","type":"link"}